c9e6ec7b23a24616def690cd3d1ae40153c8e2c0
EasyEffects DSP plugins (rnnoise, deepfilternet, crystalizer) drop audio when the system is under load. Layered workaround with per-optimization toggles for bisecting impact: - cgroup-based CPU partitioning: dedicated audio.slice with AllowedCPUs pinning, restricted app/session/background slices for everything else - rlimits so PipeWire's module-rt sets SCHED_FIFO 88 directly instead of going through RTKit's priority-10 ceiling - persistent watcher that re-applies performance governor on audio cores (gamemoded/PPD keep resetting it) - ananicy rule pinning easyeffects to nice -12 for non-RT DSP threads - znver4-tuned rebuilds of easyeffects and its DSP deps Master switch + per-feature toggles via lumpiasty.audioRt.*; all enabled by default on acer host. None of this fully eliminates dropouts on this thermally constrained laptop but each layer is independently testable.
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