EasyEffects DSP plugins (rnnoise, deepfilternet, crystalizer) drop audio
when the system is under load. Layered workaround with per-optimization
toggles for bisecting impact:
- cgroup-based CPU partitioning: dedicated audio.slice with AllowedCPUs
pinning, restricted app/session/background slices for everything else
- rlimits so PipeWire's module-rt sets SCHED_FIFO 88 directly instead of
going through RTKit's priority-10 ceiling
- persistent watcher that re-applies performance governor on audio cores
(gamemoded/PPD keep resetting it)
- ananicy rule pinning easyeffects to nice -12 for non-RT DSP threads
- znver4-tuned rebuilds of easyeffects and its DSP deps
Master switch + per-feature toggles via lumpiasty.audioRt.*; all enabled
by default on acer host. None of this fully eliminates dropouts on this
thermally constrained laptop but each layer is independently testable.