* Refactor vk_queue to use per-instance mutexes and unique handles
* integrates VK_KHR_internally_synchronized_queues, abstracting the queue submission into a polymorphic interface that completely bypasses host-side mutex locking when driver-side synchronization is supported
* fix compilation error
* fix duplicate pNext chain for VkPhysicalDeviceInternallySynchronizedQueuesFeaturesKHR
* add fallback defines for VK_KHR_internally_synchronized_queues
* add null checks for queues in vk_device_struct destructor
* use unique_ptr for outer queues to enforce exclusive ownership and optimize lifetime
* use static constexpr for eInternallySynchronizedKHR
* add lock guard to ggml_vk_create_aliased_queue for thread safety
* initialize sync_query_features.internallySynchronizedQueues to VK_FALSE
* reuse sync_query_features for internallySynchronizedQueues and simplify chaining
* refactor internallySynchronizedQueues detection
* fix internallySynchronizedQueues query guard
* use eInternallySynchronizedKHR constant
* fix self-referential alias for eInternallySynchronizedKHR
* use macro for eInternallySynchronizedKHR fallback
* fix internallySynchronizedQueues query timing in ggml-vulkan.cpp to prevent device creation mismatch
* reset sync_query_features.pNext before reusing in device creation chain, also removed the redundant second probe call
* refactor internally synchronized queues detection to use chained feature query and avoid redundant API calls
* Update ggml/src/ggml-vulkan/ggml-vulkan.cpp
Co-authored-by: Jeff Bolz <jbolz@nvidia.com>
* Update ggml/src/ggml-vulkan/ggml-vulkan.cpp
Co-authored-by: Jeff Bolz <jbolz@nvidia.com>
* Update ggml/src/ggml-vulkan/ggml-vulkan.cpp
Co-authored-by: Jeff Bolz <jbolz@nvidia.com>
* Update ggml/src/ggml-vulkan/ggml-vulkan.cpp
Co-authored-by: Jeff Bolz <jbolz@nvidia.com>
* Update ggml/src/ggml-vulkan/ggml-vulkan.cpp
Co-authored-by: Jeff Bolz <jbolz@nvidia.com>
* Update ggml/src/ggml-vulkan/ggml-vulkan.cpp
Co-authored-by: Jeff Bolz <jbolz@nvidia.com>
* rename sync_enable_features to internally_synchronized_queues_features
* queue_flags is still computed before has_internally_synchronized_queues is set
* fix trailing whitespace
* replace eInternallySynchronizedKHR macro with static constexpr
* preserve source queue semantics in single-queue aliased transfer queue
* vulkan: fix cmd_pool access via pointer for compute_queue unique_ptr
* vulkan: lock queue during debug label emission when not internally synchronized
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Co-authored-by: Jeff Bolz <jbolz@nvidia.com>