* ggml-cuda: native bf16 flash attention for vec and tile kernels mma kernel still converts bf16 to fp16 before launch, native mma bf16 todo * ggml-cuda: address code owner review feedback reverted tile kernel changes to avoid larger refactor * fix ci failures on turing and hip * fix bf16 vec kernel compile on hip v_dot2 platforms * add comments --------- Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
8 lines
287 B
Plaintext
8 lines
287 B
Plaintext
// This file has been autogenerated by generate_cu_files.py, do not edit manually.
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#include "../fattn-vec.cuh"
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DECL_FATTN_VEC_CASE( 64, GGML_TYPE_BF16, GGML_TYPE_Q4_0);
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DECL_FATTN_VEC_CASE(128, GGML_TYPE_BF16, GGML_TYPE_Q4_0);
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DECL_FATTN_VEC_CASE(256, GGML_TYPE_BF16, GGML_TYPE_Q4_0);
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