* vulkan: TQ2_0 (ternary) support — dequant + dedicated mul_mat_vec + matmul via dequant_funcs First Vulkan ternary type in ggml. Correctness: OM-125m TQ2_0 vs F16 top-12 logprobs identical to 4 decimals fully offloaded (float dequant path, no Q8_K activation quant). Speed at 125m ~= F16 (overhead-bound at this scale); the bandwidth win targets larger BitNet SKUs. MMQ/int-dot path intentionally not wired yet. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * tests: enable TQ2_0 in backend-ops type lists Vulkan now implements TQ2_0 (dequant, mul_mat_vec, mul_mm, get_rows); backends without support skip via not-supported as usual. TQ1_0 stays disabled. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Michael Trabalka <michael.trabalka@sqv.ai> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
1467 lines
52 KiB
GLSL
1467 lines
52 KiB
GLSL
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// Each format defines a scalar dequantFunc<T> plus a V=4 dequantFunc<T>_v
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// passed as the optional vector decoder to coopMatLoadTensorNV via
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// GL_NV_cooperative_matrix_decode_vector. When the driver doesn't support
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// the extension, ggml-vulkan.cpp strips it from the compiled SPIR-V.
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#ifdef GL_NV_cooperative_matrix_decode_vector
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#extension GL_NV_cooperative_matrix_decode_vector : enable
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#endif
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#include "types.glsl"
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layout(buffer_reference, std430, buffer_reference_align = 16) buffer decodeBufF32 {
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vec4 block;
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};
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float16_t dequantFuncF32(const in decodeBufF32 bl, const in uint blockCoords[2], const in uint coordInBlock[2])
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{
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const vec4 v = bl.block;
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const uint idx = coordInBlock[1];
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const f16vec4 vf16 = f16vec4(v);
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return vf16[idx];
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}
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layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufQ1_0 {
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block_q1_0 block;
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};
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float16_t dequantFuncQ1_0(const in decodeBufQ1_0 bl, const in uint blockCoords[2], const in uint coordInBlock[2])
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{
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const float16_t d = bl.block.d;
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const uint idx = coordInBlock[1];
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const uint bit = (uint(bl.block.qs[(idx & 0x78) >> 3]) >> (idx & 0x7)) & 1u;
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return bit != 0u ? d : -d;
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}
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f16vec4 dequantFuncQ1_0_v(const in decodeBufQ1_0 bl, const in uint blockCoords[2], const in uint coordInBlock[2])
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{
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const float16_t d = bl.block.d;
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const float16_t md = -d;
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const uint idx = coordInBlock[1];
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const uint qs_nib = uint(bl.block.qs[idx >> 3]) >> (idx & 0x4u);
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return f16vec4(
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(qs_nib & 1u) != 0u ? d : md,
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(qs_nib & 2u) != 0u ? d : md,
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(qs_nib & 4u) != 0u ? d : md,
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(qs_nib & 8u) != 0u ? d : md);
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}
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layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufQ2_0 {
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block_q2_0 block;
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};
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float16_t dequantFuncQ2_0(const in decodeBufQ2_0 bl, const in uint blockCoords[2], const in uint coordInBlock[2])
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{
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const float16_t d = bl.block.d;
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const uint idx = coordInBlock[1];
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const uint bits = uint(bl.block.qs[idx >> 2]) >> (2u * (idx & 3u));
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return (float16_t(bits & 3u) - float16_t(1.0)) * d;
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}
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f16vec4 dequantFuncQ2_0_v(const in decodeBufQ2_0 bl, const in uint blockCoords[2], const in uint coordInBlock[2])
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{
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const float16_t d = bl.block.d;
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const uint idx = coordInBlock[1];
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const uint bits = uint(bl.block.qs[idx >> 2]);
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return f16vec4((vec4(bits & 3u, (bits >> 2u) & 3u, (bits >> 4u) & 3u, bits >> 6u) - 1.0f) * float(d));
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}
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layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufQ4_0 {
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block_q4_0_packed16 block;
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};
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float16_t dequantFuncQ4_0(const in decodeBufQ4_0 bl, const in uint blockCoords[2], const in uint coordInBlock[2])
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{
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const float16_t d = bl.block.d;
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const uint idx = coordInBlock[1];
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const uint shift = (idx & 0x10) >> 2;
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uint32_t qs = uint32_t(bl.block.qs[(idx & 0xE) >> 1]);
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qs >>= shift;
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qs &= 0x0F0F;
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qs = unpack8(qs)[idx & 1];
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float16_t ret = (float16_t(qs) - float16_t(8)) * d;
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return ret;
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}
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f16vec4 dequantFuncQ4_0_v(const in decodeBufQ4_0 bl, const in uint blockCoords[2], const in uint coordInBlock[2])
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{
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const float16_t d = bl.block.d;
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const uint idx = coordInBlock[1];
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const uint shift = (idx & 0x10) >> 2; // 0 or 4
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const uint qs_i = (idx & 0xE) >> 1; // even, in {0,2,4,6}
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const uint qsw = uint32_t(bl.block.qs[qs_i ])
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| (uint32_t(bl.block.qs[qs_i + 1u]) << 16);
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// shift in {0,4}: per-byte mask 0x0F isolates the wanted nibble in each byte.
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const uint q4 = (qsw >> shift) & 0x0F0F0F0Fu;
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const u8vec4 q = unpack8(q4);
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return f16vec4((vec4(q) - vec4(8.0)) * vec4(float(d)));
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}
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layout(buffer_reference, std430, buffer_reference_align = 4) buffer decodeBufQ4_1 {
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block_q4_1 block;
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};
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layout(buffer_reference, std430, buffer_reference_align = 4) buffer decodeBufQ4_1_packed32 {
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block_q4_1_packed32 block;
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};
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float16_t dequantFuncQ4_1(const in decodeBufQ4_1 bl, const in uint blockCoords[2], const in uint coordInBlock[2])
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{
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const float16_t d = bl.block.d;
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const float16_t m = bl.block.m;
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const uint idx = coordInBlock[1];
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const uint iqs = idx & 0xF;
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const uint shift = (idx & 0x10) >> 2;
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uint32_t qs = bl.block.qs[iqs];
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qs >>= shift;
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qs &= 0xF;
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float16_t ret = float16_t(qs) * d + m;
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return ret;
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}
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f16vec4 dequantFuncQ4_1_v(const in decodeBufQ4_1 bl, const in uint blockCoords[2], const in uint coordInBlock[2])
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{
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decodeBufQ4_1_packed32 bl32 = decodeBufQ4_1_packed32(bl);
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const float16_t d = bl.block.d;
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const float16_t m = bl.block.m;
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const uint idx = coordInBlock[1];
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const uint shift = (idx & 0x10) >> 2; // 0 or 4
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const uint qs_w = (idx & 0xC) >> 2; // iqs / 4 in [0,4)
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const uint qsw = uint32_t(bl32.block.qs[qs_w]);
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const u8vec4 q = unpack8((qsw >> shift) & 0x0F0F0F0Fu);
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return f16vec4(vec4(q) * vec4(float(d)) + vec4(float(m)));
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}
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layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufQ5_0 {
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block_q5_0 block;
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};
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layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufQ5_0_packed16 {
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block_q5_0_packed16 block;
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};
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float16_t dequantFuncQ5_0(const in decodeBufQ5_0 bl, const in uint blockCoords[2], const in uint coordInBlock[2])
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{
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const float16_t d = bl.block.d;
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const uint idx = coordInBlock[1];
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const uint iqs = idx & 0xF;
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const uint uint_qh = uint(bl.block.qh[1]) << 16 | bl.block.qh[0];
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const uint qh = ((uint_qh >> idx) << 4) & 0x10;
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const uint shift = (idx & 0x10) >> 2;
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uint32_t qs = bl.block.qs[iqs];
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qs >>= shift;
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qs &= 0xF;
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float16_t ret = (float16_t(qs | qh) - float16_t(16)) * d;
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return ret;
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}
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f16vec4 dequantFuncQ5_0_v(const in decodeBufQ5_0 bl, const in uint blockCoords[2], const in uint coordInBlock[2])
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{
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decodeBufQ5_0_packed16 bl16 = decodeBufQ5_0_packed16(bl);
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const float16_t d = bl.block.d;
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const uint idx = coordInBlock[1];
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const uint shift = (idx & 0x10) >> 2; // 0 or 4
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const uint qs_i = (idx & 0xC) >> 1; // packed16 word index, in {0,2,4,6}
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const uint qsw = uint32_t(bl16.block.qs[qs_i ])
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| (uint32_t(bl16.block.qs[qs_i + 1u]) << 16);
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const u8vec4 ql = unpack8((qsw >> shift) & 0x0F0F0F0Fu);
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const uint uint_qh = uint(bl16.block.qh[1]) << 16 | uint(bl16.block.qh[0]);
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const uint qh_pack = uint_qh >> idx; // bits 0..3 = element idx..idx+3 high bits
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const uvec4 qh_high = (uvec4(qh_pack, qh_pack >> 1u, qh_pack >> 2u, qh_pack >> 3u) & uvec4(0x01u)) << 4u;
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return f16vec4((vec4(ql) + vec4(qh_high) - vec4(16.0)) * vec4(float(d)));
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}
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layout(buffer_reference, std430, buffer_reference_align = 8) buffer decodeBufQ5_1 {
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block_q5_1 block;
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};
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layout(buffer_reference, std430, buffer_reference_align = 8) buffer decodeBufQ5_1_packed32 {
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block_q5_1_packed32 block;
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};
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float16_t dequantFuncQ5_1(const in decodeBufQ5_1 bl, const in uint blockCoords[2], const in uint coordInBlock[2])
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{
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const float16_t d = bl.block.d;
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const float16_t m = bl.block.m;
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const uint idx = coordInBlock[1];
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const uint iqs = idx & 0xF;
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const uint uint_qh = bl.block.qh;
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const uint qh = ((uint_qh >> idx) << 4) & 0x10;
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const uint shift = (idx & 0x10) >> 2;
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uint32_t qs = bl.block.qs[iqs];
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qs >>= shift;
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qs &= 0xF;
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float16_t ret = float16_t(qs | qh) * d + m;
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return ret;
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}
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f16vec4 dequantFuncQ5_1_v(const in decodeBufQ5_1 bl, const in uint blockCoords[2], const in uint coordInBlock[2])
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{
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decodeBufQ5_1_packed32 bl32 = decodeBufQ5_1_packed32(bl);
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const float16_t d = bl.block.d;
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const float16_t m = bl.block.m;
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const uint idx = coordInBlock[1];
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const uint shift = (idx & 0x10) >> 2; // 0 or 4
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const uint qs_w = (idx & 0xC) >> 2; // iqs / 4 in [0,4)
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const uint qsw = uint32_t(bl32.block.qs[qs_w]);
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const u8vec4 ql = unpack8((qsw >> shift) & 0x0F0F0F0Fu);
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const uint qh_pack = bl.block.qh >> idx; // bits 0..3 = element idx..idx+3 high bits
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const uvec4 qh_high = (uvec4(qh_pack, qh_pack >> 1u, qh_pack >> 2u, qh_pack >> 3u) & uvec4(0x01u)) << 4u;
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return f16vec4((vec4(ql) + vec4(qh_high)) * vec4(float(d)) + vec4(float(m)));
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}
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layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufQ8_0 {
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block_q8_0_packed16 block;
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};
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float16_t dequantFuncQ8_0(const in decodeBufQ8_0 bl, const in uint blockCoords[2], const in uint coordInBlock[2])
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{
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const float16_t d = bl.block.d;
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const uint idx = coordInBlock[1];
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const uint iqs = idx;
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// Load 16b and select the byte for this element
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int32_t qs = unpack8(bl.block.qs[(iqs & 0x1E) >> 1])[iqs & 1];
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float16_t ret = float16_t(qs) * d;
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return ret;
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}
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f16vec4 dequantFuncQ8_0_v(const in decodeBufQ8_0 bl, const in uint blockCoords[2], const in uint coordInBlock[2])
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{
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const float16_t d = bl.block.d;
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const uint idx = coordInBlock[1];
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const uint base = idx >> 1u;
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const uint w = uint(uint16_t(bl.block.qs[base]))
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| (uint(uint16_t(bl.block.qs[base + 1u])) << 16u);
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const i8vec4 qi = unpack8(int32_t(w));
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return f16vec4(vec4(qi) * vec4(float(d)));
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}
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layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufTQ2_0 {
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block_tq2_0 block;
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};
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layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufTQ2_0_packed16 {
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block_tq2_0_packed16 block;
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};
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float16_t dequantFuncTQ2_0(const in decodeBufTQ2_0 bl, const in uint blockCoords[2], const in uint coordInBlock[2])
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{
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decodeBufTQ2_0_packed16 bl16 = decodeBufTQ2_0_packed16(bl);
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const uint idx = coordInBlock[1];
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const uint qsshift = (idx & 0x60) >> 4; // 0,2,4,6
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uint qs = uint32_t(bl16.block.qs[((idx & 0x80) >> 3) + ((idx & 0x1E) >> 1)]);
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qs = (qs >> qsshift) & 0x0303;
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qs = unpack8(qs)[idx & 1];
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return bl.block.d * (float16_t(int(qs)) - float16_t(1.0));
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}
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f16vec4 dequantFuncTQ2_0_v(const in decodeBufTQ2_0 bl, const in uint blockCoords[2], const in uint coordInBlock[2])
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{
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const uint idx = coordInBlock[1];
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const uint qsshift = (idx & 0x60) >> 4; // 0,2,4,6
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const uint qsi = ((idx & 0x80) >> 2) + (idx & 0x1C); // byte index of 4-aligned group
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const uint qsw = (uint(bl.block.qs[qsi]))
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| (uint(bl.block.qs[qsi + 1]) << 8)
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| (uint(bl.block.qs[qsi + 2]) << 16)
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| (uint(bl.block.qs[qsi + 3]) << 24);
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const u8vec4 q = unpack8((qsw >> qsshift) & 0x03030303);
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return bl.block.d * (f16vec4(q) - f16vec4(1.0));
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}
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layout(buffer_reference, std430, buffer_reference_align = 4) buffer decodeBufQ2_K {
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block_q2_K block;
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};
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layout(buffer_reference, std430, buffer_reference_align = 16) buffer decodeBufQ2_K_packed16 {
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block_q2_K_packed16 block;
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};
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layout(buffer_reference, std430, buffer_reference_align = 4) buffer decodeBufQ2_K_packed32 {
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block_q2_K_packed32 block;
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};
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float16_t dequantFuncQ2_K(const in decodeBufQ2_K bl, const in uint blockCoords[2], const in uint coordInBlock[2])
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{
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decodeBufQ2_K_packed16 bl16 = decodeBufQ2_K_packed16(bl);
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const f16vec2 dm = bl.block.dm;
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const uint idx = coordInBlock[1];
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const uint scalesi = (idx & 0xF0) >> 4; // 0..15
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const uint qsshift = (idx & 0x60) >> 4; // 0,2,4,6
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uint qs = uint32_t(bl16.block.qs[((idx & 0x80) >> 3) + ((idx & 0x1E) >> 1)]);
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qs = (qs >> qsshift) & 0x0303;
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qs = unpack8(qs)[idx & 1];
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const uint scales = bl.block.scales[scalesi];
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float16_t ret = dm.x * float16_t(scales & 0xF) * float16_t(qs) - dm.y * float16_t(scales >> 4);
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return ret;
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}
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f16vec4 dequantFuncQ2_K_v(const in decodeBufQ2_K bl, const in uint blockCoords[2], const in uint coordInBlock[2])
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{
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decodeBufQ2_K_packed32 bl32 = decodeBufQ2_K_packed32(bl);
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const f16vec2 dm = bl.block.dm;
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const uint idx = coordInBlock[1];
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const uint scalesi = idx >> 4; // 0..15
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const uint qsshift = (idx & 0x60) >> 4; // 0,2,4,6
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// qs_i (packed16) = ((idx & 0x80) >> 3) + ((idx & 0x1E) >> 1) is even for idx % 4 == 0,
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// so qs_w (packed32) = qs_i / 2 = ((idx & 0x80) >> 4) + ((idx & 0x1Cu) >> 2).
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const uint qs_w = ((idx & 0x80) >> 4) + ((idx & 0x1Cu) >> 2);
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const uint qsw = uint32_t(bl32.block.qs[qs_w]);
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const uint qs4 = (qsw >> qsshift) & 0x03030303u;
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const u8vec4 qi = unpack8(qs4);
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const uint scales = bl.block.scales[scalesi];
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const float16_t d_sub = dm.x * float16_t(scales & 0xF);
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const float16_t m_sub = dm.y * float16_t(scales >> 4);
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return f16vec4(vec4(qi) * vec4(float(d_sub)) - vec4(float(m_sub)));
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}
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layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufQ3_K {
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block_q3_K block;
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};
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layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufQ3_K_packed16 {
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block_q3_K_packed16 block;
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};
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float16_t dequantFuncQ3_K(const in decodeBufQ3_K bl, const in uint blockCoords[2], const in uint coordInBlock[2])
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{
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const uint idx = coordInBlock[1];
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const uint iqs = idx;
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const uint n = iqs / 128; // 0,1
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const uint qsi = n * 32 + (iqs % 32); // 0..63
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const uint hmi = (iqs % 32); // 0..31
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const uint j = (iqs % 128) / 8; // 0..15
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const uint is = iqs / 16; // 0..15
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const uint halfsplit = ((iqs % 128) / 32); // 0,1,2,3
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const uint qsshift = halfsplit * 2; // 0,2,4,6
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const uint m = 1 << (4 * n + halfsplit); // 1,2,4,8,16,32,64,128
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uint32_t scaleidx0 = (is < 8) ? is : (is-8);
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uint32_t scaleidx0shift = (is < 8) ? 0 : 4;
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uint32_t scaleidx1 = is + 8 - (is/4)*4;
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uint32_t scaleidx1shift = (is/4)*2;
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const int8_t us = int8_t(((bl.block.scales[scaleidx0] >> scaleidx0shift) & 0xF) | (((bl.block.scales[scaleidx1] >> scaleidx1shift) & 3) << 4));
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const float16_t dl = bl.block.d * float16_t(us - 32);
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float16_t ret = dl * float16_t(int8_t((bl.block.qs[qsi ] >> qsshift) & 3) - (((bl.block.hmask[hmi ] & m) != 0) ? 0 : 4));
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return ret;
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}
|
|
|
|
f16vec4 dequantFuncQ3_K_v(const in decodeBufQ3_K bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
decodeBufQ3_K_packed16 bl16 = decodeBufQ3_K_packed16(bl);
|
|
const uint idx = coordInBlock[1];
|
|
|
|
const uint n = idx >> 7; // 0,1
|
|
const uint is = idx >> 4; // 0..15
|
|
const uint halfsplit = (idx & 0x60) >> 5; // 0,1,2,3
|
|
const uint qsshift = halfsplit << 1; // 0,2,4,6
|
|
const uint hbit = (n << 2) + halfsplit; // 0..7 (bit position in hmask byte)
|
|
|
|
uint32_t scaleidx0 = (is < 8) ? is : (is - 8);
|
|
uint32_t scaleidx0shift = (is < 8) ? 0u : 4u;
|
|
uint32_t scaleidx1 = is + 8 - (is / 4) * 4;
|
|
uint32_t scaleidx1shift = (is / 4) * 2;
|
|
|
|
const int8_t us = int8_t(
|
|
((bl.block.scales[scaleidx0] >> scaleidx0shift) & 0xF) |
|
|
(((bl.block.scales[scaleidx1] >> scaleidx1shift) & 3) << 4));
|
|
const float16_t dl = bl.block.d * float16_t(int(us) - 32);
|
|
|
|
// For idx % 4 == 0: (idx & 0x1F) == (idx & 0x1C) is a multiple of 4.
|
|
const uint qsi = (n << 5) + (idx & 0x1Cu);
|
|
const uint hmi = (idx & 0x1Cu);
|
|
|
|
// Two adjacent uint16 packed16 reads, combined into a uint32 in registers.
|
|
// After this: byte j of qsw / hmw holds the data for element idx+j.
|
|
const uint qsw = uint32_t(bl16.block.qs[qsi >> 1])
|
|
| (uint32_t(bl16.block.qs[(qsi >> 1) + 1u]) << 16);
|
|
const uint hmw = uint32_t(bl16.block.hmask[hmi >> 1])
|
|
| (uint32_t(bl16.block.hmask[(hmi >> 1) + 1u]) << 16);
|
|
|
|
// qsshift in {0,2,4,6} and hbit in {0..7}: per-byte masks isolate the wanted bits
|
|
// with no inter-byte leakage.
|
|
const uint ql4 = (qsw >> qsshift) & 0x03030303u;
|
|
const uint qh4 = (hmw >> hbit) & 0x01010101u;
|
|
|
|
const ivec4 q = ivec4(unpack8(ql4 | (qh4 << 2))) - ivec4(4);
|
|
return f16vec4(vec4(q) * vec4(float(dl)));
|
|
}
|
|
|
|
layout(buffer_reference, std430, buffer_reference_align = 16) buffer decodeBufQ4_K {
|
|
block_q4_K block;
|
|
};
|
|
|
|
layout(buffer_reference, std430, buffer_reference_align = 16) buffer decodeBufQ4_K_packed16 {
|
|
block_q4_K_packed16 block;
|
|
};
|
|
|
|
layout(buffer_reference, std430, buffer_reference_align = 16) buffer decodeBufQ4_K_packed32 {
|
|
block_q4_K_packed32 block;
|
|
};
|
|
|
|
layout(buffer_reference, std430, buffer_reference_align = 16) buffer decodeBufQ4_K_packed128 {
|
|
block_q4_K_packed128 block;
|
|
};
|
|
|
|
#if defined(IS_MUL_MM2)
|
|
|
|
// For Q4_K and Q5_K in the mat-mul shader, we decode a tile's worth of scales
|
|
// into shared memory and then process the whole tile using those scales.
|
|
// There is a fetch function that loads into private variables and then a store
|
|
// function that stores into shared memory.
|
|
// Q4_K and Q5_K have the same encoding of scales, so everything is shared except
|
|
// the part that fetches from the structure (which has a different block layout).
|
|
#if defined(DATA_A_Q4_K) || defined(DATA_A_Q5_K)
|
|
const uint shAscales_stride = (BM + 2);
|
|
// 1 scale per 32 elements -> 8 scales per block, per row
|
|
shared vec2 shAscales[8 * shAscales_stride];
|
|
uvec4 row_v;
|
|
#endif
|
|
|
|
#if defined(DATA_A_Q4_K)
|
|
layout (binding = 0) readonly buffer A_Q4_K_128 {block_q4_K_packed128 data_a_q4_k_packed128[];};
|
|
|
|
void fetch_scalesQ4_K(uint ir_BM, uint pos_a, uint stride_a, uint block_k, uint tid, bool in_bounds)
|
|
{
|
|
uint tids_per_row = BLOCK_SIZE / BM;
|
|
uint is_per_tid = 8 / tids_per_row;
|
|
uint is_start = is_per_tid * (tid % tids_per_row);
|
|
uint tid_row = tid / tids_per_row;
|
|
|
|
uint row = ir_BM + tid_row;
|
|
uint block_index = pos_a + row * stride_a + (block_k / QUANT_K);
|
|
if (in_bounds || row < p.M) {
|
|
row_v = data_a_q4_k_packed128[block_index].q4k[0];
|
|
}
|
|
}
|
|
#endif
|
|
#if defined(DATA_A_Q5_K)
|
|
layout (binding = 0) readonly buffer A_Q5_K_128 {block_q5_K_packed128 data_a_q5_k_packed128[];};
|
|
|
|
void fetch_scalesQ5_K(uint ir_BM, uint pos_a, uint stride_a, uint block_k, uint tid, bool in_bounds)
|
|
{
|
|
uint tids_per_row = BLOCK_SIZE / BM;
|
|
uint is_per_tid = 8 / tids_per_row;
|
|
uint is_start = is_per_tid * (tid % tids_per_row);
|
|
uint tid_row = tid / tids_per_row;
|
|
|
|
uint row = ir_BM + tid_row;
|
|
uint block_index = pos_a + row * stride_a + (block_k / QUANT_K);
|
|
if (in_bounds || row < p.M) {
|
|
row_v = data_a_q5_k_packed128[block_index].q5k[0];
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#if defined(DATA_A_Q4_K) || defined(DATA_A_Q5_K)
|
|
void store_scalesQ4_K(uint tid)
|
|
{
|
|
barrier();
|
|
|
|
uint tids_per_row = BLOCK_SIZE / BM;
|
|
uint is_per_tid = 8 / tids_per_row;
|
|
uint is_start = is_per_tid * (tid % tids_per_row);
|
|
uint tid_row = tid / tids_per_row;
|
|
|
|
[[unroll]] for (uint idx = 0; idx < is_per_tid; ++idx) {
|
|
uint is = idx + is_start;
|
|
uvec4 v = row_v;
|
|
const vec2 loadd = vec2(unpackFloat2x16(v.x));
|
|
|
|
uint32_t sc;
|
|
uint32_t mbyte;
|
|
|
|
uint32_t scale0 = v.y;
|
|
uint32_t scale4 = v.z;
|
|
uint32_t scale8 = v.w;
|
|
|
|
uint32_t sc_lo = scale0;
|
|
uint32_t mb_lo = scale4;
|
|
uint32_t sc_hi = (scale8 & 0x0F0F0F0F) | ((scale0 & 0xC0C0C0C0) >> 2);
|
|
uint32_t mb_hi = ((scale8 & 0xF0F0F0F0) >> 4) | ((scale4 & 0xC0C0C0C0) >> 2);
|
|
|
|
sc = is < 4 ? sc_lo : sc_hi;
|
|
mbyte = is < 4 ? mb_lo : mb_hi;
|
|
sc = sc >> (8 * (is & 3));
|
|
mbyte = mbyte >> (8 * (is & 3));
|
|
sc &= 0x3F;
|
|
mbyte &= 0x3F;
|
|
|
|
const float d = loadd.x * float(sc);
|
|
const float m = loadd.y * float(mbyte);
|
|
shAscales[is * shAscales_stride + tid_row] = vec2(d,m);
|
|
}
|
|
|
|
barrier();
|
|
}
|
|
#endif
|
|
|
|
#endif
|
|
|
|
float16_t dequantFuncQ4_K(const in decodeBufQ4_K bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
decodeBufQ4_K_packed16 bl16 = decodeBufQ4_K_packed16(bl);
|
|
decodeBufQ4_K_packed128 bl128 = decodeBufQ4_K_packed128(bl);
|
|
const uint idx = coordInBlock[1];
|
|
|
|
const uint b = (idx & 0x20) >> 5; // 0,1
|
|
const uint is = (idx & 0xE0) >> 5; // 0..7
|
|
|
|
#if defined(IS_MUL_MM2) && defined(DATA_A_Q4_K)
|
|
vec2 v = shAscales[is * shAscales_stride + (blockCoords[0] % BM)];
|
|
float d = v.x;
|
|
float m = v.y;
|
|
#else
|
|
uvec4 v = bl128.block.q4k[0];
|
|
const vec2 loadd = vec2(unpackFloat2x16(v.x));
|
|
|
|
uint32_t sc;
|
|
uint32_t mbyte;
|
|
|
|
uint32_t scale0 = v.y;
|
|
uint32_t scale4 = v.z;
|
|
uint32_t scale8 = v.w;
|
|
|
|
uint32_t sc_lo = scale0;
|
|
uint32_t mb_lo = scale4;
|
|
uint32_t sc_hi = (scale8 & 0x0F0F0F0F) | ((scale0 & 0xC0C0C0C0) >> 2);
|
|
uint32_t mb_hi = ((scale8 & 0xF0F0F0F0) >> 4) | ((scale4 & 0xC0C0C0C0) >> 2);
|
|
|
|
sc = is < 4 ? sc_lo : sc_hi;
|
|
mbyte = is < 4 ? mb_lo : mb_hi;
|
|
sc = sc >> (8 * (is & 3));
|
|
mbyte = mbyte >> (8 * (is & 3));
|
|
sc &= 0x3F;
|
|
mbyte &= 0x3F;
|
|
|
|
const float d = loadd.x * float(sc);
|
|
const float m = loadd.y * float(mbyte);
|
|
#endif
|
|
|
|
uint qs = uint32_t(bl16.block.qs[((idx & 0xC0) >> 2) + ((idx & 0x1E) >> 1)]);
|
|
qs = (qs >> (b * 4 + 8 * (idx & 1))) & 0xF;
|
|
|
|
float ret = d * float(qs) - m;
|
|
|
|
return float16_t(ret);
|
|
}
|
|
|
|
f16vec4 dequantFuncQ4_K_v(const in decodeBufQ4_K bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
decodeBufQ4_K_packed32 bl32 = decodeBufQ4_K_packed32(bl);
|
|
decodeBufQ4_K_packed128 bl128 = decodeBufQ4_K_packed128(bl);
|
|
const uint idx = coordInBlock[1];
|
|
|
|
const uint is = idx >> 5; // 0..7
|
|
|
|
#if defined(IS_MUL_MM2) && defined(DATA_A_Q4_K)
|
|
vec2 v = shAscales[is * shAscales_stride + (blockCoords[0] % BM)];
|
|
float d = v.x;
|
|
float m = v.y;
|
|
#else
|
|
uvec4 v = bl128.block.q4k[0];
|
|
const vec2 loadd = vec2(unpackFloat2x16(v.x));
|
|
|
|
uint32_t sc;
|
|
uint32_t mbyte;
|
|
|
|
uint32_t scale0 = v.y;
|
|
uint32_t scale4 = v.z;
|
|
uint32_t scale8 = v.w;
|
|
|
|
uint32_t sc_lo = scale0;
|
|
uint32_t mb_lo = scale4;
|
|
uint32_t sc_hi = (scale8 & 0x0F0F0F0F) | ((scale0 & 0xC0C0C0C0) >> 2);
|
|
uint32_t mb_hi = ((scale8 & 0xF0F0F0F0) >> 4) | ((scale4 & 0xC0C0C0C0) >> 2);
|
|
|
|
sc = is < 4 ? sc_lo : sc_hi;
|
|
mbyte = is < 4 ? mb_lo : mb_hi;
|
|
sc = sc >> (8 * (is & 3));
|
|
mbyte = mbyte >> (8 * (is & 3));
|
|
sc &= 0x3F;
|
|
mbyte &= 0x3F;
|
|
|
|
const float d = loadd.x * float(sc);
|
|
const float m = loadd.y * float(mbyte);
|
|
#endif
|
|
|
|
// idx in [0,256); vector decode uses idx a multiple of 4. packed32 word index:
|
|
// (qs_i >> 1) == (idx >> 6) * 8 + ((idx & 0x1E) >> 2). sh is 0 or 4 only, so a
|
|
// single (w >> sh) & 0x0F0F0F0F isolates all four nibbles without inter-byte leakage.
|
|
const uint sh = (idx & 0x20u) >> 3u;
|
|
const uint w = uint32_t(bl32.block.qs[(idx >> 6) * 8u + ((idx & 0x1Eu) >> 2)]);
|
|
const u8vec4 q = unpack8((w >> sh) & 0x0F0F0F0Fu);
|
|
|
|
return f16vec4(vec4(d) * vec4(q) - vec4(m));
|
|
}
|
|
|
|
layout(buffer_reference, std430, buffer_reference_align = 16) buffer decodeBufQ5_K {
|
|
block_q5_K block;
|
|
};
|
|
|
|
layout(buffer_reference, std430, buffer_reference_align = 16) buffer decodeBufQ5_K_packed16 {
|
|
block_q5_K_packed16 block;
|
|
};
|
|
|
|
layout(buffer_reference, std430, buffer_reference_align = 16) buffer decodeBufQ5_K_packed128 {
|
|
block_q5_K_packed128 block;
|
|
};
|
|
|
|
layout(buffer_reference, std430, buffer_reference_align = 16) buffer decodeBufQ5_K_packed32 {
|
|
block_q5_K_packed32 block;
|
|
};
|
|
|
|
float16_t dequantFuncQ5_K(const in decodeBufQ5_K bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
decodeBufQ5_K_packed16 bl16 = decodeBufQ5_K_packed16(bl);
|
|
decodeBufQ5_K_packed128 bl128 = decodeBufQ5_K_packed128(bl);
|
|
const uint idx = coordInBlock[1];
|
|
|
|
const uint b = (idx & 0x20) >> 5; // 0,1
|
|
const uint is = (idx & 0xE0) >> 5; // 0..7
|
|
|
|
#if defined(IS_MUL_MM2) && defined(DATA_A_Q5_K)
|
|
vec2 v = shAscales[is * shAscales_stride + (blockCoords[0] % BM)];
|
|
float d = v.x;
|
|
float m = v.y;
|
|
#else
|
|
uvec4 v = bl128.block.q5k[0];
|
|
|
|
const f16vec2 loadd = unpackFloat2x16(v.x);
|
|
|
|
uint32_t sc;
|
|
uint32_t mbyte;
|
|
|
|
uint32_t scale0 = v.y;
|
|
uint32_t scale4 = v.z;
|
|
uint32_t scale8 = v.w;
|
|
|
|
uint32_t sc_lo = scale0;
|
|
uint32_t mb_lo = scale4;
|
|
uint32_t sc_hi = (scale8 & 0x0F0F0F0F) | ((scale0 & 0xC0C0C0C0) >> 2);
|
|
uint32_t mb_hi = ((scale8 & 0xF0F0F0F0) >> 4) | ((scale4 & 0xC0C0C0C0) >> 2);
|
|
|
|
sc = is < 4 ? sc_lo : sc_hi;
|
|
mbyte = is < 4 ? mb_lo : mb_hi;
|
|
sc = sc >> (8 * (is & 3));
|
|
mbyte = mbyte >> (8 * (is & 3));
|
|
sc &= 0x3F;
|
|
mbyte &= 0x3F;
|
|
|
|
const float16_t d = loadd.x * float16_t(sc);
|
|
const float16_t m = loadd.y * float16_t(mbyte);
|
|
#endif
|
|
|
|
uint qh = uint32_t(bl16.block.qh[(idx & 0x1E) >> 1]);
|
|
qh = ((qh >> is) & 0x101) << 4;
|
|
|
|
uint qs = uint32_t(bl16.block.qs[((idx & 0xC0) >> 2) + ((idx & 0x1E) >> 1)]);
|
|
qs = (qs >> (b * 4)) & 0x0F0F;
|
|
qs = unpack8(qs | qh)[idx & 1];
|
|
|
|
float ret = d * float(qs) - m;
|
|
|
|
return float16_t(ret);
|
|
}
|
|
|
|
f16vec4 dequantFuncQ5_K_v(const in decodeBufQ5_K bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
decodeBufQ5_K_packed32 bl32 = decodeBufQ5_K_packed32(bl);
|
|
decodeBufQ5_K_packed128 bl128 = decodeBufQ5_K_packed128(bl);
|
|
const uint idx = coordInBlock[1];
|
|
const uint is = idx >> 5;
|
|
|
|
#if defined(IS_MUL_MM2) && defined(DATA_A_Q5_K)
|
|
vec2 v = shAscales[is * shAscales_stride + (blockCoords[0] % BM)];
|
|
float d = v.x;
|
|
float m = v.y;
|
|
#else
|
|
uvec4 v = bl128.block.q5k[0];
|
|
|
|
const f16vec2 loadd = unpackFloat2x16(v.x);
|
|
|
|
uint32_t sc;
|
|
uint32_t mbyte;
|
|
|
|
uint32_t scale0 = v.y;
|
|
uint32_t scale4 = v.z;
|
|
uint32_t scale8 = v.w;
|
|
|
|
uint32_t sc_lo = scale0;
|
|
uint32_t mb_lo = scale4;
|
|
uint32_t sc_hi = (scale8 & 0x0F0F0F0F) | ((scale0 & 0xC0C0C0C0) >> 2);
|
|
uint32_t mb_hi = ((scale8 & 0xF0F0F0F0) >> 4) | ((scale4 & 0xC0C0C0C0) >> 2);
|
|
|
|
sc = is < 4 ? sc_lo : sc_hi;
|
|
mbyte = is < 4 ? mb_lo : mb_hi;
|
|
sc = sc >> (8 * (is & 3));
|
|
mbyte = mbyte >> (8 * (is & 3));
|
|
sc &= 0x3F;
|
|
mbyte &= 0x3F;
|
|
|
|
const float16_t d = loadd.x * float16_t(sc);
|
|
const float16_t m = loadd.y * float16_t(mbyte);
|
|
#endif
|
|
|
|
// sh is 0 or 4; mask 0x0F0F0F0F covers the four nibbles regardless (no inter-byte leakage).
|
|
const uint sh = (idx & 0x20u) >> 3u;
|
|
const uint qs_w = (idx >> 6) * 8u + ((idx & 0x1Eu) >> 2);
|
|
const uint qh_w = (idx & 0x1Eu) >> 2;
|
|
|
|
const uint ql4 = (uint32_t(bl32.block.qs[qs_w]) >> sh) & 0x0F0F0F0Fu;
|
|
// qh stores bit `is` per element across 4 consecutive bytes; one shift+mask handles all 4.
|
|
const uint qh4 = ((uint32_t(bl32.block.qh[qh_w]) >> is) & 0x01010101u) << 4u;
|
|
|
|
const u8vec4 qi = unpack8(ql4 | qh4);
|
|
return f16vec4(vec4(qi) * vec4(d) - vec4(m));
|
|
}
|
|
|
|
layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufQ6_K {
|
|
block_q6_K block;
|
|
};
|
|
|
|
layout(buffer_reference, std430, buffer_reference_align = 16) buffer decodeBufQ6_K_packed16 {
|
|
block_q6_K_packed16 block;
|
|
};
|
|
|
|
float16_t dequantFuncQ6_K(const in decodeBufQ6_K bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
decodeBufQ6_K_packed16 bl16 = decodeBufQ6_K_packed16(bl);
|
|
const uint idx = coordInBlock[1];
|
|
|
|
const uint b = (idx & 0x40) >> 6; // 0,1
|
|
const uint qhshift = (idx & 0x60) >> 4; // 0,2,4,6
|
|
const uint is = (idx & 0xF0) >> 4; // 0..15
|
|
|
|
const float16_t dscale = bl.block.d * float16_t(bl.block.scales[is]);
|
|
|
|
uint ql = uint32_t(bl16.block.ql[((idx & 0x80) >> 2) + ((idx & 0x3E) >> 1)]);
|
|
ql = (ql >> (b * 4)) & 0x0F0F;
|
|
|
|
uint qh = uint32_t(bl16.block.qh[((idx & 0x80) >> 3) + ((idx & 0x1E) >> 1)]);
|
|
qh = ((qh >> qhshift) & 0x0303) << 4;
|
|
|
|
int q = unpack8(ql | qh)[idx & 1];
|
|
|
|
float16_t ret = dscale * float16_t(q - 32);
|
|
|
|
return ret;
|
|
}
|
|
|
|
f16vec4 dequantFuncQ6_K_v(const in decodeBufQ6_K bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
decodeBufQ6_K_packed16 bl16 = decodeBufQ6_K_packed16(bl);
|
|
const uint idx = coordInBlock[1];
|
|
|
|
const uint b = (idx & 0x40) >> 6;
|
|
const uint qhshift = (idx & 0x60) >> 4; // 0,2,4,6
|
|
const uint is = idx >> 4;
|
|
const uint sh = b * 4; // 0 or 4
|
|
|
|
const float16_t dscale = bl.block.d * float16_t(bl.block.scales[is]);
|
|
|
|
const uint ql_i = ((idx & 0x80) >> 2) + ((idx & 0x3E) >> 1);
|
|
const uint qh_i = ((idx & 0x80) >> 3) + ((idx & 0x1E) >> 1);
|
|
|
|
// Two adjacent uint16 packed16 reads, combined into a uint32 in registers.
|
|
// After this: byte j of qlw / qhw holds the data for element idx+j.
|
|
const uint qlw = uint32_t(bl16.block.ql[ql_i ]) | (uint32_t(bl16.block.ql[ql_i + 1]) << 16);
|
|
const uint qhw = uint32_t(bl16.block.qh[qh_i ]) | (uint32_t(bl16.block.qh[qh_i + 1]) << 16);
|
|
|
|
// sh in {0,4} and qhshift in {0,2,4,6}: per-byte masks 0x0F / 0x03 keep only the
|
|
// wanted bits with no inter-byte leakage; place qh's 2 bits at nibble high position.
|
|
const uint ql4 = (qlw >> sh) & 0x0F0F0F0Fu;
|
|
const uint qh4 = ((qhw >> qhshift) & 0x03030303u) << 4u;
|
|
|
|
const ivec4 qi = ivec4(unpack8(ql4 | qh4));
|
|
return f16vec4((vec4(qi) - vec4(32.0f)) * vec4(float(dscale)));
|
|
}
|
|
|
|
#if defined(DATA_A_IQ1_S)
|
|
layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufIQ1_S {
|
|
block_iq1_s block;
|
|
};
|
|
|
|
float16_t dequantFuncIQ1_S(const in decodeBufIQ1_S bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
const float16_t d = bl.block.d;
|
|
const uint idx = coordInBlock[1];
|
|
|
|
const uint ib32 = (idx & 0xE0) >> 5;
|
|
const uint ib8 = (idx & 0xF8) >> 3;
|
|
|
|
const uint qh = bl.block.qh[ib32];
|
|
const uint qs = bl.block.qs[ib8];
|
|
const float dl = d * float(2 * bitfieldExtract(qh, 12, 3) + 1);
|
|
const float delta = ((qh & 0x8000) != 0) ? -IQ1S_DELTA : IQ1S_DELTA;
|
|
const uint grid = iq1s_grid[qs | (bitfieldExtract(qh, 3 * int(ib8 & 3), 3) << 8)];
|
|
|
|
float16_t ret = float16_t(dl) * (float16_t(bitfieldExtract(int(grid), 2 * int(idx % 8), 2)) + float16_t(delta));
|
|
return ret;
|
|
}
|
|
|
|
f16vec4 dequantFuncIQ1_S_v(const in decodeBufIQ1_S bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
const float16_t d = bl.block.d;
|
|
const uint idx = coordInBlock[1];
|
|
|
|
const uint ib32 = idx >> 5;
|
|
const uint ib8 = idx >> 3;
|
|
const int i8b = int(idx & 4); // 0 or 4
|
|
|
|
const uint qh = bl.block.qh[ib32];
|
|
const uint qs = bl.block.qs[ib8];
|
|
const float dl = float(d) * float(2 * bitfieldExtract(qh, 12, 3) + 1);
|
|
const float delta = ((qh & 0x8000u) != 0u) ? -IQ1S_DELTA : IQ1S_DELTA;
|
|
const uint grid = iq1s_grid[qs | (bitfieldExtract(qh, 3 * int(ib8 & 3), 3) << 8)];
|
|
|
|
const ivec4 q = ivec4(
|
|
bitfieldExtract(int(grid), 2 * (i8b + 0), 2),
|
|
bitfieldExtract(int(grid), 2 * (i8b + 1), 2),
|
|
bitfieldExtract(int(grid), 2 * (i8b + 2), 2),
|
|
bitfieldExtract(int(grid), 2 * (i8b + 3), 2));
|
|
return f16vec4((vec4(q) + vec4(delta)) * dl);
|
|
}
|
|
#endif
|
|
|
|
#if defined(DATA_A_IQ1_M)
|
|
layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufIQ1_M {
|
|
block_iq1_m block;
|
|
};
|
|
|
|
layout(buffer_reference, std430, buffer_reference_align = 8) buffer decodeBufIQ1_M_packed64 {
|
|
block_iq1_m_packed64 block;
|
|
};
|
|
|
|
float16_t dequantFuncIQ1_M(const in decodeBufIQ1_M bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
decodeBufIQ1_M_packed64 bl64 = decodeBufIQ1_M_packed64(bl);
|
|
const uint idx = coordInBlock[1];
|
|
|
|
uvec2 scales = unpack32(bl64.block.scales);
|
|
const float16_t d = uint16BitsToHalf(uint16_t(((scales.x & 0xF000) >> 12) | ((scales.x & 0xF0000000) >> 24) | ((scales.y & 0xF000) >> 4) | ((scales.y & 0xF0000000) >> 16)));
|
|
|
|
const uint ib8 = (idx & 0xF8) >> 3;
|
|
const uint ib16 = (idx & 0xF0) >> 4;
|
|
const int i8 = int(idx % 8);
|
|
const uint sc = bl.block.scales[ib8 / 8];
|
|
const uint qs = bl.block.qs[ib8];
|
|
const uint qh = bl.block.qh[ib16] >> (4 * (ib8 & 1));
|
|
const float dl = 2 * bitfieldExtract(sc, 3 * int(ib16 & 3), 3) + 1;
|
|
const float delta = ((qh & 8) != 0) ? -IQ1S_DELTA : IQ1S_DELTA;
|
|
const uint grid = iq1s_grid[qs | ((qh & 7) << 8)];
|
|
|
|
float16_t ret = d * float16_t(dl) * (float16_t(bitfieldExtract(int(grid), 2 * i8, 2)) + float16_t(delta));
|
|
return ret;
|
|
}
|
|
|
|
f16vec4 dequantFuncIQ1_M_v(const in decodeBufIQ1_M bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
decodeBufIQ1_M_packed64 bl64 = decodeBufIQ1_M_packed64(bl);
|
|
const uint idx = coordInBlock[1];
|
|
|
|
uvec2 scales = unpack32(bl64.block.scales);
|
|
const float16_t d = uint16BitsToHalf(uint16_t(((scales.x & 0xF000) >> 12) | ((scales.x & 0xF0000000) >> 24) | ((scales.y & 0xF000) >> 4) | ((scales.y & 0xF0000000) >> 16)));
|
|
|
|
const uint ib8 = idx >> 3;
|
|
const uint ib16 = idx >> 4;
|
|
const int i8b = int(idx & 4); // 0 or 4 -- i8 base for the V=4 group
|
|
|
|
const uint sc = bl.block.scales[ib8 / 8];
|
|
const uint qs = bl.block.qs[ib8];
|
|
const uint qh = bl.block.qh[ib16] >> (4 * (ib8 & 1));
|
|
const float dl = 2.0 * float(bitfieldExtract(sc, 3 * int(ib16 & 3), 3)) + 1.0;
|
|
const float delta = ((qh & 8u) != 0u) ? -IQ1S_DELTA : IQ1S_DELTA;
|
|
const uint grid = iq1s_grid[qs | ((qh & 7u) << 8)];
|
|
|
|
const ivec4 q = ivec4(
|
|
bitfieldExtract(int(grid), 2 * (i8b + 0), 2),
|
|
bitfieldExtract(int(grid), 2 * (i8b + 1), 2),
|
|
bitfieldExtract(int(grid), 2 * (i8b + 2), 2),
|
|
bitfieldExtract(int(grid), 2 * (i8b + 3), 2));
|
|
return f16vec4((vec4(q) + vec4(delta)) * (float(d) * dl));
|
|
}
|
|
#endif
|
|
|
|
#if defined(DATA_A_IQ2_XXS)
|
|
layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufIQ2_XXS {
|
|
block_iq2_xxs block;
|
|
};
|
|
|
|
layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufIQ2_XXS_packed16 {
|
|
block_iq2_xxs_packed16 block;
|
|
};
|
|
|
|
float16_t dequantFuncIQ2_XXS(const in decodeBufIQ2_XXS bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
decodeBufIQ2_XXS_packed16 bl16 = decodeBufIQ2_XXS_packed16(bl);
|
|
const float16_t d = bl.block.d;
|
|
const uint idx = coordInBlock[1];
|
|
|
|
const uint ib32 = (idx & 0xE0) >> 5; // 0..7
|
|
const uint ib8 = (idx & 0x18) >> 3; // 0..3
|
|
const uint iqs = 8 * ib32 + ib8;
|
|
|
|
const uint qs = bl.block.qs[iqs];
|
|
const uint signscale = pack32(u16vec2(bl16.block.qs[4*ib32+2], bl16.block.qs[4*ib32+3]));
|
|
|
|
const float dscale = float(bl.block.d) * 0.25 * (0.5 + float(signscale >> 28));
|
|
uint sign = bitfieldExtract(signscale, 7 * int(ib8), 7);
|
|
sign |= bitCount(sign) << 7;
|
|
|
|
uint g2 = iq2xxs_grid[qs][(idx & 4) >> 2];
|
|
g2 >>= (idx & 2) * 8;
|
|
const vec2 g = vec2(unpack8(g2));
|
|
|
|
vec2 ret = dscale * g * ((sign & (1 << (idx & 7))) != 0 ? -1.0hf : 1.0hf);
|
|
return float16_t(ret[idx & 1]);
|
|
}
|
|
|
|
f16vec4 dequantFuncIQ2_XXS_v(const in decodeBufIQ2_XXS bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
decodeBufIQ2_XXS_packed16 bl16 = decodeBufIQ2_XXS_packed16(bl);
|
|
const uint idx = coordInBlock[1];
|
|
|
|
const uint ib32 = idx >> 5;
|
|
const uint ib8 = (idx & 0x18) >> 3;
|
|
const uint iqs = 8 * ib32 + ib8;
|
|
|
|
const uint qs = bl.block.qs[iqs];
|
|
const uint signscale = pack32(u16vec2(bl16.block.qs[4*ib32+2], bl16.block.qs[4*ib32+3]));
|
|
const float dscale = float(bl.block.d) * 0.25 * (0.5 + float(signscale >> 28));
|
|
|
|
uint sign = bitfieldExtract(signscale, 7 * int(ib8), 7);
|
|
sign |= bitCount(sign) << 7;
|
|
const uint sb = sign >> (idx & 7u);
|
|
|
|
const uint g2 = iq2xxs_grid[qs][(idx & 4) >> 2];
|
|
const u8vec4 g = unpack8(g2);
|
|
|
|
return f16vec4(
|
|
dscale * float(g.x) * ((sb & 1u) != 0u ? -1.0 : 1.0),
|
|
dscale * float(g.y) * ((sb & 2u) != 0u ? -1.0 : 1.0),
|
|
dscale * float(g.z) * ((sb & 4u) != 0u ? -1.0 : 1.0),
|
|
dscale * float(g.w) * ((sb & 8u) != 0u ? -1.0 : 1.0));
|
|
}
|
|
#endif
|
|
|
|
#if defined(DATA_A_IQ2_XS)
|
|
layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufIQ2_XS {
|
|
block_iq2_xs block;
|
|
};
|
|
|
|
float16_t dequantFuncIQ2_XS(const in decodeBufIQ2_XS bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
const float16_t d = bl.block.d;
|
|
const uint idx = coordInBlock[1];
|
|
|
|
const uint is = (idx & 0xE0) >> 5; // 0..8
|
|
const uint sshift = (idx & 0x10) >> 2; // 0,4
|
|
const uint iqs = (idx & 0xF8) >> 3; // 0..63
|
|
|
|
const uint16_t qs = bl.block.qs[iqs];
|
|
const float dscale = float(bl.block.d) * 0.25 * (0.5 + float((bl.block.scales[is] >> sshift) & 0xF));
|
|
|
|
uint sign = uint(qs >> 9);
|
|
sign |= bitCount(sign) << 7;
|
|
uint g2 = iq2xs_grid[qs & 0x1FF][(idx & 4) >> 2];
|
|
g2 >>= (idx & 2) * 8;
|
|
const vec2 g = vec2(unpack8(g2));
|
|
|
|
vec2 ret = dscale * g * ((sign & (1 << (idx & 7))) != 0 ? -1.0hf : 1.0hf);
|
|
return float16_t(ret[idx & 1]);
|
|
}
|
|
|
|
f16vec4 dequantFuncIQ2_XS_v(const in decodeBufIQ2_XS bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
const uint idx = coordInBlock[1];
|
|
|
|
const uint is = idx >> 5;
|
|
const uint sshift = (idx & 0x10) >> 2;
|
|
const uint iqs = idx >> 3;
|
|
|
|
const uint16_t qs = bl.block.qs[iqs];
|
|
const float dscale = float(bl.block.d) * 0.25 * (0.5 + float((bl.block.scales[is] >> sshift) & 0xF));
|
|
|
|
uint sign = uint(qs >> 9);
|
|
sign |= bitCount(sign) << 7;
|
|
const uint sb = sign >> (idx & 7u);
|
|
|
|
const uint g2 = iq2xs_grid[qs & 0x1FF][(idx & 4) >> 2];
|
|
const u8vec4 g = unpack8(g2);
|
|
|
|
return f16vec4(
|
|
dscale * float(g.x) * ((sb & 1u) != 0u ? -1.0 : 1.0),
|
|
dscale * float(g.y) * ((sb & 2u) != 0u ? -1.0 : 1.0),
|
|
dscale * float(g.z) * ((sb & 4u) != 0u ? -1.0 : 1.0),
|
|
dscale * float(g.w) * ((sb & 8u) != 0u ? -1.0 : 1.0));
|
|
}
|
|
#endif
|
|
|
|
#if defined(DATA_A_IQ2_S)
|
|
layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufIQ2_S {
|
|
block_iq2_s block;
|
|
};
|
|
|
|
float16_t dequantFuncIQ2_S(const in decodeBufIQ2_S bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
uint idx = coordInBlock[1];
|
|
|
|
const uint ib32 = (idx & 0xE0) >> 5; // 0..7
|
|
const uint ib8 = (idx & 0xF8) >> 3; // 0..31
|
|
const uint qhshift = 2 * (ib8 % 4);
|
|
|
|
const uint scale = (bl.block.scales[ib32] >> ((idx & 0x10) >> 2)) & 0xf;
|
|
const uint qs = bl.block.qs[ib8];
|
|
const uint qh = bl.block.qh[ib32];
|
|
const uint sign = bl.block.qs[QUANT_K / 8 + ib8] >> (idx & 0x6);
|
|
|
|
const float d = float(bl.block.d);
|
|
const float db = d * 0.25 * (0.5 + scale);
|
|
const ivec2 sign01 = 1 - (2 & ivec2(sign << 1, sign));
|
|
uint g2 = iq2s_grid[qs | ((qh << (8 - qhshift)) & 0x300)][(idx & 4) >> 2];
|
|
g2 >>= (idx & 2) * 8;
|
|
const vec2 v = db * vec2(sign01) * vec2(unpack8(g2));
|
|
return float16_t(v[idx & 1]);
|
|
}
|
|
|
|
f16vec4 dequantFuncIQ2_S_v(const in decodeBufIQ2_S bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
const uint idx = coordInBlock[1];
|
|
|
|
const uint ib32 = idx >> 5;
|
|
const uint ib8 = idx >> 3;
|
|
const uint qhshift = 2 * (ib8 % 4);
|
|
|
|
const uint scale = (bl.block.scales[ib32] >> ((idx & 0x10) >> 2)) & 0xf;
|
|
const uint qs = bl.block.qs[ib8];
|
|
const uint qh = bl.block.qh[ib32];
|
|
const uint sb = uint(bl.block.qs[QUANT_K / 8 + ib8]) >> (idx & 0x6u);
|
|
|
|
const float d = float(bl.block.d);
|
|
const float db = d * 0.25 * (0.5 + scale);
|
|
|
|
const uint g2 = iq2s_grid[qs | ((qh << (8 - qhshift)) & 0x300)][(idx & 4) >> 2];
|
|
const u8vec4 g = unpack8(g2);
|
|
|
|
return f16vec4(
|
|
db * float(g.x) * ((sb & 1u) != 0u ? -1.0 : 1.0),
|
|
db * float(g.y) * ((sb & 2u) != 0u ? -1.0 : 1.0),
|
|
db * float(g.z) * ((sb & 4u) != 0u ? -1.0 : 1.0),
|
|
db * float(g.w) * ((sb & 8u) != 0u ? -1.0 : 1.0));
|
|
}
|
|
#endif
|
|
|
|
#if defined(DATA_A_IQ3_XXS)
|
|
layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufIQ3_XXS {
|
|
block_iq3_xxs block;
|
|
};
|
|
|
|
layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufIQ3_XXS_packed16 {
|
|
block_iq3_xxs_packed16 block;
|
|
};
|
|
|
|
float16_t dequantFuncIQ3_XXS(const in decodeBufIQ3_XXS bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
decodeBufIQ3_XXS_packed16 bl16 = decodeBufIQ3_XXS_packed16(bl);
|
|
uint idx = coordInBlock[1];
|
|
|
|
const uint iqs = (idx & 0xFC) >> 2; // 0..63
|
|
const uint is = QUANT_K / 4 + ((idx & 0xE0) >> 3);// 8 values
|
|
|
|
const float d = float(bl.block.d);
|
|
const uint qs = bl.block.qs[iqs];
|
|
const uint signs = pack32(u16vec2(
|
|
bl16.block.qs[is/2+0],
|
|
bl16.block.qs[is/2+1]
|
|
));
|
|
const float db = d * 0.5 * (0.5 + (signs >> 28));
|
|
const uint32_t sign7 = bitfieldExtract(signs, 7 * (int(iqs / 2) % 4), 7);
|
|
const uint sign = (sign7 | (bitCount(sign7) << 7)) >> (idx & 0x6);
|
|
const ivec2 sign01 = ivec2(1 - (2 & ivec2(sign << 1, sign)));
|
|
const uint grid = iq3xxs_grid[qs] >> (16 * ((idx & 2) >> 1));
|
|
const vec2 v = db * vec2(sign01) * vec2(unpack8(grid).xy);
|
|
return float16_t(v[idx & 1]);
|
|
}
|
|
|
|
f16vec4 dequantFuncIQ3_XXS_v(const in decodeBufIQ3_XXS bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
decodeBufIQ3_XXS_packed16 bl16 = decodeBufIQ3_XXS_packed16(bl);
|
|
const uint idx = coordInBlock[1];
|
|
|
|
const uint iqs = idx >> 2;
|
|
const uint is = QUANT_K / 4 + ((idx & 0xE0) >> 3);
|
|
|
|
const float d = float(bl.block.d);
|
|
const uint qs = bl.block.qs[iqs];
|
|
const uint signs = pack32(u16vec2(bl16.block.qs[is/2+0], bl16.block.qs[is/2+1]));
|
|
const float db = d * 0.5 * (0.5 + (signs >> 28));
|
|
|
|
const uint sign7 = bitfieldExtract(signs, 7 * (int(iqs / 2) % 4), 7);
|
|
const uint sb = (sign7 | (bitCount(sign7) << 7)) >> (idx & 0x6u);
|
|
|
|
const uint grid = iq3xxs_grid[qs];
|
|
const u8vec4 g = unpack8(grid);
|
|
|
|
return f16vec4(
|
|
db * float(g.x) * ((sb & 1u) != 0u ? -1.0 : 1.0),
|
|
db * float(g.y) * ((sb & 2u) != 0u ? -1.0 : 1.0),
|
|
db * float(g.z) * ((sb & 4u) != 0u ? -1.0 : 1.0),
|
|
db * float(g.w) * ((sb & 8u) != 0u ? -1.0 : 1.0));
|
|
}
|
|
#endif
|
|
|
|
#if defined(DATA_A_IQ3_S)
|
|
layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufIQ3_S {
|
|
block_iq3_s block;
|
|
};
|
|
|
|
float16_t dequantFuncIQ3_S(const in decodeBufIQ3_S bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
uint idx = coordInBlock[1];
|
|
|
|
const uint iqs = (idx & 0xFC) >> 2; // 0..63
|
|
const uint iqh = (idx & 0xE0) >> 5;
|
|
|
|
const float d = float(bl.block.d);
|
|
const uint qs = bl.block.qs[iqs];
|
|
const uint qh = bl.block.qh[iqh];
|
|
const int8_t sign = int8_t(bl.block.signs[iqs / 2] >> (idx & 0x6));
|
|
const uint scale = bl.block.scales[iqs / 16];
|
|
const ivec2 sign01 = ivec2(1 - (2 & ivec2(sign << 1, sign)));
|
|
const float db = d * (1 + 2 * ((scale >> (4 * (iqh & 1))) & 0xf));
|
|
const uint32_t grid = iq3s_grid[qs | ((qh << (8 - (iqs % 8))) & 256)] >> ((idx & 2) << 3);
|
|
const vec2 v = db * vec2(sign01) * vec2(unpack8(grid).xy);
|
|
|
|
return float16_t(v[idx & 1]);
|
|
}
|
|
|
|
f16vec4 dequantFuncIQ3_S_v(const in decodeBufIQ3_S bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
const uint idx = coordInBlock[1];
|
|
|
|
const uint iqs = idx >> 2;
|
|
const uint iqh = idx >> 5;
|
|
|
|
const float d = float(bl.block.d);
|
|
const uint qs = bl.block.qs[iqs];
|
|
const uint qh = bl.block.qh[iqh];
|
|
const uint sb = uint(bl.block.signs[iqs / 2]) >> (idx & 0x6u);
|
|
const uint scale = bl.block.scales[iqs / 16];
|
|
const float db = d * (1 + 2 * ((scale >> (4 * (iqh & 1))) & 0xf));
|
|
|
|
const uint grid = iq3s_grid[qs | ((qh << (8 - (iqs % 8))) & 256)];
|
|
const u8vec4 g = unpack8(grid);
|
|
|
|
return f16vec4(
|
|
db * float(g.x) * ((sb & 1u) != 0u ? -1.0 : 1.0),
|
|
db * float(g.y) * ((sb & 2u) != 0u ? -1.0 : 1.0),
|
|
db * float(g.z) * ((sb & 4u) != 0u ? -1.0 : 1.0),
|
|
db * float(g.w) * ((sb & 8u) != 0u ? -1.0 : 1.0));
|
|
}
|
|
#endif
|
|
|
|
#if defined(DATA_A_IQ4_XS)
|
|
layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufIQ4_XS {
|
|
block_iq4_xs block;
|
|
};
|
|
|
|
layout(buffer_reference, std430, buffer_reference_align = 4) buffer decodeBufIQ4_XS_packed32 {
|
|
block_iq4_xs_packed32 block;
|
|
};
|
|
|
|
float16_t dequantFuncIQ4_XS(const in decodeBufIQ4_XS bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
const float16_t d = bl.block.d;
|
|
const uint idx = coordInBlock[1];
|
|
|
|
const uint ib32 = (idx & 0xE0) >> 5; // 0..7
|
|
|
|
const uint sl = (bl.block.scales_l[ib32/2] >> (4 * (ib32 & 1))) & 0xF;
|
|
const uint sh = ((bl.block.scales_h) >> (2 * ib32)) & 3;
|
|
const uint qshift = (idx & 16) >> 2;
|
|
const uint q = (bl.block.qs[16 * ib32 + (idx % 16)] >> qshift) & 0xF;
|
|
|
|
float16_t ret = d * float16_t(int(sl | (sh << 4)) - 32) * float16_t(kvalues_iq4nl[q]);
|
|
return ret;
|
|
}
|
|
|
|
f16vec4 dequantFuncIQ4_XS_v(const in decodeBufIQ4_XS bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
decodeBufIQ4_XS_packed32 bl32 = decodeBufIQ4_XS_packed32(bl);
|
|
const float16_t d = bl.block.d;
|
|
const uint idx = coordInBlock[1];
|
|
|
|
const uint ib32 = idx >> 5; // 0..7
|
|
const uint sl = (bl32.block.scales_l >> (4 * ib32)) & 0xF;
|
|
const uint sh = (uint(bl32.block.scales_h) >> (2 * ib32)) & 0x3;
|
|
const uint qshift = (idx & 0x10) >> 2; // {0, 4}
|
|
const uint qs_w = 4 * ib32 + ((idx & 0xC) >> 2); // iqs / 4, in [0,32)
|
|
|
|
const float16_t dl = d * float16_t(int(sl | (sh << 4)) - 32);
|
|
|
|
const uint qsw = bl32.block.qs[qs_w];
|
|
const u8vec4 qv = unpack8((qsw >> qshift) & 0x0F0F0F0Fu);
|
|
const vec4 ret = vec4(
|
|
float(kvalues_iq4nl[qv.x]),
|
|
float(kvalues_iq4nl[qv.y]),
|
|
float(kvalues_iq4nl[qv.z]),
|
|
float(kvalues_iq4nl[qv.w])) * float(dl);
|
|
return f16vec4(ret);
|
|
}
|
|
#endif
|
|
|
|
#if defined(DATA_A_IQ4_NL)
|
|
layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufIQ4_NL {
|
|
block_iq4_nl block;
|
|
};
|
|
|
|
layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufIQ4_NL_packed16 {
|
|
block_iq4_nl_packed16 block;
|
|
};
|
|
|
|
float16_t dequantFuncIQ4_NL(const in decodeBufIQ4_NL bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
const float16_t d = bl.block.d;
|
|
const uint idx = coordInBlock[1];
|
|
const uint iqs = idx & 0xF;
|
|
const uint shift = (idx & 0x10) >> 2;
|
|
uint32_t qs = bl.block.qs[iqs];
|
|
qs >>= shift;
|
|
qs &= 0xF;
|
|
float16_t ret = float16_t(kvalues_iq4nl[qs]) * d;
|
|
return ret;
|
|
}
|
|
|
|
f16vec4 dequantFuncIQ4_NL_v(const in decodeBufIQ4_NL bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
decodeBufIQ4_NL_packed16 bl16 = decodeBufIQ4_NL_packed16(bl);
|
|
const float16_t d = bl.block.d;
|
|
const uint idx = coordInBlock[1];
|
|
const uint shift = (idx & 0x10) >> 2; // 0 or 4
|
|
const uint qs_i = (idx & 0xC) >> 1; // packed16 word index, in {0,2,4,6}
|
|
const uint qsw = uint32_t(bl16.block.qs[qs_i ])
|
|
| (uint32_t(bl16.block.qs[qs_i + 1u]) << 16);
|
|
// shift in {0,4}: per-byte mask 0x0F isolates the wanted nibble in each byte.
|
|
const u8vec4 q = unpack8((qsw >> shift) & 0x0F0F0F0Fu);
|
|
return f16vec4(
|
|
float(d) * float(kvalues_iq4nl[q.x]),
|
|
float(d) * float(kvalues_iq4nl[q.y]),
|
|
float(d) * float(kvalues_iq4nl[q.z]),
|
|
float(d) * float(kvalues_iq4nl[q.w]));
|
|
}
|
|
#endif
|
|
|
|
#if defined(DATA_A_MXFP4)
|
|
layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufMXFP4 {
|
|
block_mxfp4 block;
|
|
};
|
|
|
|
float16_t dequantFuncMXFP4(const in decodeBufMXFP4 bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
const float d = e8m0_to_fp32(bl.block.e);
|
|
const uint idx = coordInBlock[1];
|
|
const uint iqs = idx & 0xF;
|
|
const uint shift = (idx & 0x10) >> 2;
|
|
#ifdef USE_OCP_FP4
|
|
return float16_t(bitcastExtractfe2m1EXT(bl.block.qs[iqs], shift)) * float16_t(d);
|
|
#else
|
|
uint32_t qs = bl.block.qs[iqs];
|
|
qs >>= shift;
|
|
qs &= 0xF;
|
|
float16_t ret = float16_t(kvalues_mxfp4[qs] * d * 0.5);
|
|
return ret;
|
|
#endif
|
|
}
|
|
|
|
f16vec4 dequantFuncMXFP4_v(const in decodeBufMXFP4 bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
const float d = e8m0_to_fp32(bl.block.e);
|
|
const uint idx = coordInBlock[1];
|
|
const uint iqs = idx & 0xF;
|
|
const uint shift = (idx & 0x10) >> 2;
|
|
#ifdef USE_OCP_FP4
|
|
const fe2m1vec4 qv = bitcastExtractfe2m1EXT(
|
|
u8vec4(
|
|
bl.block.qs[iqs],
|
|
bl.block.qs[iqs + 1u],
|
|
bl.block.qs[iqs + 2u],
|
|
bl.block.qs[iqs + 3u]),
|
|
shift);
|
|
return f16vec4(qv) * float16_t(d);
|
|
#else
|
|
uvec4 qv = uvec4(
|
|
uint(bl.block.qs[iqs]),
|
|
uint(bl.block.qs[iqs + 1u]),
|
|
uint(bl.block.qs[iqs + 2u]),
|
|
uint(bl.block.qs[iqs + 3u]));
|
|
qv = (qv >> shift) & 0xFu;
|
|
const vec4 ret = vec4(
|
|
float(kvalues_mxfp4[qv.x]),
|
|
float(kvalues_mxfp4[qv.y]),
|
|
float(kvalues_mxfp4[qv.z]),
|
|
float(kvalues_mxfp4[qv.w])) * d * 0.5f;
|
|
return f16vec4(ret);
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
#if defined(DATA_A_NVFP4)
|
|
layout(buffer_reference, std430, buffer_reference_align = 4) buffer decodeBufNVFP4 {
|
|
block_nvfp4 block;
|
|
};
|
|
|
|
layout(buffer_reference, std430, buffer_reference_align = 4) buffer decodeBufNVFP4_packed32 {
|
|
block_nvfp4_packed32 block;
|
|
};
|
|
|
|
float16_t dequantFuncNVFP4(const in decodeBufNVFP4 bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
const uint idx = coordInBlock[1];
|
|
const uint sub = (idx & 0x30) >> 4;
|
|
const uint iqs = ((idx & 0x30) >> 1) + (idx & 0x7);
|
|
const uint shift = (idx & 0x8) >> 1;
|
|
#ifdef USE_OCP_FP4
|
|
const float16_t d = float16_t(ue4m3_from_bits(bl.block.d[sub]));
|
|
return float16_t(bitcastExtractfe2m1EXT(bl.block.qs[iqs], shift)) * d;
|
|
#else
|
|
const float d = ue4m3_to_fp32(bl.block.d[sub]);
|
|
uint qs = uint(bl.block.qs[iqs]);
|
|
qs = (qs >> shift) & 0xF;
|
|
return float16_t(kvalues_mxfp4[qs] * d * 0.5);
|
|
#endif
|
|
}
|
|
|
|
f16vec4 dequantFuncNVFP4_v(const in decodeBufNVFP4 bl, const in uint blockCoords[2], const in uint coordInBlock[2])
|
|
{
|
|
decodeBufNVFP4_packed32 bl32 = decodeBufNVFP4_packed32(bl);
|
|
const uint idx = coordInBlock[1];
|
|
const uint sub = idx >> 4;
|
|
const uint qs_w = ((idx & 0x30) >> 3) + ((idx & 0x4u) >> 2); // iqs / 4, in [0,8)
|
|
const uint shift = (idx & 0x8) >> 1;
|
|
|
|
const uint qsw = uint32_t(bl32.block.qs[qs_w]);
|
|
#ifdef USE_OCP_FP4
|
|
const float16_t d = float16_t(ue4m3_from_bits(bl.block.d[sub]));
|
|
const fe2m1vec4 qv = bitcastExtractfe2m1EXT(unpack8(qsw), shift);
|
|
return f16vec4(qv) * d;
|
|
#else
|
|
const float d = ue4m3_to_fp32(bl.block.d[sub]);
|
|
const u8vec4 qv = unpack8((qsw >> shift) & 0x0F0F0F0Fu);
|
|
const vec4 ret = vec4(
|
|
float(kvalues_mxfp4[qv.x]),
|
|
float(kvalues_mxfp4[qv.y]),
|
|
float(kvalues_mxfp4[qv.z]),
|
|
float(kvalues_mxfp4[qv.w])) * d * 0.5f;
|
|
return f16vec4(ret);
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
#if defined(DATA_A_Q1_0)
|
|
#define dequantFuncA dequantFuncQ1_0
|
|
#define dequantFuncA_v dequantFuncQ1_0_v
|
|
#elif defined(DATA_A_Q2_0)
|
|
#define dequantFuncA dequantFuncQ2_0
|
|
#define dequantFuncA_v dequantFuncQ2_0_v
|
|
#elif defined(DATA_A_Q4_0)
|
|
#define dequantFuncA dequantFuncQ4_0
|
|
#define dequantFuncA_v dequantFuncQ4_0_v
|
|
#elif defined(DATA_A_Q4_1)
|
|
#define dequantFuncA dequantFuncQ4_1
|
|
#define dequantFuncA_v dequantFuncQ4_1_v
|
|
#elif defined(DATA_A_Q5_0)
|
|
#define dequantFuncA dequantFuncQ5_0
|
|
#define dequantFuncA_v dequantFuncQ5_0_v
|
|
#elif defined(DATA_A_Q5_1)
|
|
#define dequantFuncA dequantFuncQ5_1
|
|
#define dequantFuncA_v dequantFuncQ5_1_v
|
|
#elif defined(DATA_A_Q8_0)
|
|
#define dequantFuncA dequantFuncQ8_0
|
|
#define dequantFuncA_v dequantFuncQ8_0_v
|
|
#elif defined(DATA_A_TQ2_0)
|
|
#define dequantFuncA dequantFuncTQ2_0
|
|
#define dequantFuncA_v dequantFuncTQ2_0_v
|
|
#elif defined(DATA_A_Q2_K)
|
|
#define dequantFuncA dequantFuncQ2_K
|
|
#define dequantFuncA_v dequantFuncQ2_K_v
|
|
#elif defined(DATA_A_Q3_K)
|
|
#define dequantFuncA dequantFuncQ3_K
|
|
#define dequantFuncA_v dequantFuncQ3_K_v
|
|
#elif defined(DATA_A_Q4_K)
|
|
#define dequantFuncA dequantFuncQ4_K
|
|
#define dequantFuncA_v dequantFuncQ4_K_v
|
|
#define fetch_scales fetch_scalesQ4_K
|
|
#define store_scales store_scalesQ4_K
|
|
#elif defined(DATA_A_Q5_K)
|
|
#define dequantFuncA dequantFuncQ5_K
|
|
#define dequantFuncA_v dequantFuncQ5_K_v
|
|
#define fetch_scales fetch_scalesQ5_K
|
|
#define store_scales store_scalesQ4_K
|
|
#elif defined(DATA_A_Q6_K)
|
|
#define dequantFuncA dequantFuncQ6_K
|
|
#define dequantFuncA_v dequantFuncQ6_K_v
|
|
#elif defined(DATA_A_IQ1_S)
|
|
#define dequantFuncA dequantFuncIQ1_S
|
|
#define dequantFuncA_v dequantFuncIQ1_S_v
|
|
#elif defined(DATA_A_IQ1_M)
|
|
#define dequantFuncA dequantFuncIQ1_M
|
|
#define dequantFuncA_v dequantFuncIQ1_M_v
|
|
#elif defined(DATA_A_IQ2_XXS)
|
|
#define dequantFuncA dequantFuncIQ2_XXS
|
|
#define dequantFuncA_v dequantFuncIQ2_XXS_v
|
|
#elif defined(DATA_A_IQ2_XS)
|
|
#define dequantFuncA dequantFuncIQ2_XS
|
|
#define dequantFuncA_v dequantFuncIQ2_XS_v
|
|
#elif defined(DATA_A_IQ2_S)
|
|
#define dequantFuncA dequantFuncIQ2_S
|
|
#define dequantFuncA_v dequantFuncIQ2_S_v
|
|
#elif defined(DATA_A_IQ3_XXS)
|
|
#define dequantFuncA dequantFuncIQ3_XXS
|
|
#define dequantFuncA_v dequantFuncIQ3_XXS_v
|
|
#elif defined(DATA_A_IQ3_S)
|
|
#define dequantFuncA dequantFuncIQ3_S
|
|
#define dequantFuncA_v dequantFuncIQ3_S_v
|
|
#elif defined(DATA_A_IQ4_XS)
|
|
#define dequantFuncA dequantFuncIQ4_XS
|
|
#define dequantFuncA_v dequantFuncIQ4_XS_v
|
|
#elif defined(DATA_A_IQ4_NL)
|
|
#define dequantFuncA dequantFuncIQ4_NL
|
|
#define dequantFuncA_v dequantFuncIQ4_NL_v
|
|
#elif defined(DATA_A_MXFP4)
|
|
#define dequantFuncA dequantFuncMXFP4
|
|
#define dequantFuncA_v dequantFuncMXFP4_v
|
|
#elif defined(DATA_A_NVFP4)
|
|
#define dequantFuncA dequantFuncNVFP4
|
|
#define dequantFuncA_v dequantFuncNVFP4_v
|
|
#elif defined(DATA_A_F32)
|
|
#define dequantFuncA dequantFuncF32
|
|
#endif
|