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llama.cpp/ggml/src/ggml-vulkan/vulkan-shaders/repeat_back.comp
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Jeff Bolz 1a7718b4c5 vulkan: support non-contig unary/glu ops (#24215)
* vulkan: support non-contig unary/glu ops

Change unary/glu ops to pass in all strides and use fastdiv for the index
calculation. Put all unary ops in one file, similar to glu, to share the
code. codex went ahead and added expm1 without me asking, but I had to
make it do a real precision analysis rather than just making stuff up.

unary.comp initially couldn't use generic_unary_head because there wasn't
space for xielu's additional constants. Fixing this required packing the
fastdiv 'L' values.

* attempt to workaround compiler bug

* resolve conflict from #23991

* use expm1
2026-06-13 08:44:15 -05:00

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#version 450
#include "types.glsl"
#include "generic_unary_head.glsl"
layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in;
void main() {
const uint idx = get_idx();
if (idx >= p.ne) {
return;
}
// Destination multi-index (inlined dst_idx)
const uint i13 = fastdiv(idx, p.ne1_012mp, fastdiv_L(p.ne1_Ls, 0));
const uint i13_offset = i13 * p.ne12*p.ne11*p.ne10;
const uint i12 = fastdiv(idx - i13_offset, p.ne1_01mp, fastdiv_L(p.ne1_Ls, 1));
const uint i12_offset = i12*p.ne11*p.ne10;
const uint i11 = fastdiv(idx - i13_offset - i12_offset, p.ne1_0mp, fastdiv_L(p.ne1_Ls, 2));
const uint i10 = idx - i13_offset - i12_offset - i11*p.ne10;
const uint d_idx = i13*p.nb13 + i12*p.nb12 + i11*p.nb11 + i10*p.nb10;
// Accumulate from sources
A_TYPE acc = A_TYPE(0);
for (uint i3 = i13; i3 < p.ne03; i3 += p.ne13) {
for (uint i2 = i12; i2 < p.ne02; i2 += p.ne12) {
for (uint i1 = i11; i1 < p.ne01; i1 += p.ne11) {
for (uint i0 = i10; i0 < p.ne00; i0 += p.ne10) {
acc += data_a[i3*p.nb03 + i2*p.nb02 + i1*p.nb01 + i0*p.nb00];
}
}
}
}
data_d[get_doffset() + d_idx] = D_TYPE(acc);
}