Commit Graph
547 Commits
Author SHA1 Message Date
153d324bcf llama: add default load-mode auto, which avoids mmap on iGPUs (#26081)
* llama: add new default load-mode auto which picks mmap unless a non-Metal iGPU is used

* Update ggml/src/ggml-hexagon/ggml-hexagon.cpp

Co-authored-by: Max Krasnyansky <maxk@qti.qualcomm.com>

* set mmap_support to false on OpenCL backend

* fix order of load modes

* use -1 for auto

* resolve load mode auto earlier to correctly pick gpu host or cpu memory

* add load mode auto to llama-bench

* bump virtgpu api version, regenerate docs

---------

Co-authored-by: Piotr Wilkin (ilintar) <piotr.wilkin@syndatis.com>
Co-authored-by: Max Krasnyansky <maxk@qti.qualcomm.com>
Co-authored-by: Georgi Gerganov <ggerganov@gmail.com>
2026-08-11 09:20:46 +03:00
Ruben Ortlam 803b7fcae8 vulkan: fix submission batching size, add debug tools for diagnosing causes of DeviceLost drivers errors (#26371)
* vulkan: add debug tooling to get more information about a DeviceLost error

* fix submission threshold applied too late

* use logging macros, throw instead of aborting

* clean up circular dependency
2026-08-06 10:24:13 +03:00
Pranav Uttarkar f26efa02a7 vulkan backend ops: implemented GATED_LINEAR_ATTN (#25601)
* vulkan : add GATED_LINEAR_ATTN op

* docs : update Vulkan ops

* vulkan : remove unused GLA spec constant

* Updated ops.md

* ops.md update
2026-08-04 11:40:54 +03:00
Jeff Bolz a7a6d0d269 vulkan: extend topk_moe fusion to support sqrt(softplus) (#26124) 2026-08-01 14:18:07 -05:00
Anand Patil 876a432116 vulkan: add POOL_1D op (#25431)
* vulkan : add pool1d push constants and pipeline field

Declared data structures needed for POOL1D OP, which are the vk_op_pool1d_push_constants struct and pipeline_pool1d_f32 field.

* vulkan : add pool1d compute shader

Added pool1d.comp for Vulkan backend mirroring the existing pool2d shader.

* vulkan : add full GGML_OP_POOL_1D support

Added pipeline creation and op dispatch for 1D pooling in the Vulkan backend.

* vulkan : fix pool1d shader logic

Registered pool1d_f32 in vulkan-shaders-gen.cpp and fixed tensor dimension indices and avg pool scale.

* vulkan : fix pool1d end boundary crash and expand test coverage

Fixed an issue where the shader crashed when the end boundary was negative when k0 < p0. Also, added more test cases related to this fix.
2026-07-31 16:48:58 +02:00
Masato Nakasaka eb41d503ba vulkan: Introduce driver version check for Windows Intel GPU to mitigate crashing (#25192)
* Removed crash guard for Intel

Crash fixed from driver 32.0.101.8860

* Added driver version check for windows

* Change to convert from driverVersion rather than string

* No need to use signed

* Refactor

* allow GPU other than Xe2+

* adjusted function body position
2026-07-31 16:26:37 +02:00
Jeff Bolz ea63b4d32e vulkan: Support quantized concat (#25684) 2026-07-30 13:11:32 -05:00
pmaybank 958d9c0b61 Test support for alternative conv layout (#25617)
* add  bool cwhn = true to conv_2d test cases

* add layout check at graph building time

* extend layout checks for conv2d.cu kernel

* in CPU back-end kernel needs to be stored contiguously to prevent test failures with cwhn=1

* trim white space

* do op support check in vulkan backend

* fix CI failure and vulkan run-time assert failure by introducing new graph build-time check in ggml_backend_vk_device_supports_op

* add additional check in support_op function for Vulkan to fix run-time assert failure
2026-07-31 01:14:16 +08:00
Jeff Bolz 8161641005 vulkan: add iq4_nl support back to FA (#24585)
* vulkan: add iq4_nl support back to FA

I was originally concerned about wasting shared memory on the LUT, but it's small
and unlikely to matter in practice.

Also support q1_0 for non-coopmat2.

Fixes #23681

* remove q1_0 FA support
2026-07-28 07:06:03 -05:00
Winston MaandJeff Bolz f048010180 vulkan: Refactor vk_queue to use per-instance mutexes and unique handles (#23570)
* Refactor vk_queue to use per-instance mutexes and unique handles

* integrates VK_KHR_internally_synchronized_queues, abstracting the queue submission into a polymorphic interface that completely bypasses host-side mutex locking when driver-side synchronization is supported

* fix compilation error

* fix duplicate pNext chain for VkPhysicalDeviceInternallySynchronizedQueuesFeaturesKHR

* add fallback defines for VK_KHR_internally_synchronized_queues

* add null checks for queues in vk_device_struct destructor

* use unique_ptr for outer queues to enforce exclusive ownership and optimize lifetime

* use static constexpr for eInternallySynchronizedKHR

* add lock guard to ggml_vk_create_aliased_queue for thread safety

* initialize sync_query_features.internallySynchronizedQueues to VK_FALSE

* reuse sync_query_features for internallySynchronizedQueues and simplify chaining

* refactor internallySynchronizedQueues detection

* fix internallySynchronizedQueues query guard

* use eInternallySynchronizedKHR constant

* fix self-referential alias for eInternallySynchronizedKHR

* use macro for eInternallySynchronizedKHR fallback

* fix internallySynchronizedQueues query timing in ggml-vulkan.cpp to prevent device creation mismatch

* reset sync_query_features.pNext before reusing in device creation chain, also removed the redundant second probe call

* refactor internally synchronized queues detection to use chained feature query and avoid redundant API calls

* Update ggml/src/ggml-vulkan/ggml-vulkan.cpp

Co-authored-by: Jeff Bolz <jbolz@nvidia.com>

* Update ggml/src/ggml-vulkan/ggml-vulkan.cpp

Co-authored-by: Jeff Bolz <jbolz@nvidia.com>

* Update ggml/src/ggml-vulkan/ggml-vulkan.cpp

Co-authored-by: Jeff Bolz <jbolz@nvidia.com>

* Update ggml/src/ggml-vulkan/ggml-vulkan.cpp

Co-authored-by: Jeff Bolz <jbolz@nvidia.com>

* Update ggml/src/ggml-vulkan/ggml-vulkan.cpp

Co-authored-by: Jeff Bolz <jbolz@nvidia.com>

* Update ggml/src/ggml-vulkan/ggml-vulkan.cpp

Co-authored-by: Jeff Bolz <jbolz@nvidia.com>

* rename sync_enable_features to internally_synchronized_queues_features

* queue_flags is still computed before has_internally_synchronized_queues is set

* fix trailing whitespace

* replace eInternallySynchronizedKHR macro with static constexpr

* preserve source queue semantics in single-queue aliased transfer queue

* vulkan: fix cmd_pool access via pointer for compute_queue unique_ptr

* vulkan: lock queue during debug label emission when not internally synchronized

---------

Co-authored-by: Jeff Bolz <jbolz@nvidia.com>
2026-07-21 17:40:45 +02:00
Jeff Bolz 788e07dc91 vulkan: Support Q2_0 (#25430)
* vulkan: Support Q2_0

The backend perf tests for mat-vec-mul weren't very good at first (worse than
q2_k), doubling the rows per workgroup made a big difference.

* reorder

* resolve merge conflict, adjust err threshold for f16->q2_0 set_rows
2026-07-17 08:42:59 +02:00
Ruben Ortlam b15ca938ad vulkan: when using transfer queue for async copies, sync on event_wait to avoid race (#25229) 2026-07-16 15:34:24 +02:00
Michael Lamothe f955e394bf ggml: add f16 out_prod support for CPU and out_prod op for Vulkan (#23997) 2026-07-15 10:46:56 +02:00
Jeff Bolz 7cbd61002d vulkan/cpu: Support f16 as SET_ROWS src. (#25432)
* vulkan/cpu: Support f16 as SET_ROWS src.

This adds full support for f16 SET_ROWS (equivalent to f32) to vulkan and CPU
backends, and adds more backend tests.

* Set DenormPreserve 16 when supported, to try to fix failures on Intel

* tune error threshold

* update metal supports_op
2026-07-14 08:26:55 -05:00
Jeff Bolz e920c523e3 vulkan: Use native e2m1 and e4m3 conversions for mxfp4/nvfp4 (#25338)
This uses the new VK_EXT_shader_ocp_microscaling_types extension to do fp4 type
promotions, and also uses the float8 extension to do ue4m3 promotions for
nvfp4. It's reasonable to assume that an implementation that supports fp4 will
also support fp8, so we don't need to handle all possible combinations of
support.
2026-07-13 08:44:17 -05:00
Raman Shinde 76f2798059 Vulkan: route large matmuls to medium tile on Adreno (#24877)
* [Vulkan] Fixes llama-cli breaking over longer promts sizes

The llama-cli was breaking for longer promts sizes for q4_0 quantized networks. Causing due to insufficient shared memory.

* Removed the un-used Adreno device

* Updated matmul for small pipeline.
2026-07-11 10:28:29 +02:00
Ruben Ortlam a646006f09 vulkan: disable FA mask_opt on GCN to improve performance (#24362)
* vulkan: disable FA mask_opt on GCN to improve performance

* reenable mask opt over attention head size 256
2026-07-08 19:01:25 +02:00
Ruben Ortlam 0bbc87b163 vulkan: for small AMD GPUs, reduce submission threshold based on CU count (#25240) 2026-07-08 18:15:18 +02:00
fairydreamingandStanisław Szymczyk a8cfdbb9e4 vulkan : check src0 type in GGML_OP_SET_ROWS to avoid failures due to unimplemented f16 support (#25351)
* vulkan : check src0 type in GGML_OP_SET_ROWS to avoid failures due to unimplemented f16 support

* chore : get rid of else

---------

Co-authored-by: Stanisław Szymczyk <sszymczy@gmail.com>
2026-07-07 12:56:02 +08:00
hokanosekai 86961efd56 vulkan: fix 32-bit integer overflow in CEIL_DIV (#25245) 2026-07-06 10:35:57 +02:00
Kevin Liu f708a5b2ca vulkan: roll bk loop in matmul for asahi linux (#24663)
* vulkan: roll bk loop in matmul for asahi linux

* vulkan: fix inline comment

* vulkan: revert BK-loop unroll change

* vulkan: edit spirv directly for asahi roll bk loop

* vulkan: remove trailing whitespace at the end of comments
2026-06-30 12:27:38 +02:00
Ruben Ortlam 25a1d63f43 vulkan: use flops instead of weight tensor size for submission heuristic (#25005)
* vulkan: extract flops calculation into function

* use flops instead of matmul src0 tensor size for submission threshold

* use unsigned ints
2026-06-29 15:24:44 +02:00
Ruben Ortlam 0b6529d818 vulkan: fix step operator for 0 input (#25036) 2026-06-27 10:57:31 +02:00
nullname 487a6cc164 vulkan: opt mul_mat_vecq for mi50 (#22933) 2026-06-26 13:49:24 +02:00
Jiang, FishXia, Jie <jie.xia@intel.com>Liu, Russell <russell.liu@intel.com>
5a6a0dd7e1 vulkan: add INTEL_XE1 arch enum and enable coopmat1 on Intel Xe-LPG Plus (#24404)
* vulkan: add INTEL_PRE_XE2 arch enum and enable coopmat1 on Intel Xe-LPG Plus (1/3, Xe1-ARLH)

Co-authored-by: Xia, Jie <jie.xia@intel.com>
Co-authored-by: Liu, Russell <russell.liu@intel.com>

* Address comments of bf16 and trailing whitespace

* Rename INTEL_PRE_XE2 to INTEL_XE1 and remove driver workaround

* Add Windows driver check

---------

Co-authored-by: Xia, Jie <jie.xia@intel.com>
Co-authored-by: Liu, Russell <russell.liu@intel.com>
2026-06-26 13:26:22 +02:00
Jeff Bolz 9df06805ee vulkan: Workaround compiler bug in conv2d coopmat2 path (#24924)
* vulkan: Workaround compiler bug in conv2d coopmat2 path

* apply same workaround to CONV_3D

* Apply suggestion from @jeffbolznv
2026-06-26 11:53:32 +02:00
Wagner Bruna 51eae8cfca vulkan: allow reducing the graph submission batches to avoid timeouts (#24872) 2026-06-24 16:29:24 +02:00
liminfei-amd 1191758c5d vulkan: fail the build when a shader fails to compile (#24450)
* vulkan-shaders-gen: fail the build when a shader fails to compile

vulkan-shaders-gen did not detect shader-compile subprocess failures, so a
broken libggml-vulkan could be produced while the build reported success and
the breakage only surfaced at run time. execute_command() discarded the child
exit code (POSIX waitpid passed nullptr for status; the Windows branch never
called GetExitCodeProcess) and string_to_spv decided success only from whether
stderr was empty, so a non-zero exit with empty stderr, or a subprocess that
failed to launch, was treated as success.

Return the child exit code from execute_command() (WEXITSTATUS on POSIX,
GetExitCodeProcess on Windows), treat a non-zero exit or non-empty stderr or a
launch exception as a failure, and record it in an atomic flag. main() checks
the flag after process_shaders() and returns EXIT_FAILURE before writing the
output files, so the build stops instead of emitting a broken backend.

Fixes #24393

Signed-off-by: liminfei-amd <91481003+liminfei-amd@users.noreply.github.com>

* vulkan-shaders-gen: simplify compile_failed access and drop unreachable return

Address review feedback on #24450:
- Access the std::atomic<bool> compile_failed directly (= / implicit bool)
  instead of .store()/.load(); the flag stays atomic because the worker
  threads in process_shaders() set it concurrently.
- Remove the unreachable trailing return -1 in execute_command(): on POSIX the
  child _exit()s after execvp and the parent returns (fork()<0 throws); on
  Windows the block returns the exit code.

Signed-off-by: liminfei-amd <91481003+liminfei-amd@users.noreply.github.com>

---------

Signed-off-by: liminfei-amd <91481003+liminfei-amd@users.noreply.github.com>
2026-06-24 11:42:03 +02:00
Jeff Bolz ac4105d68b vulkan: Apply bias before softmax in FA, to avoid overflow (#24909) 2026-06-23 22:34:00 -05:00
Jeff Bolz 72a9269172 vulkan: support all backend tests for SQR/SQRT/SIN/COS/CLAMP/LEAKY_RELU/NORM (#24582)
* vulkan: make SQR/SQRT/SIN/COS/CLAMP/LEAKY_RELU use unary.comp

* vulkan: make NORM support noncontig

* add noncontiguous row test cases for norm/l2_norm, handle this in the CPU backend and l2_norm.comp

* fix supports_op for cuda and webgpu
2026-06-23 09:48:24 -05:00
Jeff Bolz 92e854ab83 vulkan: Support GET_ROWS_BACK (#24883) 2026-06-23 15:39:37 +02:00
Jeff Bolz c5606364b2 vulkan: support CONV_3D (#24612)
* vulkan: support CONV_3D

This is a pretty direct port of conv2d_mm.comp to CONV_3D, done by codex
and cleaned up by me.

* disable slower perf tests
2026-06-23 15:39:20 +02:00
Jeff Bolz 0eb874d374 vulkan: make mul_mm ALIGNED a spec constant (#24689)
This trims down some of the shader variant explosion and reduces binary size.
2026-06-23 14:26:17 +02:00
Wyatt Caldwell c926ad0985 vulkan: link ggml-cpu when GGML_VULKAN_CHECK_RESULTS / RUN_TESTS are enabled (#24444)
The result-checking and test debug paths in ggml-vulkan.cpp call ggml_graph_compute_with_ctx() to compute a CPU reference graph, but that symbol is defined in ggml-cpu, which ggml-vulkan does not link. Enabling -DGGML_VULKAN_CHECK_RESULTS=ON (or -DGGML_VULKAN_RUN_TESTS=ON) therefore fails to link with an unresolved external (e.g. LNK2019 on MSVC, undefined reference on GCC/Clang). This regressed after ggml-cpu was split into its own library. Link ggml-cpu under those two options so the debug builds link again.

Signed-off-by: Wyatt Caldwell <218154709+Detensable@users.noreply.github.com>
2026-06-23 12:55:46 +02:00
Winston Ma 558e221b70 vulkan: record actual memory properties during buffer creation (#24326) 2026-06-17 11:14:48 +02:00
kononnable d5376cf5d7 ci: fix vulkan docker images (#24595)
* Update vulkan-shaders-gen.cpp

* Update vulkan-shaders-gen.cpp

add comment describing code change intention

* Update vulkan-shaders-gen.cpp

fix potential UB
2026-06-17 09:43:45 +02:00
Winston Ma 32120c10e3 vulkan: prefer host-visible memory buffers on UMA devices (#22930)
* implement UMA host-visible memory

* update based on 0cc4m's suggestion
2026-06-16 09:36:52 +02:00
Jeff Bolz d5fb104293 vulkan: Support gated_delta_net with S_v=16 (#24581) 2026-06-16 09:26:57 +02:00
Pascal ad39ccaa19 vulkan: add col2im_1d op (#24425)
* vulkan: add GGML_OP_COL2IM_1D, follow-up to the CPU op

* vulkan: col2im_1d bounded gather loop instead of full-K scan with modulo

* vulkan: col2im_1d address review from @jeffbolznv

* vulkan: col2im_1d return nullptr for unsupported types, address review from @0cc4m
2026-06-16 06:34:43 +02:00
Jeff Bolz 9dbc6621ae vulkan: support more CONCAT types (#24579) 2026-06-15 13:19:21 +02:00
Jeff Bolz 1a7718b4c5 vulkan: support non-contig unary/glu ops (#24215)
* vulkan: support non-contig unary/glu ops

Change unary/glu ops to pass in all strides and use fastdiv for the index
calculation. Put all unary ops in one file, similar to glu, to share the
code. codex went ahead and added expm1 without me asking, but I had to
make it do a real precision analysis rather than just making stuff up.

unary.comp initially couldn't use generic_unary_head because there wasn't
space for xielu's additional constants. Fixing this required packing the
fastdiv 'L' values.

* attempt to workaround compiler bug

* resolve conflict from #23991

* use expm1
2026-06-13 08:44:15 -05:00
Ruben Ortlam 3e7bd4f39a vulkan: add pipeline barriers for memcpy read operations (#23770)
* vulkan: add pipeline barriers for memcpy read/write operations

* remove unnecessary host write pipeline barriers
2026-06-12 16:43:50 +02:00
Jeff Bolz 4c6595503f vulkan: ifdef eMesaHoneykrisp (build fix) (#24479)
Fixes build/CI after #24306.
2026-06-11 13:22:17 -05:00
Winston Ma fdc3db9b65 vulkan: add fast path for contiguous buffer transfers (#23973) 2026-06-11 15:46:25 +02:00
Kevin Liu 1af154a76f vulkan: use medium matmul tile on Asahi Linux (#24306)
* vulkan: use medium matmul tile on Asahi Linux

* vulkan: switch Apple detection to Honeykrisp driver id
2026-06-11 15:43:04 +02:00
Gaurav Garg e95dae18d6 Remove padding and multiple D2D copies for MTP (#24086)
* Make ggml_gated_delta_net take only the initial recurrent state (D, 1, n_seqs) and passes the snapshot count K as an op parameter instead of inferring it from state->ne[1].

Remove the padding hack and copy all emitted snapshots into the recurrent cache with a single strided ggml_cpy

* Make GDN changes in all backends. Address review comments.

* Fix CI build errors
2026-06-10 23:21:16 +05:30
Jeff Bolz d6d0ce8215 vulkan: reduce iq1 shared memory usage for mul_mm (#24287) 2026-06-09 13:27:38 +02:00
Ruben Ortlam b4e3dc613b vulkan: add v_dot2_f32_f16 support in matrix-matrix multiplication and Flash Attention (#24123)
* vulkan: add support for valve fp16 dot2 extension

* use macro for dot2 path choice

* properly check for the feature

* add dot_product abstraction to reduce preprocessor branching
2026-06-09 13:27:04 +02:00
Jeff Bolz c74759a244 vulkan: Use cm2 decode_vector for mul_mat_id B matrix loads (#23991)
This allows vec4 loads of the B elements. Also increase BK to 64 when this is
enabled. Neither of these alone is consistently faster, but together these give
a nice speedup.

In ggml-vulkan.cpp, we need to make sure the B matrix alignment and stride are
multiples of 4.
2026-06-08 10:40:37 +02:00
Ruben Ortlam 5a69c97439 vulkan: check coopmat2 features before reporting support (#24186) 2026-06-06 09:11:35 +02:00