Remove padding and multiple D2D copies for MTP (#24086)

* Make ggml_gated_delta_net take only the initial recurrent state (D, 1, n_seqs) and passes the snapshot count K as an op parameter instead of inferring it from state->ne[1].

Remove the padding hack and copy all emitted snapshots into the recurrent cache with a single strided ggml_cpy

* Make GDN changes in all backends. Address review comments.

* Fix CI build errors
This commit is contained in:
Gaurav Garg
2026-06-10 23:21:16 +05:30
committed by GitHub
parent d2462f8f7a
commit e95dae18d6
20 changed files with 118 additions and 106 deletions
+7 -9
View File
@@ -39,9 +39,9 @@ gated_delta_net_cuda(const float * q,
float * attn_data = dst;
float * state = dst + attn_score_elems;
// input state layout (D, K, n_seqs) — seq stride is K * D = K * H * S_v * S_v.
// input state holds s0 only: [S_v, S_v, H, n_seqs] — seq stride is D = H * S_v * S_v.
// output state layout (per-slot D * n_seqs) — same per-(seq,head) offset as before.
const int64_t state_in_offset = sequence * K * H * S_v * S_v + h_idx * S_v * S_v;
const int64_t state_in_offset = sequence * H * S_v * S_v + h_idx * S_v * S_v;
const int64_t state_out_offset = (sequence * H + h_idx) * S_v * S_v;
state += state_out_offset;
curr_state += state_in_offset + col * S_v;
@@ -143,12 +143,10 @@ gated_delta_net_cuda(const float * q,
attn_data += S_v * H;
if constexpr (keep_rs_t) {
// slot mapping: target_slot = t - shift. When n_tokens < K only the last n_tokens slots
// are written; earlier slots are left untouched (caller-owned).
const int shift = (int) n_tokens - K;
// snapshot slot mapping: slot 0 = most recent state, slot s = s tokens back.
// When n_tokens < K only slots 0..n_tokens-1 are written; older slots are caller-owned.
const int64_t state_size_per_token = S_v * S_v * H * n_seqs; // per-slot stride in output
const int target_slot = t - shift;
const int target_slot = (int) n_tokens - 1 - t;
if (target_slot >= 0 && target_slot < K) {
float * curr_state = (dst + attn_score_elems) + target_slot * state_size_per_token + state_out_offset;
#pragma unroll
@@ -286,8 +284,8 @@ void ggml_cuda_op_gated_delta_net(ggml_backend_cuda_context & ctx, ggml_tensor *
cudaStream_t stream = ctx.stream();
// state is 3D (S_v*S_v*H, K, n_seqs); K is the snapshot slot count.
const int K = (int) src_state->ne[1];
// K (snapshot slot count) is an op param; state holds s0 only [S_v, S_v, H, n_seqs].
const int K = ggml_get_op_params_i32(dst, 0);
const bool keep_rs = K > 1;
if (kda) {