Remove padding and multiple D2D copies for MTP (#24086)
* Make ggml_gated_delta_net take only the initial recurrent state (D, 1, n_seqs) and passes the snapshot count K as an op parameter instead of inferring it from state->ne[1]. Remove the padding hack and copy all emitted snapshots into the recurrent cache with a single strided ggml_cpy * Make GDN changes in all backends. Address review comments. * Fix CI build errors
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@@ -10624,11 +10624,11 @@ static void ggml_compute_forward_gated_delta_net_one_chunk(
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const bool kda = (neg0 == S_v);
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// state is 3D (S_v*S_v*H, K, n_seqs); K is the snapshot slot count.
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const int64_t K = src_state->ne[1];
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// K (snapshot slot count) is an op param; state holds s0 only [S_v, S_v, H, n_seqs].
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const int64_t K = ggml_get_op_params_i32(dst, 0);
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GGML_ASSERT(K >= 1);
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// per-seq stride in floats (slot 0 of seq s lives at state + s * seq_stride)
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const int64_t state_seq_stride = src_state->nb[2] / sizeof(float);
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// per-seq stride in floats (seq s starts at state + s * seq_stride)
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const int64_t state_seq_stride = src_state->nb[3] / sizeof(float);
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const int64_t per_thread = S_v + (K > 1 ? S_v * S_v : 0);
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const int ith = params->ith;
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@@ -10644,9 +10644,8 @@ static void ggml_compute_forward_gated_delta_net_one_chunk(
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float * attn_out_base = (float *)dst->data;
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float * state_out_base = (float *)dst->data + attn_score_elems;
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// snapshot slot mapping: target_slot = t - shift. When n_tokens < K only the last
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// n_tokens slots are written; earlier slots are left untouched (caller-owned).
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const int64_t shift = n_tokens - K;
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// snapshot slot mapping: slot 0 = most recent state, slot s = s tokens back.
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// When n_tokens < K only slots 0..n_tokens-1 are written; older slots are caller-owned.
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const float * state_in_base = (const float *)src_state->data;
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@@ -10674,7 +10673,7 @@ static void ggml_compute_forward_gated_delta_net_one_chunk(
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: state_out_base + (iv3 * H + iv1) * S_v * S_v;
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// copy input state into the working buffer and operate in-place
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// state layout (D, K, n_seqs): slot 0 of seq iv3 starts at iv3 * state_seq_stride.
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// state layout [S_v, S_v, H, n_seqs]: seq iv3 starts at iv3 * state_seq_stride.
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const float * s_in = state_in_base + iv3 * state_seq_stride + iv1 * S_v * S_v;
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memcpy(s_out, s_in, S_v * S_v * sizeof(float));
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@@ -10727,7 +10726,7 @@ static void ggml_compute_forward_gated_delta_net_one_chunk(
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attn_data += S_v * H; // advance to next token
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if (K > 1) {
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const int64_t target_slot = t - shift;
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const int64_t target_slot = n_tokens - 1 - t;
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if (target_slot >= 0 && target_slot < K) {
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float * curr_state_o = state_out_base + target_slot * state_size_per_snap +
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(iv3 * H + iv1) * S_v * S_v;
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