server: on-demand VRAM sharing to time-share one GPU between models

Add release/restore of a model's GPU weight buffers (keeping a host shadow
and the KV cache) so several always-loaded llama-server processes can
time-share a single GPU without reloading or losing the prompt cache.

- llama-model: release_device_weights()/restore_device_weights() capture a
  compact host shadow (stable iteration order, view-skipping) and free then
  realloc the device weight buffers; weights_resident() query.
- llama-context: release_device()/restore_device() wrappers; decode() auto-
  restores; public C API llama_context_release_device/restore_device.
- server: LLAMA_SLEEP_VRAM_ONLY makes idle-sleep release only the VRAM weights
  (not a full unload/reload). A cross-process flock token in LLAMA_VRAM_ARENA
  enforces "resident iff holds token"; an inotify doorbell forces the holder
  to release on contention. The warden thread only touches the task queue, so
  releases run on the loop thread and never race a decode.

Validated on RX 580 (Vulkan): two models share 8GB, never both resident,
correct output under contention, KV cache preserved (no re-prefill).

Assisted-by: Claude
This commit is contained in:
2026-07-24 22:32:29 +02:00
parent 2b94398ed7
commit be7f3b3172
8 changed files with 388 additions and 3 deletions
+8
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@@ -557,6 +557,14 @@ extern "C" {
LLAMA_API const struct llama_model * llama_get_model (const struct llama_context * ctx);
LLAMA_API llama_memory_t llama_get_memory (const struct llama_context * ctx);
// On-demand device (VRAM) residency: free the model's GPU weight buffers (keeping a host
// shadow so no reload is needed) to hand VRAM to another model, and rebuild them on demand.
// The KV cache is left resident. Any subsequent llama_decode auto-restores the weights.
// Intended for time-sharing a single GPU between several always-loaded models.
LLAMA_API void llama_context_release_device(struct llama_context * ctx);
LLAMA_API void llama_context_restore_device(struct llama_context * ctx);
LLAMA_API bool llama_context_weights_resident(const struct llama_context * ctx);
LLAMA_API enum llama_pooling_type llama_pooling_type(const struct llama_context * ctx); // TODO: rename to llama_get_pooling_type
LLAMA_API const struct llama_vocab * llama_model_get_vocab(const struct llama_model * model);
+38
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@@ -728,6 +728,26 @@ void llama_context::synchronize() {
t_compute_start_us = 0;
}
void llama_context::release_device() {
if (!model.weights_resident()) {
return;
}
// ensure no compute is in flight before freeing the device buffers
synchronize();
model.release_device_weights();
}
void llama_context::restore_device() {
if (model.weights_resident()) {
return;
}
model.restore_device_weights();
// make sure all weight uploads have completed before any compute reads them
if (sched) {
ggml_backend_sched_synchronize(sched.get());
}
}
const llama_model & llama_context::get_model() const {
return model;
}
@@ -1705,6 +1725,12 @@ int llama_context::decode(const llama_batch & batch_inp) {
return -1;
}
// on-demand VRAM: if the weights were released while this model was idle, bring them back
// to the device before building the compute graph
if (!model.weights_resident()) {
restore_device();
}
const auto & vocab = model.vocab;
const auto & hparams = model.hparams;
@@ -3674,6 +3700,18 @@ void llama_synchronize(llama_context * ctx) {
ctx->synchronize();
}
void llama_context_release_device(llama_context * ctx) {
ctx->release_device();
}
void llama_context_restore_device(llama_context * ctx) {
ctx->restore_device();
}
bool llama_context_weights_resident(const llama_context * ctx) {
return ctx->get_model().weights_resident();
}
float * llama_get_logits(llama_context * ctx) {
ctx->synchronize();
+6
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@@ -57,6 +57,12 @@ struct llama_context {
void synchronize();
// on-demand device (VRAM) residency: free / rebuild the model's GPU weight buffers so that
// VRAM can be time-shared with another model. release_device() synchronizes first; decode()
// auto-restores when it finds the weights have been released.
void release_device();
void restore_device();
const llama_model & get_model() const;
const llama_cparams & get_cparams() const;
+118
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@@ -1015,6 +1015,16 @@ struct llama_model::impl {
// contexts where the model tensors metadata is stored as well as the corresponding buffers:
std::vector<std::pair<ggml_context_ptr, std::vector<ggml_backend_buffer_ptr>>> ctxs_bufs;
// on-demand device (VRAM) weight residency: per-ctxs_bufs slot describing whether the
// device weight buffer can be freed and rebuilt from a host shadow (see release/restore_device_weights)
struct weight_release_slot {
ggml_backend_buffer_type_t buft = nullptr; // buffer type to reallocate on restore
bool releasable = false; // single-buffer alloc-path device (VRAM) buffer
bool resident = true; // currently allocated on device
std::vector<uint8_t> shadow; // host copy, captured lazily on first release
};
std::vector<weight_release_slot> weight_release; // parallel to ctxs_bufs
buft_list_t cpu_buft_list;
std::map<ggml_backend_dev_t, buft_list_t> gpu_buft_list;
@@ -1608,6 +1618,23 @@ bool llama_model_base::load_tensors(llama_model_loader & ml) {
pimpl->ctxs_bufs.emplace_back(std::move(ctx_ptr), std::move(bufs));
// record on-demand release metadata (parallel to ctxs_bufs). Only the single-buffer
// alloc path on a device (non-host) buffer can be freed and rebuilt from a host shadow;
// the mmap buffer_from_host_ptr path and host (CPU) buffers are left resident.
{
llama_model::impl::weight_release_slot slot;
const bool mmap_host_ptr_path = ml.use_mmap && use_mmap_buffer && buffer_from_host_ptr_supported && is_default_buft;
auto & last_bufs = pimpl->ctxs_bufs.back().second;
if (!mmap_host_ptr_path && last_bufs.size() == 1) {
ggml_backend_buffer_t b = last_bufs[0].get();
if (b != nullptr && !ggml_backend_buffer_is_host(b)) {
slot.releasable = true;
slot.buft = buft;
}
}
pimpl->weight_release.push_back(std::move(slot));
}
ctx_buf_maps.emplace_back(ctx, buf_map);
}
@@ -1662,6 +1689,97 @@ ggml_tensor * llama_model_base::create_tensor(llama_model_loader & ml, const LLM
tn, ne, flags);
}
void llama_model::release_device_weights() const {
// NOTE: the caller is responsible for synchronizing the backend scheduler first, so that no
// compute is in flight referencing these buffers when they are freed.
size_t freed = 0;
for (size_t i = 0; i < pimpl->ctxs_bufs.size(); ++i) {
auto & slot = pimpl->weight_release[i];
if (!slot.releasable || !slot.resident) {
continue;
}
ggml_context * ctx = pimpl->ctxs_bufs[i].first.get();
ggml_backend_buffer_t buf = pimpl->ctxs_bufs[i].second[0].get();
const size_t sz = ggml_backend_buffer_get_size(buf);
// lazily capture a host shadow of the weights (read-only, so captured only once).
// Store tensor bytes compactly in stable iteration order (independent of buffer layout /
// alignment padding) so restore does not depend on the re-allocated offsets matching.
// View tensors alias their base, so they are skipped (restored implicitly via their base).
if (slot.shadow.empty()) {
size_t total = 0;
for (ggml_tensor * t = ggml_get_first_tensor(ctx); t != nullptr; t = ggml_get_next_tensor(ctx, t)) {
if (t->view_src != nullptr) continue;
total += ggml_nbytes(t);
}
slot.shadow.resize(total);
size_t off = 0;
for (ggml_tensor * t = ggml_get_first_tensor(ctx); t != nullptr; t = ggml_get_next_tensor(ctx, t)) {
if (t->view_src != nullptr) continue;
const size_t n = ggml_nbytes(t);
ggml_backend_tensor_get(t, slot.shadow.data() + off, 0, n);
off += n;
}
}
// free the device (VRAM) buffer and clear the now-dangling tensor pointers so that
// ggml_backend_alloc_ctx_tensors_from_buft reallocates them cleanly on restore
pimpl->ctxs_bufs[i].second[0].reset();
for (ggml_tensor * t = ggml_get_first_tensor(ctx); t != nullptr; t = ggml_get_next_tensor(ctx, t)) {
t->buffer = nullptr;
t->data = nullptr;
}
slot.resident = false;
freed += sz;
}
if (freed > 0) {
LLAMA_LOG_INFO("%s: released %.2f MiB of device weights\n", __func__, freed / 1024.0 / 1024.0);
}
}
bool llama_model::restore_device_weights() const {
size_t restored = 0;
for (size_t i = 0; i < pimpl->ctxs_bufs.size(); ++i) {
auto & slot = pimpl->weight_release[i];
if (!slot.releasable || slot.resident) {
continue;
}
ggml_context * ctx = pimpl->ctxs_bufs[i].first.get();
ggml_backend_buffer_t buf = ggml_backend_alloc_ctx_tensors_from_buft(ctx, slot.buft);
if (buf == nullptr) {
LLAMA_LOG_ERROR("%s: failed to reallocate device weight buffer (out of VRAM?)\n", __func__);
return false;
}
ggml_backend_buffer_set_usage(buf, GGML_BACKEND_BUFFER_USAGE_WEIGHTS);
// re-upload weights from the compact host shadow, using the same stable iteration order
// and view-skipping as the capture above
size_t off = 0;
for (ggml_tensor * t = ggml_get_first_tensor(ctx); t != nullptr; t = ggml_get_next_tensor(ctx, t)) {
if (t->view_src != nullptr) continue;
const size_t n = ggml_nbytes(t);
ggml_backend_tensor_set(t, slot.shadow.data() + off, 0, n);
off += n;
}
pimpl->ctxs_bufs[i].second[0].reset(buf);
slot.resident = true;
restored += ggml_backend_buffer_get_size(buf);
}
if (restored > 0) {
LLAMA_LOG_INFO("%s: restored %.2f MiB of device weights\n", __func__, restored / 1024.0 / 1024.0);
}
return true;
}
bool llama_model::weights_resident() const {
for (const auto & slot : pimpl->weight_release) {
if (slot.releasable && !slot.resident) {
return false;
}
}
return true;
}
std::string llama_model::arch_name() const {
return llm_arch_name(arch);
}
+8
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@@ -663,6 +663,14 @@ struct llama_model {
const struct ggml_tensor * get_tensor(const char * name) const;
// on-demand device (VRAM) weight residency: free the GPU weight buffers (keeping a host
// shadow) and rebuild them on demand. Used to time-share VRAM between models without
// reloading or losing the KV cache. release_device_weights() requires the caller to have
// synchronized the backend scheduler first.
void release_device_weights() const;
bool restore_device_weights() const;
bool weights_resident() const;
float get_rope_freq_base (const llama_cparams & cparams, int il) const;
float get_rope_freq_scale(const llama_cparams & cparams, int il) const;
+187
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@@ -25,6 +25,8 @@
#include <filesystem>
#include <utility>
#include <fstream>
#include <thread>
#include <atomic>
// fix problem with std::min and std::max
#if defined(_WIN32)
@@ -35,6 +37,16 @@
#include <windows.h>
#endif
// POSIX file locking + inotify doorbell for the cross-process VRAM arbiter (see vram_share_* below)
#if !defined(_WIN32)
#include <sys/file.h>
#include <sys/stat.h>
#include <sys/inotify.h>
#include <fcntl.h>
#include <unistd.h>
#include <poll.h>
#endif
using json = nlohmann::ordered_json;
constexpr int HTTP_POLLING_SECONDS = 1;
@@ -871,6 +883,8 @@ public:
}
~server_context_impl() {
// stop the VRAM warden thread (and release the token) before tearing anything down
vram_share_shutdown();
if (!sleeping) {
// destroy() is already called when entering sleeping state
// we don't call it again here to avoid double free
@@ -894,6 +908,150 @@ private:
llama_model * model_dft = nullptr;
llama_context * ctx_dft = nullptr;
// Cross-process VRAM arbiter: when LLAMA_SLEEP_VRAM_ONLY is set, several always-loaded
// llama-server processes time-share one GPU. A single flock() on <arena>/token.lock is the
// baton: "resident (weights in VRAM) iff I hold the token". A model warms up (locks + restores
// weights) right before it decodes, and goes cold (releases weights + unlocks) when it idles,
// so only one model holds VRAM at a time and the KV cache is never evicted (no re-prefill).
bool vram_only = false; // release-mode sleep active (LLAMA_SLEEP_VRAM_ONLY)
bool vram_flock = false; // cross-process flock coordination available
std::atomic<bool> vram_cold{true}; // weights currently released (read by warden thread)
int vram_lock_fd = -1; // fd for <arena>/token.lock
// inotify "doorbell": a waiter that wants the VRAM token touches <arena>/doorbell/<pid>, which
// wakes the current holder's warden thread so it releases immediately instead of only on idle.
std::string vram_doorbell_dir;
std::string vram_pid_str;
int vram_inotify_fd = -1;
std::thread vram_warden;
std::atomic<bool> vram_warden_run{false};
void vram_share_init() {
if (getenv("LLAMA_SLEEP_VRAM_ONLY") == nullptr) {
return;
}
vram_only = true;
vram_cold = false; // weights are resident right after load
#if !defined(_WIN32)
const char * arena_env = getenv("LLAMA_VRAM_ARENA");
const std::string arena = arena_env ? arena_env : "/dev/shm/llama-vram";
mkdir(arena.c_str(), 0777);
const std::string lock_path = arena + "/token.lock";
vram_lock_fd = open(lock_path.c_str(), O_RDWR | O_CREAT, 0666);
if (vram_lock_fd >= 0) {
vram_flock = true;
vram_pid_str = std::to_string(getpid());
vram_doorbell_dir = arena + "/doorbell";
mkdir(vram_doorbell_dir.c_str(), 0777);
vram_inotify_fd = inotify_init1(IN_NONBLOCK);
if (vram_inotify_fd >= 0) {
inotify_add_watch(vram_inotify_fd, vram_doorbell_dir.c_str(), IN_CLOSE_WRITE);
vram_warden_run = true;
vram_warden = std::thread([this]{ vram_warden_loop(); });
}
SRV_INF("VRAM arbiter: cross-process GPU sharing via %s (doorbell %s)\n",
lock_path.c_str(), vram_doorbell_dir.c_str());
} else {
SRV_WRN("VRAM arbiter: cannot open %s, running VRAM-only sleep without cross-process lock\n", lock_path.c_str());
}
#endif
}
// warden thread: block on the doorbell; when another process rings (wants the token) and we
// currently hold it, ask the loop to yield (release) at its next idle point. Only touches the
// thread-safe queue - never the GPU - so it cannot race a decode.
void vram_warden_loop() {
#if !defined(_WIN32)
char buf[4096];
while (vram_warden_run.load()) {
struct pollfd pfd { vram_inotify_fd, POLLIN, 0 };
int pr = poll(&pfd, 1, 500); // 500ms so we periodically re-check the run flag
if (pr <= 0) {
continue;
}
ssize_t n = read(vram_inotify_fd, buf, sizeof(buf));
if (n <= 0) {
continue;
}
bool foreign_ring = false;
for (char * p = buf; p < buf + n; ) {
struct inotify_event * ev = (struct inotify_event *) p;
if (ev->len > 0 && vram_pid_str != ev->name) {
foreign_ring = true; // someone else wants the GPU
}
p += sizeof(struct inotify_event) + ev->len;
}
if (foreign_ring && !vram_cold) {
queue_tasks.request_yield();
}
}
#endif
}
// ring the doorbell so the current token holder releases promptly
void vram_ring_doorbell() {
#if !defined(_WIN32)
if (!vram_flock || vram_doorbell_dir.empty()) {
return;
}
const std::string f = vram_doorbell_dir + "/" + vram_pid_str;
int fd = open(f.c_str(), O_WRONLY | O_CREAT | O_TRUNC, 0666);
if (fd >= 0) {
ssize_t w = write(fd, "1", 1);
(void) w;
close(fd);
}
#endif
}
// acquire the VRAM token (blocking) and bring weights back to the device. Called on the loop
// thread right before a decode, so it never races compute.
void vram_ensure_warm() {
if (!vram_only || !vram_cold) {
return;
}
#if !defined(_WIN32)
if (vram_flock) {
vram_ring_doorbell(); // nudge the current holder to release
flock(vram_lock_fd, LOCK_EX); // blocks until the current holder goes cold
}
#endif
llama_context_restore_device(ctx_tgt);
if (ctx_dft != nullptr) {
llama_context_restore_device(ctx_dft);
}
vram_cold = false;
}
void vram_share_shutdown() {
#if !defined(_WIN32)
vram_warden_run = false;
if (vram_warden.joinable()) {
vram_warden.join();
}
if (vram_inotify_fd >= 0) { close(vram_inotify_fd); vram_inotify_fd = -1; }
if (vram_lock_fd >= 0) { flock(vram_lock_fd, LOCK_UN); close(vram_lock_fd); vram_lock_fd = -1; }
#endif
}
// release the device weights (keeping KV + host shadow) and drop the VRAM token so another
// model can warm up. Called on the loop thread when the server goes idle.
void vram_go_cold() {
if (!vram_only || vram_cold) {
return;
}
llama_context_release_device(ctx_tgt);
if (ctx_dft != nullptr) {
llama_context_release_device(ctx_dft);
}
#if !defined(_WIN32)
if (vram_flock) {
flock(vram_lock_fd, LOCK_UN);
}
#endif
vram_cold = true;
}
common_speculative_init_result_ptr spec_init;
common_context_seq_rm_type ctx_tgt_seq_rm_type = COMMON_CONTEXT_SEQ_RM_TYPE_NO;
@@ -951,6 +1109,25 @@ private:
void handle_sleeping_state(bool new_state) {
GGML_ASSERT(sleeping != new_state);
// Lightweight VRAM-only sleep: instead of a full unload/reload (which frees RAM and the
// KV cache and pays a full reload on wake), just release the model's device (VRAM) weight
// buffers to a host shadow (keeping the context, KV cache and host weights) and drop the
// shared VRAM token. Waking is handled lazily by vram_ensure_warm() right before the next
// decode (which re-acquires the token first), so a single GPU is time-shared between models
// with no re-prefill.
if (vram_only && ctx_tgt != nullptr) {
if (new_state) {
SRV_INF("%s", "server entering sleeping state (VRAM-only: releasing device weights, keeping KV cache)\n");
vram_go_cold();
} else {
SRV_INF("%s", "server exiting sleeping state (VRAM-only: weights restored on next decode)\n");
// token is acquired and weights restored by vram_ensure_warm() before decode
}
sleeping = new_state;
return;
}
if (new_state) {
SRV_INF("%s", "server is entering sleeping state\n");
destroy();
@@ -1409,6 +1586,12 @@ private:
handle_sleeping_state(sleeping);
});
// VRAM arbiter: enable cross-process GPU time-sharing (if LLAMA_SLEEP_VRAM_ONLY is set) and
// start cold - release the just-loaded device weights and drop the shared token, so we only
// occupy VRAM while actually serving. The first decode re-acquires the token and restores.
vram_share_init();
vram_go_cold();
metrics.init();
if (params_base.cache_idle_slots) {
@@ -3589,6 +3772,10 @@ private:
n_empty_consecutive = 0;
}
// VRAM arbiter: make sure our weights are resident (acquiring the shared GPU token first)
// before we decode. Runs on the loop thread, so it never races an in-flight decode.
vram_ensure_warm();
const int ret = llama_decode(ctx_tgt, batch_view);
metrics.on_decoded(slots);
+17 -3
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@@ -116,6 +116,12 @@ void server_queue::wait_until_no_sleep() {
}
}
void server_queue::request_yield() {
std::unique_lock<std::mutex> lock(mutex_tasks);
yield_requested = true;
condition_tasks.notify_all();
}
void server_queue::terminate() {
std::unique_lock<std::mutex> lock(mutex_tasks);
running = false;
@@ -129,6 +135,9 @@ void server_queue::start_loop(int64_t idle_sleep_ms) {
constexpr auto max_wait_time = std::chrono::seconds(1);
auto should_sleep = [&]() -> bool {
// caller must hold mutex_tasks
if (yield_requested) {
return true; // another process rang the VRAM doorbell - release now
}
if (idle_sleep_ms < 0) {
return false;
}
@@ -178,6 +187,7 @@ void server_queue::start_loop(int64_t idle_sleep_ms) {
if (should_sleep()) {
QUE_INF("%s", "entering sleeping state\n");
sleeping = true;
yield_requested = false; // consumed
callback_sleeping_state(true);
req_stop_sleeping = false;
// wait until we are requested to exit sleeping state
@@ -195,13 +205,17 @@ void server_queue::start_loop(int64_t idle_sleep_ms) {
condition_tasks.notify_all(); // notify wait_until_no_sleep()
break; // process new tasks
} else {
// wait for new tasks or timeout for checking sleeping condition
// wait for new tasks, a VRAM yield request, or timeout for checking sleeping condition
bool res = condition_tasks.wait_for(lock, max_wait_time, [&]{
return (!queue_tasks.empty() || !running);
return (!queue_tasks.empty() || !running || yield_requested);
});
if (res) {
if (res && !queue_tasks.empty()) {
break; // new task arrived or terminate
}
if (!running) {
break;
}
// otherwise (timeout or yield request), loop again to re-check should_sleep
// otherwise, loop again to check sleeping condition
}
}
+6
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@@ -16,6 +16,7 @@ private:
bool running = false;
bool sleeping = false;
bool req_stop_sleeping = false;
bool yield_requested = false; // set by request_yield() when another process wants the VRAM token
int64_t time_last_task = 0;
// queues
@@ -51,6 +52,11 @@ public:
// returns immediately if not sleeping
void wait_until_no_sleep();
// request that the loop go to sleep (release VRAM) as soon as it is idle - called from the
// VRAM-arbiter warden thread when another process rings the doorbell for the GPU token.
// Thread-safe; wakes the loop so it releases promptly instead of at the next idle poll.
void request_yield();
bool is_sleeping() {
std::unique_lock<std::mutex> lock(mutex_tasks);
return sleeping;