vulkan: Support UPSCALE w/antialias (#18327)

This commit is contained in:
Jeff Bolz
2025-12-26 17:00:57 +01:00
committed by GitHub
parent 10dc500bdb
commit b96b82fc85
3 changed files with 84 additions and 16 deletions
@@ -21,6 +21,7 @@ layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
#define NEAREST 0
#define BILINEAR 1
#define BICUBIC 2
#define BILINEAR_ANTIALIAS 513
layout (constant_id = 0) const uint scale_mode = 0;
@@ -62,6 +63,56 @@ float interpolate_bilinear(uint i10, uint i11, uint i12, uint i13) {
return fetch_bilinear(c0, c1, d, i12, i13);
}
float triangle_filter(float x) {
return max(1.0f - abs(x), 0.0f);
}
float interpolate_bilinear_antialias(uint i10, uint i11, uint i12, uint i13) {
const float support1 = max(1.0f, 1.0f / p.sf1);
const float invscale1 = 1.0f / support1;
const float support0 = max(1.0f, 1.0f / p.sf0);
const float invscale0 = 1.0f / support0;
const uint i02 = uint(i12 / p.sf2);
const uint i03 = uint(i13 / p.sf3);
const float y = (float(i11) + p.pixel_offset) / p.sf1;
const float x = (float(i10) + p.pixel_offset) / p.sf0;
// the range of source pixels that contribute
const int x_min = max(int(x - support0 + p.pixel_offset), 0);
const int x_max = min(int(x + support0 + p.pixel_offset), int(p.ne00));
const int y_min = max(int(y - support1 + p.pixel_offset), 0);
const int y_max = min(int(y + support1 + p.pixel_offset), int(p.ne01));
// bilinear filter with antialiasing
float val = 0.0f;
float total_weight = 0.0f;
for (int sy = y_min; sy < y_max; sy++) {
const float weight_y = triangle_filter((sy - y + p.pixel_offset) * invscale1);
for (int sx = x_min; sx < x_max; sx++) {
const float weight_x = triangle_filter((sx - x + p.pixel_offset) * invscale0);
const float weight = weight_x * weight_y;
if (weight <= 0.0f) {
continue;
}
const float pixel = data_a[p.a_offset + i03 * p.nb03 + i02 * p.nb02 + sy * p.nb01 + sx * p.nb00];
val += pixel * weight;
total_weight += weight;
}
}
if (total_weight > 0.0f) {
val /= total_weight;
}
return val;
}
// Bicubic interpolation with alpha = -0.75
// https://en.wikipedia.org/wiki/Bicubic_interpolation#Bicubic_convolution_algorithm
const vec4 bcoeffs1 = vec4( 1.25, -2.25, 0.0, 1.0);
@@ -118,6 +169,9 @@ void main() {
case BICUBIC:
result = interpolate_bicubic(i10, i11, i12, i13);
break;
case BILINEAR_ANTIALIAS:
result = interpolate_bilinear_antialias(i10, i11, i12, i13);
break;
}
data_d[p.d_offset + idx] = D_TYPE(result);