mtmd: use ggml_rope_set_offset (#27521)
* mtmd: use ggml_rope_set_offset * add comment
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@@ -2,30 +2,22 @@
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ggml_tensor * clip_graph_minimax_m3::apply_rope(
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ggml_tensor * x, ggml_tensor * pos_h, ggml_tensor * pos_w) {
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const int64_t Hn = x->ne[1];
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const int64_t P = x->ne[2];
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const size_t es = ggml_element_size(x);
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const int dh = (int) x->ne[0];
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const int axd = 2 * ((2 * (dh / 2) / 3) / 2);
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const int dh = (int) x->ne[0];
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const int axd = 2 * ((2 * (dh / 2) / 3) / 2);
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GGML_ASSERT(x->nb[0] == es);
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GGML_ASSERT(3 * axd <= dh);
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const float th = hparams.rope_theta;
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// layout of x is [t, h, w, pad]
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// t is unrotated, h and w are rotated, pad is unrotated
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// note: everything from n_dims onward untouched, so w and pad are rotated in one call.
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auto sl = [&](int off, int n) {
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return ggml_cont(ctx0, ggml_view_3d(ctx0, x, n, Hn, P, x->nb[1], x->nb[2], (size_t) off * es));
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};
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ggml_tensor * t = sl(0, axd);
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ggml_tensor * h = sl(axd, axd);
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ggml_tensor * w = sl(2 * axd, dh - 2 * axd); // w + pad
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x = ggml_rope_ext(ctx0, x, pos_h, nullptr, axd, GGML_ROPE_TYPE_NEOX, 0, th, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f);
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x = ggml_rope_set_offset(x, axd);
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h = ggml_rope_ext(ctx0, h, pos_h, nullptr, axd, GGML_ROPE_TYPE_NEOX, 0, th, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f);
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w = ggml_rope_ext(ctx0, w, pos_w, nullptr, axd, GGML_ROPE_TYPE_NEOX, 0, th, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f);
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return ggml_concat(ctx0, ggml_concat(ctx0, t, h, 0), w, 0);
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x = ggml_rope_ext(ctx0, x, pos_w, nullptr, axd, GGML_ROPE_TYPE_NEOX, 0, th, 1.0f, 0.0f, 1.0f, 0.0f, 0.0f);
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x = ggml_rope_set_offset(x, 2 * axd);
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return x;
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}
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ggml_cgraph * clip_graph_minimax_m3::build() {
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