Vulkan Scalar Flash Attention Refactor (#19625)
* vulkan: allow using fp16 in scalar flash attention shader * split rows inside of subgroups for faster synchronization * use row_split when Br >= 4, change reductions to use shared memory if row_split == 1 * use f32 scalar FA if f16 is not supported by device * fix amd workgroup size issue * optimize masksh use * add medium rows FA shader Br size * fixes * add padding to mask shmem buffer * cache q values into registers for KQ * fuse lf accumulation, pf and v accumulation into a loop * stage K loads through shmem * stage V loads through shmem * only stage through shmem on Nvidia * default to Bc 32 * also stage V through shmem when this is done for K * dynamic subgroups for intel * use vectorized stores * use float_type for dequantize4 functions * use smaller scalar rows size for smaller rows count * relax flash attention split_k condition to allow non-gqa use * use minimal subgroup size on Intel * fix shmem support function * fix rebase issues * fixes * Bc 4 for scalar FA is not a valid configuration * Use wave32 on AMD RDNA for scalar FA * add Intel shader core count lookup-table * fix regressions * device tuning * tmpsh size fix * fix editorconfig * refactor fa tuning logic into a single place * fix gqa opt logic * fix block_rows with small n_rows * amd tuning * fix hsk=72/80 issue * tuning * allow condition skipping for column check * use float16 for Of if available * address feedback * fix bad RDNA performance on head size <= 128 by limiting occupancy * allow printing pipeline stats * cleanup and fixes * limit occupancy for GCN for small batch FA with large HSK * disable f16 FA for GCN AMD GPUs on the proprietary driver
This commit is contained in:
@@ -19,7 +19,6 @@
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const uint32_t MatBr = 16;
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const uint32_t MatBc = 16;
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const uint32_t row_split = Bc / MatBc;
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const uint32_t rows_per_thread = Br / row_split;
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const uint32_t cols_per_iter = gl_WorkGroupSize.x / row_split;
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const uint32_t cols_per_thread = Bc / cols_per_iter;
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@@ -33,15 +32,6 @@ layout (binding = 2) readonly buffer V {float16_t data_v[];};
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layout (binding = 2) readonly buffer VV4 {f16vec4 data_vv4[];};
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layout (binding = 3) readonly buffer M {float16_t data_m[];};
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// Store the output when doing grouped query attention.
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// Rows index by Q's dimension 2, and the first N rows are valid.
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D_TYPE perElemOpGqaStore(const in uint32_t r, const in uint32_t c, const in D_TYPE elem, const in uint32_t o_offset, const in uint32_t iq2, const in uint32_t N)
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{
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uint32_t offset = (iq2 + r) * HSV + c;
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data_o[o_offset + offset] = D_TYPE(elem);
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return elem;
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}
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shared float tmpsh[row_split];
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const uint32_t qstride = HSK_pad / 4 + 2; // in units of f16vec4
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@@ -54,10 +44,14 @@ shared f16vec4 Psh[Bc * psh_stride];
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const uint32_t sfshstride = (HSK <= 128) ? (Br / 4 + 2) : Br / 4;
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shared ACC_TYPEV4 sfsh[Bc * sfshstride];
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const uint32_t kshstride = (K_LOAD_SHMEM != 0 ? HSK_pad : MatBr) / 4 + 2; // in units of f16vec4
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const uint32_t D_pad = HSK_pad > HSV_pad ? HSK_pad : HSV_pad;
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const uint32_t kvsh_stride = (SHMEM_STAGING != 0 ? D_pad : MatBr) / 4 + 2; // in units of f16vec4
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const uint v_cols = MatBc / 4 * row_split; // total cols, 4 vec4s per MatBc * number of subgroups
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const uint vsh_stride = v_cols;
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shared f16vec4 ksh[(kshstride >= vsh_stride) ? (Bc * kshstride) : (Bc * vsh_stride)];
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shared f16vec4 kvsh[(kvsh_stride >= vsh_stride) ? (Bc * kvsh_stride) : (Bc * vsh_stride)];
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const uint32_t osh_stride = row_split * MatBr / 4;
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shared f16vec4 pvsh[MatBc * osh_stride];
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shared ACC_TYPE slope[Br];
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@@ -84,11 +78,6 @@ void main() {
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Qf[i + tid] = f16vec4(0);
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}
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}
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[[unroll]] for (uint i = 0; i < Bc * kshstride; i += gl_WorkGroupSize.x) {
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if (i + tid < Bc * kshstride) {
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ksh[i + tid] = f16vec4(0);
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}
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}
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barrier();
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}
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@@ -104,10 +93,10 @@ void main() {
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}
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barrier();
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ACC_TYPEV4 Of[rows_per_thread][d_per_thread];
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f16vec4 Of[rows_per_thread][d_per_thread];
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[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
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[[unroll]] for (uint32_t d = 0; d < d_per_thread; ++d) {
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Of[r][d] = ACC_TYPEV4(0.0);
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Of[r][d] = f16vec4(0.0);
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}
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}
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@@ -153,22 +142,22 @@ void main() {
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uint32_t mask_opt = 0;
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uint32_t mask_opt_idx = ~0;
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uint32_t mask_opt_bits = 0;
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f16vec4 mask_cache[Bc * Br / 4 / WorkGroupSize];
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[[dont_unroll]]
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for (uint32_t j = start_j; j < end_j; ++j) {
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f16vec4 mask_cache[Bc * Br / 4 / WorkGroupSize];
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[[unroll]] for (uint32_t idx = 0; idx < mask_cache.length(); ++idx) {
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mask_cache[idx] = f16vec4(0);
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}
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if (MASK_ENABLE) {
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if (USE_MASK_OPT && mask_opt_idx != j / 16) {
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mask_opt_idx = j / 16;
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mask_opt = data_mask_opt[mo_offset + mask_opt_idx];
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}
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uint32_t mask_opt_bits = (mask_opt >> ((j % 16) * 2)) & 0x3;
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mask_opt_bits = (mask_opt >> ((j % 16) * 2)) & 0x3;
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if (mask_opt_bits == MASK_OPT_ALL_NEG_INF) {
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// skip this block
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continue;
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@@ -231,24 +220,24 @@ void main() {
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}
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}
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if (K_LOAD_SHMEM != 0) {
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[[unroll]] for (uint32_t idx = 0; idx < Bc * HSK / 4; idx += gl_WorkGroupSize.x) {
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uint32_t d = (idx + tid) % (HSK / 4);
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uint32_t c = (idx + tid) / (HSK / 4);
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if (c < Bc && d < HSK / 4) {
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if (SHMEM_STAGING != 0) {
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[[unroll]] for (uint32_t idx = 0; idx < Bc * HSK_pad / 4; idx += gl_WorkGroupSize.x) {
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uint32_t d = (idx + tid) % (HSK_pad / 4);
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uint32_t c = (idx + tid) / (HSK_pad / 4);
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if (idx + gl_WorkGroupSize.x <= Bc * HSK_pad / 4 || c < Bc) {
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f16vec4 K_Tf = f16vec4(0);
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if (!KV_bounds_check || j * Bc + c < KV) {
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if ((!KV_bounds_check || j * Bc + c < KV) && (HSK == HSK_pad || d < HSK / 4)) {
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#if BLOCK_SIZE > 1
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uint coord = (j * Bc + c) * k_stride * BLOCK_SIZE + 4 * d;
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uint ib = coord / BLOCK_SIZE;
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uint iqs = (coord % BLOCK_SIZE);
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K_Tf = f16vec4(dequantize4(ib, iqs, k_offset, BINDING_IDX_K));
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K_Tf = dequantize4(ib, iqs, k_offset, BINDING_IDX_K);
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#else
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K_Tf = f16vec4(data_kv4[k_offset / 4 + (j * Bc + c) * k_stride / 4 + d]);
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#endif
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}
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ksh[c * kshstride + d] = K_Tf;
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kvsh[c * kvsh_stride + d] = K_Tf;
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}
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}
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barrier();
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@@ -262,7 +251,11 @@ void main() {
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coopmat<float16_t, gl_ScopeSubgroup, 16, MatBr, gl_MatrixUseB> QMat;
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[[unroll]] for (uint32_t d = 0; d < HSK_pad / 16; ++d) {
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if (K_LOAD_SHMEM == 0) {
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// If SHMEM_STAGING is set, a Bc * HSK_pad size tile of K is loaded to shmem
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// If not, f16 K is loaded directly from global memory if aligned, otherwise
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// staged through a Bc * MatBr size staging buffer.
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// If K is not type f16, then it is always staged for dequantization.
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if (SHMEM_STAGING == 0) {
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#if BLOCK_SIZE == 1
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if (KV_bounds_check || d * 16 + 16 > HSK) {
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#endif
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@@ -277,13 +270,13 @@ void main() {
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uint coord = (j * Bc + row) * k_stride * BLOCK_SIZE + d * 16 + col_vec * 4;
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uint ib = coord / BLOCK_SIZE;
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uint iqs = (coord % BLOCK_SIZE);
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K_Tf = f16vec4(dequantize4(ib, iqs, k_offset, BINDING_IDX_K));
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K_Tf = dequantize4(ib, iqs, k_offset, BINDING_IDX_K);
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#else
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K_Tf = f16vec4(data_kv4[k_offset / 4 + (j * Bc + row) * k_stride / 4 + d * 16 / 4 + col_vec]);
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#endif
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}
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ksh[row * kshstride + col_vec] = K_Tf;
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kvsh[row * kvsh_stride + col_vec] = K_Tf;
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}
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}
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barrier();
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@@ -295,8 +288,8 @@ void main() {
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if (KV_bounds_check || d * 16 + 16 > HSK)
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#endif
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{
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uint coord = (gl_SubgroupID * MatBc) * kshstride;
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coopMatLoad(KMat, ksh, coord, kshstride, gl_CooperativeMatrixLayoutRowMajor);
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uint coord = (gl_SubgroupID * MatBc) * kvsh_stride;
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coopMatLoad(KMat, kvsh, coord, kvsh_stride, gl_CooperativeMatrixLayoutRowMajor);
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}
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#if BLOCK_SIZE == 1
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else {
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@@ -305,8 +298,8 @@ void main() {
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}
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#endif
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} else {
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uint coord = (gl_SubgroupID * MatBc) * kshstride + d * 16 / 4;
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coopMatLoad(KMat, ksh, coord, kshstride, gl_CooperativeMatrixLayoutRowMajor);
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uint coord = (gl_SubgroupID * MatBc) * kvsh_stride + d * 16 / 4;
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coopMatLoad(KMat, kvsh, coord, kvsh_stride, gl_CooperativeMatrixLayoutRowMajor);
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}
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coopMatLoad(QMat, Qf, d * 16 / 4, qstride, gl_CooperativeMatrixLayoutColumnMajor);
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@@ -329,7 +322,7 @@ void main() {
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barrier();
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}
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if (MASK_ENABLE) {
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if (MASK_ENABLE && mask_opt_bits != MASK_OPT_ALL_ZERO) {
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[[unroll]] for (uint32_t idx = 0; idx < Bc * Br / 4; idx += gl_WorkGroupSize.x) {
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uint32_t c = (idx + tid) / (Br / 4);
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uint32_t r = (idx + tid) % (Br / 4);
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@@ -374,7 +367,7 @@ void main() {
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[[unroll]] for (uint32_t d0 = 0; d0 < HSV / 4; d0 += threads_per_rowgroup) {
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const uint d_local = d0 / threads_per_rowgroup;
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[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
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Of[r][d_local] = ACC_TYPE(eMf[r]) * Of[r][d_local];
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Of[r][d_local] = float16_t(eMf[r]) * Of[r][d_local];
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}
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}
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@@ -397,19 +390,47 @@ void main() {
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}
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}
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if (SHMEM_STAGING != 0) {
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[[unroll]] for (uint32_t idx = 0; idx < Bc * HSV_pad / 4; idx += gl_WorkGroupSize.x) {
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uint32_t d = (idx + tid) % (HSV_pad / 4);
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uint32_t c = (idx + tid) / (HSV_pad / 4);
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if (idx + gl_WorkGroupSize.x <= Bc * HSV_pad / 4 || c < Bc) {
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f16vec4 V_Tf = f16vec4(0);
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if ((!KV_bounds_check || j * Bc + c < KV) && (HSV == HSV_pad || d < HSV / 4)) {
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#if BLOCK_SIZE > 1
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uint coord = (j * Bc + c) * v_stride * BLOCK_SIZE + 4 * d;
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uint ib = coord / BLOCK_SIZE;
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uint iqs = (coord % BLOCK_SIZE);
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V_Tf = dequantize4(ib, iqs, v_offset, BINDING_IDX_V);
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#else
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V_Tf = f16vec4(data_vv4[v_offset / 4 + (j * Bc + c) * v_stride / 4 + d]);
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#endif
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}
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kvsh[c * kvsh_stride + d] = V_Tf;
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}
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}
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}
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barrier();
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const uint num_hsv_tiles = (HSV + MatBc * row_split - 1) / (MatBc * row_split); // round up
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// Each subgroup handles HSV/4 columns
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[[unroll]] for (uint32_t hsv_tile = 0; hsv_tile < num_hsv_tiles; ++hsv_tile) {
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const uint hsv_offset = (hsv_tile * row_split + gl_SubgroupID) * 16;
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SfMat = coopmat<ACC_TYPE, gl_ScopeSubgroup, MatBc, MatBr, gl_MatrixUseAccumulator>(0);
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coopmat<float16_t, gl_ScopeSubgroup, MatBc, MatBr, gl_MatrixUseAccumulator> PVMat = coopmat<float16_t, gl_ScopeSubgroup, MatBc, MatBr, gl_MatrixUseAccumulator>(0);
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// Preload V tiles for [Bc, 16 * num subgroups]
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const uint v_rows = Bc;
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const uint v_total = v_rows * v_cols;
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const uint v_loads_per_thread = v_total / gl_WorkGroupSize.x;
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// If SHMEM_STAGING is set, a Bc * HSV_pad size tile of V is loaded to shmem.
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// If not, f16 V is loaded directly from global memory if aligned, otherwise
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// staged through a Bc * MatBr size staging buffer.
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// If V is not type f16, then it is always staged for dequantization.
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if (SHMEM_STAGING == 0) {
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#if BLOCK_SIZE == 1
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// For f16, only preload if not aligned
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if (KV_bounds_check) {
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@@ -428,44 +449,52 @@ void main() {
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if (!KV_bounds_check || (v_row < KV && v_col < HSV)) {
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#if BLOCK_SIZE > 1
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ksh[row * vsh_stride + col] = f16vec4(dequantize4(ib, iqs, v_offset, BINDING_IDX_V));
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kvsh[row * vsh_stride + col] = dequantize4(ib, iqs, v_offset, BINDING_IDX_V);
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#else
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ksh[row * vsh_stride + col] = data_vv4[(v_offset + v_row * v_stride + v_col) / 4];
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kvsh[row * vsh_stride + col] = data_vv4[(v_offset + v_row * v_stride + v_col) / 4];
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#endif
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} else {
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ksh[row * vsh_stride + col] = f16vec4(0.0f);
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kvsh[row * vsh_stride + col] = f16vec4(0.0f);
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}
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}
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#if BLOCK_SIZE == 1
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}
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#endif
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}
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barrier();
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[[unroll]] for (uint32_t bc_chunk = 0; bc_chunk < Bc / MatBc; ++bc_chunk) {
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coopMatLoad(KMat, Psh, bc_chunk * MatBc * psh_stride, psh_stride, gl_CooperativeMatrixLayoutColumnMajor);
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const uint o_offset = gl_SubgroupID * MatBr / 4;
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if (hsv_offset < HSV_pad) {
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[[unroll]] for (uint32_t bc_chunk = 0; bc_chunk < Bc / MatBc; ++bc_chunk) {
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coopMatLoad(KMat, Psh, bc_chunk * MatBc * psh_stride, psh_stride, gl_CooperativeMatrixLayoutColumnMajor);
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if (SHMEM_STAGING == 0) {
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#if BLOCK_SIZE == 1
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if (!KV_bounds_check) {
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// F16 values can be loaded directly from global memory
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const uint v_tile_row = j * Bc + bc_chunk * MatBc;
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const uint v_tile_offset = v_offset / 4 + v_tile_row * v_stride / 4 + hsv_offset / 4;
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coopMatLoad(QMat, data_vv4, v_tile_offset, v_stride / 4, gl_CooperativeMatrixLayoutRowMajor);
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} else
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if (!KV_bounds_check) {
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// F16 values can be loaded directly from global memory
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const uint v_tile_row = j * Bc + bc_chunk * MatBc;
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const uint v_tile_offset = v_offset / 4 + v_tile_row * v_stride / 4 + hsv_offset / 4;
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coopMatLoad(QMat, data_vv4, v_tile_offset, v_stride / 4, gl_CooperativeMatrixLayoutRowMajor);
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} else
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#endif
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{
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const uint v_tile_offset = bc_chunk * MatBr * v_cols + gl_SubgroupID * (MatBc / 4);
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coopMatLoad(QMat, ksh, v_tile_offset, vsh_stride, gl_CooperativeMatrixLayoutRowMajor);
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{
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const uint v_tile_offset = bc_chunk * MatBr * v_cols + gl_SubgroupID * (MatBc / 4);
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coopMatLoad(QMat, kvsh, v_tile_offset, vsh_stride, gl_CooperativeMatrixLayoutRowMajor);
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}
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} else {
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const uint v_tile_offset = bc_chunk * MatBc * kvsh_stride + (hsv_tile * row_split + gl_SubgroupID) * (MatBc / 4);
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coopMatLoad(QMat, kvsh, v_tile_offset, kvsh_stride, gl_CooperativeMatrixLayoutRowMajor);
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}
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PVMat = coopMatMulAdd(KMat, QMat, PVMat);
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}
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SfMat = coopMatMulAdd(KMat, QMat, SfMat);
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// Store PVMat to pvsh and load into Of
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coopMatStore(PVMat, pvsh, o_offset, osh_stride, gl_CooperativeMatrixLayoutRowMajor);
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}
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// Store SfMat to sfsh and load into Of
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const uint osh_stride = row_split * MatBc / 4;
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const uint o_offset = gl_SubgroupID * MatBc / 4;
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coopMatStore(SfMat, sfsh, o_offset, osh_stride, gl_CooperativeMatrixLayoutRowMajor);
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barrier();
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const uint hsv_per_tile = row_split * MatBc;
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@@ -484,7 +513,7 @@ void main() {
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if (hsv_col >= hsv_base && hsv_col < hsv_base + hsv_per_tile && hsv_col < HSV) {
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const uint local_hsv = (hsv_col - hsv_base) / 4;
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Of[r][d_local] += ACC_TYPEV4(sfsh[row * osh_stride + local_hsv]);
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Of[r][d_local] += pvsh[row * osh_stride + local_hsv];
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}
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}
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}
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@@ -500,27 +529,48 @@ void main() {
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// If there is split_k, then the split_k resolve shader does the final
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// division by L. Store the intermediate O value and per-row m and L values.
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if (p.k_num > 1) {
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// note: O and Q have swapped coord 1,2.
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uint32_t o_offset = HSV * p.ne1 * (split_k_index + p.k_num * (gqa_iq1 + p.ne2 * iq3));
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if (p.gqa_ratio > 1) {
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// note: O and Q have swapped coord 1,2.
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uint32_t o_offset = HSV * p.ne1 * (split_k_index + p.k_num * (gqa_iq1 + p.ne2 * iq3)) / 4;
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[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
|
||||
if (tile_row(r) < N) {
|
||||
[[unroll]] for (uint32_t d0 = 0; d0 < HSV / 4; d0 += threads_per_rowgroup) {
|
||||
const uint d = d0 + col_tid;
|
||||
if (d >= HSV/4) break;
|
||||
const uint d_local = d0 / threads_per_rowgroup;
|
||||
[[unroll]] for (uint32_t comp = 0; comp < 4; ++comp) {
|
||||
perElemOpGqaStore(tile_row(r), 4 * d + comp, float(Of[r][d_local][comp]), o_offset, iq2, N);
|
||||
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
|
||||
if (tile_row(r) < N) {
|
||||
[[unroll]] for (uint32_t d0 = 0; d0 < HSV / 4; d0 += threads_per_rowgroup) {
|
||||
const uint d = d0 + col_tid;
|
||||
if (d >= HSV/4) break;
|
||||
const uint d_local = d0 / threads_per_rowgroup;
|
||||
gqaStore(tile_row(r), d, Of[r][d_local], o_offset, iq2, N);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
o_offset = HSV * p.ne1 * p.k_num * p.ne2 * p.ne3 + p.ne1 * 2 * (split_k_index + p.k_num * (gqa_iq1 + p.ne2 * iq3));
|
||||
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
|
||||
if (tile_row(r) < N) {
|
||||
perElemOpStoreCol0(tile_row(r), 0u, ACC_TYPE(Lf[r]), o_offset, iq2, N);
|
||||
perElemOpStoreCol0(tile_row(r), 0u, ACC_TYPE(Mf[r]), o_offset + p.ne1, iq2, N);
|
||||
o_offset = HSV * p.ne1 * p.k_num * p.ne2 * p.ne3 + p.ne1 * 2 * (split_k_index + p.k_num * (gqa_iq1 + p.ne2 * iq3));
|
||||
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
|
||||
if (tile_row(r) < N) {
|
||||
perElemOpStoreCol0(tile_row(r), 0u, ACC_TYPE(Lf[r]), o_offset, iq2, N);
|
||||
perElemOpStoreCol0(tile_row(r), 0u, ACC_TYPE(Mf[r]), o_offset + p.ne1, iq2, N);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
|
||||
const uint row = tile_row(r);
|
||||
const uint global_row = i * Br + row;
|
||||
|
||||
if (global_row < N) {
|
||||
uint32_t o_offset = HSV * p.ne1 * (split_k_index + p.k_num * (global_row + p.ne2 * iq3)) / 4;
|
||||
|
||||
[[unroll]] for (uint32_t d0 = 0; d0 < HSV / 4; d0 += threads_per_rowgroup) {
|
||||
const uint d = d0 + col_tid;
|
||||
if (d >= HSV/4) break;
|
||||
data_ov4[o_offset + iq2 * HSV/4 + d] = D_TYPEV4(Of[r][d/threads_per_rowgroup]);
|
||||
}
|
||||
}
|
||||
|
||||
if (global_row < N && col_tid == 0) {
|
||||
uint32_t lm_offset = HSV * p.ne1 * p.k_num * p.ne2 * p.ne3 + p.ne1 * 2 * (split_k_index + p.k_num * (global_row + p.ne2 * iq3));
|
||||
data_o[lm_offset + iq2] = D_TYPE(Lf[r]);
|
||||
data_o[lm_offset + p.ne1 + iq2] = D_TYPE(Mf[r]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -539,7 +589,7 @@ void main() {
|
||||
|
||||
[[unroll]] for (uint32_t d0 = 0; d0 < HSV / 4; d0 += threads_per_rowgroup) {
|
||||
const uint d_local = d0 / threads_per_rowgroup;
|
||||
Of[r][d_local] *= ACC_TYPE(ms);
|
||||
Of[r][d_local] *= float16_t(ms);
|
||||
}
|
||||
} else {
|
||||
vs = exp(sink - Mf[r]);
|
||||
@@ -557,14 +607,14 @@ void main() {
|
||||
[[unroll]] for (uint32_t d0 = 0; d0 < HSV / 4; d0 += threads_per_rowgroup) {
|
||||
const uint d_local = d0 / threads_per_rowgroup;
|
||||
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
|
||||
Of[r][d_local] *= ACC_TYPE(Lfrcp[r]);
|
||||
#if defined(ACC_TYPE_MAX)
|
||||
Of[r][d_local] = clamp(Of[r][d_local], -ACC_TYPE_MAX, ACC_TYPE_MAX);
|
||||
Of[r][d_local] *= float16_t(Lfrcp[r]);
|
||||
#if defined(FLOAT_TYPE_MAX)
|
||||
Of[r][d_local] = clamp(Of[r][d_local], -FLOAT_TYPE_MAX, FLOAT_TYPE_MAX);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t o_offset = gqa_iq1*p.ne1*HSV + iq3*p.ne2*p.ne1*HSV;
|
||||
uint32_t o_offset = (gqa_iq1*p.ne1*HSV + iq3*p.ne2*p.ne1*HSV) / 4;
|
||||
|
||||
if (p.gqa_ratio > 1) {
|
||||
[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
|
||||
@@ -573,9 +623,7 @@ void main() {
|
||||
const uint d = d0 + col_tid;
|
||||
if (d >= HSV / 4) break;
|
||||
const uint d_local = d0 / threads_per_rowgroup;
|
||||
[[unroll]] for (uint32_t comp = 0; comp < 4; ++comp) {
|
||||
perElemOpGqaStore(tile_row(r), 4 * d + comp, float(Of[r][d_local][comp]), o_offset, iq2, N);
|
||||
}
|
||||
gqaStore(tile_row(r), d, Of[r][d_local], o_offset, iq2, N);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -586,9 +634,7 @@ void main() {
|
||||
const uint d = d0 + col_tid;
|
||||
if (d >= HSV / 4) break;
|
||||
const uint d_local = d0 / threads_per_rowgroup;
|
||||
[[unroll]] for (uint32_t comp = 0; comp < 4; ++comp) {
|
||||
data_o[o_offset + iq2 * HSV + (i * Br + tile_row(r)) * p.ne1 * HSV + 4 * d + comp] = D_TYPE(Of[r][d_local][comp]);
|
||||
}
|
||||
data_ov4[o_offset + (iq2 * HSV + (i * Br + tile_row(r)) * p.ne1 * HSV) / 4 + d] = D_TYPEV4(Of[r][d_local]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user