ggml-webgpu: Improve performance of mat-vec and mat-mat for MUL_MAT_ID (#22464)
* Add mat-vec fast path of MUL_MAT_ID. * Add shared accumulation vec logic and the other types supports. * Add i-quant mat-mat for MUL_MAT_ID and fix some parts * Remove n_experts from shader_lib_context.
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@@ -664,7 +664,7 @@ inline uint32_t ggml_webgpu_flash_attn_max_kv_tile(const ggml_webgpu_shader_lib_
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}
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const size_t base_q_bytes = (key.head_dim_qk + key.head_dim_v) * q_tile * GGML_WEBGPU_F16_SIZE_BYTES +
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2 * q_tile * GGML_WEBGPU_F32_SIZE_BYTES;
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size_t bytes_per_kv = 0;
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size_t bytes_per_kv = 0;
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if (!key.kv_direct) {
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bytes_per_kv += std::max(key.head_dim_qk, key.head_dim_v);
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}
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@@ -701,10 +701,10 @@ inline ggml_webgpu_flash_attn_decisions ggml_webgpu_flash_attn_get_decisions(
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(v_offset_elems % GGML_WEBGPU_FLASH_ATTN_TILE_KV_VEC_WIDTH == 0u);
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const bool kv_vec_type_supported =
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K->type == GGML_TYPE_F16 || K->type == GGML_TYPE_Q4_0 || K->type == GGML_TYPE_Q8_0;
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const bool use_vec = context.supports_subgroups && (context.src0->ne[1] < 20) && (context.src0->ne[0] % 32 == 0) &&
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(context.src2->ne[0] % GGML_WEBGPU_FLASH_ATTN_TILE_KV_VEC_WIDTH == 0) &&
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kv_vec_type_supported && (K->type != GGML_TYPE_F16 || f16_vec4_aligned) &&
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(context.src2->type == K->type);
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const bool use_vec = context.supports_subgroups && (context.src0->ne[1] < 20) && (context.src0->ne[0] % 32 == 0) &&
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(context.src2->ne[0] % GGML_WEBGPU_FLASH_ATTN_TILE_KV_VEC_WIDTH == 0) &&
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kv_vec_type_supported && (K->type != GGML_TYPE_F16 || f16_vec4_aligned) &&
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(context.src2->type == K->type);
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const bool use_tile = context.supports_subgroups && !context.supports_subgroup_matrix && K->type == GGML_TYPE_F16 &&
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V->type == GGML_TYPE_F16 && f16_vec4_aligned &&
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(context.src0->ne[0] % GGML_WEBGPU_FLASH_ATTN_TILE_KV_VEC_WIDTH == 0) &&
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@@ -862,9 +862,12 @@ struct ggml_webgpu_mul_mat_shader_decisions {
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struct ggml_webgpu_mul_mat_id_pipeline_key {
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ggml_type src0_type;
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ggml_type src1_type;
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uint32_t n_experts;
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int vectorized;
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bool operator==(const ggml_webgpu_mul_mat_id_pipeline_key & other) const {
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return src0_type == other.src0_type && src1_type == other.src1_type;
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return src0_type == other.src0_type && src1_type == other.src1_type && n_experts == other.n_experts &&
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vectorized == other.vectorized;
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}
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};
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@@ -873,6 +876,8 @@ struct ggml_webgpu_mul_mat_id_pipeline_key_hash {
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size_t seed = 0;
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ggml_webgpu_hash_combine(seed, key.src0_type);
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ggml_webgpu_hash_combine(seed, key.src1_type);
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ggml_webgpu_hash_combine(seed, key.n_experts);
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ggml_webgpu_hash_combine(seed, key.vectorized);
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return seed;
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}
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};
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@@ -1023,6 +1028,8 @@ class ggml_webgpu_shader_lib {
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std::unordered_map<int, webgpu_pipeline> mul_mat_id_gather_pipelines; // key is fixed
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std::unordered_map<ggml_webgpu_mul_mat_id_pipeline_key, webgpu_pipeline, ggml_webgpu_mul_mat_id_pipeline_key_hash>
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mul_mat_id_pipelines; // src0_type/src1_type
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std::unordered_map<ggml_webgpu_mul_mat_id_pipeline_key, webgpu_pipeline, ggml_webgpu_mul_mat_id_pipeline_key_hash>
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mul_mat_id_vec_pipelines; // src0_type/src1_type
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std::unordered_map<ggml_webgpu_set_rows_pipeline_key, webgpu_pipeline, ggml_webgpu_set_rows_pipeline_key_hash>
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set_rows_pipelines;
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@@ -1516,7 +1523,7 @@ class ggml_webgpu_shader_lib {
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key.type = context.dst->type;
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key.d_state = (int) context.src0->ne[0];
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key.xbc_overlap = ggml_webgpu_tensor_overlap(context.src1, context.src4) &&
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ggml_webgpu_tensor_overlap(context.src1, context.src5);
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ggml_webgpu_tensor_overlap(context.src1, context.src5);
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auto it = ssm_scan_pipelines.find(key);
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if (it != ssm_scan_pipelines.end()) {
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@@ -1633,10 +1640,10 @@ class ggml_webgpu_shader_lib {
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ggml_webgpu_mul_mat_vec_pipeline_key key = {};
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key.src0_type = context.src0->type;
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key.src1_type = context.src1->type;
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key.vectorized = (context.src0->ne[0] % 4 == 0 &&
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key.vectorized = (context.src0->ne[0] % 4 == 0 &&
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(context.src0->type == GGML_TYPE_F32 || context.src0->type == GGML_TYPE_F16)) ?
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1 :
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0;
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1 :
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0;
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auto it = mul_mat_vec_pipelines.find(key);
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if (it != mul_mat_vec_pipelines.end()) {
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@@ -2012,6 +2019,11 @@ class ggml_webgpu_shader_lib {
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ggml_webgpu_mul_mat_id_pipeline_key key = {};
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key.src0_type = context.src0->type;
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key.src1_type = context.src1->type;
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key.n_experts = context.src0->ne[2];
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key.vectorized = (context.src0->ne[0] % 4 == 0 && context.src0->ne[1] % 4 == 0 &&
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(context.src0->type == GGML_TYPE_F32 || context.src0->type == GGML_TYPE_F16)) ?
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1 :
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0;
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auto it = mul_mat_id_pipelines.find(key);
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if (it != mul_mat_id_pipelines.end()) {
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@@ -2041,14 +2053,12 @@ class ggml_webgpu_shader_lib {
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switch (context.src0->type) {
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case GGML_TYPE_F32:
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defines.push_back("SRC0_INNER_TYPE=f32");
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defines.push_back("FLOAT");
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defines.push_back("INIT_SRC0_SHMEM_FLOAT");
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defines.push_back("INIT_SRC1_SHMEM_FLOAT");
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variant += "_f32";
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break;
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case GGML_TYPE_F16:
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defines.push_back("SRC0_INNER_TYPE=f16");
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defines.push_back("FLOAT");
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defines.push_back("INIT_SRC0_SHMEM_FLOAT");
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defines.push_back("INIT_SRC1_SHMEM_FLOAT");
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variant += "_f16";
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@@ -2064,12 +2074,32 @@ class ggml_webgpu_shader_lib {
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defines.push_back("U32_DEQUANT_HELPERS");
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defines.push_back("SRC0_INNER_TYPE=u32");
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switch (context.src0->type) {
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case GGML_TYPE_IQ1_S:
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case GGML_TYPE_IQ1_M:
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case GGML_TYPE_IQ4_NL:
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case GGML_TYPE_IQ4_XS:
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defines.push_back(type_upper + "_GRID");
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break;
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case GGML_TYPE_IQ2_XXS:
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case GGML_TYPE_IQ2_XS:
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case GGML_TYPE_IQ2_S:
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case GGML_TYPE_IQ3_XXS:
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case GGML_TYPE_IQ3_S:
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defines.push_back(type_upper + "_GRID");
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defines.push_back(type_upper + "_TABLES");
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break;
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default:
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break;
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}
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variant += std::string("_") + src0_name;
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break;
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}
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}
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defines.push_back("SCALAR");
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// VEC/SCALAR controls
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defines.push_back(key.vectorized ? "VEC" : "SCALAR");
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// mul_mat_id is register-tile only.
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const uint32_t tile_k =
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@@ -2102,6 +2132,123 @@ class ggml_webgpu_shader_lib {
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return mul_mat_id_pipelines[key];
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}
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webgpu_pipeline get_mul_mat_id_vec_pipeline(const ggml_webgpu_shader_lib_context & context) {
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ggml_webgpu_mul_mat_id_pipeline_key key = {};
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key.src0_type = context.src0->type;
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key.src1_type = context.src1->type;
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key.n_experts = context.src0->ne[2];
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key.vectorized = (context.src0->ne[0] % 4 == 0 &&
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(context.src0->type == GGML_TYPE_F32 || context.src0->type == GGML_TYPE_F16)) ?
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1 :
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0;
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auto it = mul_mat_id_vec_pipelines.find(key);
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if (it != mul_mat_id_vec_pipelines.end()) {
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return it->second;
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}
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std::vector<std::string> defines;
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std::string variant = "mul_mat_id_vec";
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const char * shader_src = wgsl_mul_mat_id_vec;
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// src1 type
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switch (context.src1->type) {
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case GGML_TYPE_F32:
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defines.push_back("SRC1_INNER_TYPE=f32");
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break;
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case GGML_TYPE_F16:
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defines.push_back("SRC1_INNER_TYPE=f16");
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break;
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default:
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GGML_ABORT("Unsupported src1 type for mul_mat fast shader");
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}
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// src0 type
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switch (context.src0->type) {
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case GGML_TYPE_F32:
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defines.push_back("SRC0_INNER_TYPE=f32");
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defines.push_back("MUL_ACC_FLOAT");
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variant += "_f32";
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break;
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case GGML_TYPE_F16:
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defines.push_back("SRC0_INNER_TYPE=f16");
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defines.push_back("MUL_ACC_FLOAT");
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variant += "_f16";
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break;
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default:
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{
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// Quantized types: use helpers but accumulate in f16
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const struct ggml_type_traits * src0_traits = ggml_get_type_traits(context.src0->type);
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std::string src0_name = src0_traits->type_name;
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std::string type_upper = src0_name;
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variant += "_" + src0_name;
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std::transform(type_upper.begin(), type_upper.end(), type_upper.begin(), ::toupper);
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defines.push_back("BYTE_HELPERS");
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defines.push_back("MUL_ACC_" + type_upper);
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defines.push_back("U32_DEQUANT_HELPERS");
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defines.push_back("SRC0_INNER_TYPE=u32");
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switch (context.src0->type) {
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case GGML_TYPE_IQ1_S:
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case GGML_TYPE_IQ1_M:
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case GGML_TYPE_IQ2_S:
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case GGML_TYPE_IQ3_S:
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case GGML_TYPE_IQ4_NL:
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case GGML_TYPE_IQ4_XS:
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defines.push_back(type_upper + "_GRID");
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break;
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case GGML_TYPE_IQ2_XXS:
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case GGML_TYPE_IQ2_XS:
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case GGML_TYPE_IQ3_XXS:
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defines.push_back(type_upper + "_GRID");
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defines.push_back(type_upper + "_TABLES");
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break;
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default:
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break;
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}
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break;
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}
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}
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// VEC/SCALAR controls
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defines.push_back(key.vectorized ? "VEC" : "SCALAR");
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uint32_t wg_size = WEBGPU_MUL_MAT_VEC_WG_SIZE;
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uint32_t outputs_per_wg = WEBGPU_MUL_MAT_VEC_FLOAT_OUTPUTS_PER_WG;
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if (key.src0_type == GGML_TYPE_Q1_0) {
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outputs_per_wg = WEBGPU_MUL_MAT_VEC_LEGACY_Q_OUTPUTS_PER_WG;
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} else if (key.src0_type >= GGML_TYPE_Q2_K) {
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outputs_per_wg = WEBGPU_MUL_MAT_VEC_K_Q_OUTPUTS_PER_WG;
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} else if (key.src0_type >= GGML_TYPE_Q4_0) {
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outputs_per_wg = WEBGPU_MUL_MAT_VEC_LEGACY_Q_OUTPUTS_PER_WG;
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}
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// variant suffix for src1 type
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variant += std::string("_") + (context.src1->type == GGML_TYPE_F32 ? "f32" : "f16");
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defines.push_back(std::string("WG_SIZE=") + std::to_string(wg_size));
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defines.push_back(std::string("OUTPUTS_PER_WG=") + std::to_string(outputs_per_wg));
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defines.push_back(context.supports_subgroups ? "USE_SUBGROUP_REDUCTION" : "USE_WORKGROUP_REDUCTION");
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variant += context.supports_subgroups ? "_sg_reduce" : "_wg_reduce";
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if (key.vectorized) {
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variant += "_vectorized";
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}
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defines.push_back(std::string("N_EXPERTS=") + std::to_string(key.n_experts));
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auto processed = preprocessor.preprocess(shader_src, defines);
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auto decisions = std::make_shared<ggml_webgpu_mul_mat_vec_shader_decisions>();
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decisions->wg_size = wg_size;
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decisions->outputs_per_wg = outputs_per_wg;
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webgpu_pipeline pipeline = ggml_webgpu_create_pipeline(device, processed, variant);
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pipeline.context = decisions;
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mul_mat_id_vec_pipelines[key] = pipeline;
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return mul_mat_id_vec_pipelines[key];
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}
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webgpu_pipeline get_unary_pipeline(const ggml_webgpu_shader_lib_context & context) {
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const bool is_unary = context.dst->op == GGML_OP_UNARY;
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const int op = is_unary ? (int) ggml_get_unary_op(context.dst) : context.dst->op;
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