metal : fix memory leaks due to missing autoreleasepools (#27758)
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@@ -84,106 +84,108 @@ struct ggml_metal {
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ggml_metal_t ggml_metal_init(ggml_metal_device_t dev) {
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GGML_LOG_INFO("%s: allocating\n", __func__);
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@autoreleasepool {
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#if TARGET_OS_OSX && !GGML_METAL_NDEBUG
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// Show all the Metal device instances in the system
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NSArray * devices = MTLCopyAllDevices();
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for (id<MTLDevice> device in devices) {
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GGML_LOG_INFO("%s: found device: %s\n", __func__, [[device name] UTF8String]);
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}
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[devices release]; // since it was created by a *Copy* C method
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// Show all the Metal device instances in the system
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NSArray * devices = MTLCopyAllDevices();
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for (id<MTLDevice> device in devices) {
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GGML_LOG_INFO("%s: found device: %s\n", __func__, [[device name] UTF8String]);
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}
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[devices release]; // since it was created by a *Copy* C method
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#endif
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// init context
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ggml_metal_t res = calloc(1, sizeof(struct ggml_metal));
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// init context
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ggml_metal_t res = calloc(1, sizeof(struct ggml_metal));
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id<MTLDevice> device = ggml_metal_device_get_obj(dev);
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id<MTLDevice> device = ggml_metal_device_get_obj(dev);
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GGML_LOG_INFO("%s: picking default device: %s\n", __func__, [[device name] UTF8String]);
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// TODO: would it be better to have one queue for the backend and one queue for the device?
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// the graph encoders and async ops would use the backend queue while the sync ops would use the device queue?
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//res->queue = [device newCommandQueue]; [TAG_QUEUE_PER_BACKEND]
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id<MTLCommandQueue> queue = ggml_metal_device_get_queue(dev);
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if (queue == nil) {
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GGML_LOG_ERROR("%s: error: failed to create command queue\n", __func__);
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return NULL;
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}
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res->dev = dev;
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res->lib = ggml_metal_device_get_library(dev);
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if (res->lib == NULL) {
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GGML_LOG_WARN("%s: the device does not have a precompiled Metal library - this is unexpected\n", __func__);
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GGML_LOG_WARN("%s: will try to compile it on the fly\n", __func__);
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res->lib = ggml_metal_library_init(dev);
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if (res->lib == NULL) {
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GGML_LOG_ERROR("%s: error: failed to initialize the Metal library\n", __func__);
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free(res);
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GGML_LOG_INFO("%s: picking default device: %s\n", __func__, [[device name] UTF8String]);
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// TODO: would it be better to have one queue for the backend and one queue for the device?
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// the graph encoders and async ops would use the backend queue while the sync ops would use the device queue?
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//res->queue = [device newCommandQueue]; [TAG_QUEUE_PER_BACKEND]
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id<MTLCommandQueue> queue = ggml_metal_device_get_queue(dev);
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if (queue == nil) {
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GGML_LOG_ERROR("%s: error: failed to create command queue\n", __func__);
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return NULL;
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}
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}
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res->ev_cpy = ggml_metal_device_event_init(dev);
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res->dev = dev;
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res->lib = ggml_metal_device_get_library(dev);
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if (res->lib == NULL) {
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GGML_LOG_WARN("%s: the device does not have a precompiled Metal library - this is unexpected\n", __func__);
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GGML_LOG_WARN("%s: will try to compile it on the fly\n", __func__);
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const struct ggml_metal_device_props * props_dev = ggml_metal_device_get_props(dev);
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res->lib = ggml_metal_library_init(dev);
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if (res->lib == NULL) {
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GGML_LOG_ERROR("%s: error: failed to initialize the Metal library\n", __func__);
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snprintf(res->name, sizeof(res->name), "%s", props_dev->name);
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free(res);
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res->d_queue = dispatch_queue_create("ggml-metal", DISPATCH_QUEUE_CONCURRENT);
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res->use_fusion = getenv("GGML_METAL_FUSION_DISABLE") == nil;
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res->use_concurrency = getenv("GGML_METAL_CONCURRENCY_DISABLE") == nil;
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{
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const char * val = getenv("GGML_METAL_GRAPH_DEBUG");
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res->debug_graph = val ? atoi(val) : 0;
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}
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{
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const char * val = getenv("GGML_METAL_FUSION_DEBUG");
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res->debug_fusion = val ? atoi(val) : 0;
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}
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res->use_graph_optimize = true;
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if (getenv("GGML_METAL_GRAPH_OPTIMIZE_DISABLE") != NULL) {
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res->use_graph_optimize = false;
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}
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memset(res->fuse_cnt, 0, sizeof(res->fuse_cnt));
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GGML_LOG_INFO("%s: use fusion = %s\n", __func__, res->use_fusion ? "true" : "false");
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GGML_LOG_INFO("%s: use concurrency = %s\n", __func__, res->use_concurrency ? "true" : "false");
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GGML_LOG_INFO("%s: use graph optimize = %s\n", __func__, res->use_graph_optimize ? "true" : "false");
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res->capture_compute = 0;
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res->capture_started = false;
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res->capture_scope = nil;
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{
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const char * val = getenv("GGML_METAL_CAPTURE_COMPUTE");
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if (val) {
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res->capture_compute = atoi(val);
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return NULL;
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}
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}
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res->ev_cpy = ggml_metal_device_event_init(dev);
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const struct ggml_metal_device_props * props_dev = ggml_metal_device_get_props(dev);
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snprintf(res->name, sizeof(res->name), "%s", props_dev->name);
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res->d_queue = dispatch_queue_create("ggml-metal", DISPATCH_QUEUE_CONCURRENT);
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res->use_fusion = getenv("GGML_METAL_FUSION_DISABLE") == nil;
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res->use_concurrency = getenv("GGML_METAL_CONCURRENCY_DISABLE") == nil;
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{
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const char * val = getenv("GGML_METAL_GRAPH_DEBUG");
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res->debug_graph = val ? atoi(val) : 0;
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}
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{
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const char * val = getenv("GGML_METAL_FUSION_DEBUG");
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res->debug_fusion = val ? atoi(val) : 0;
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}
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res->use_graph_optimize = true;
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if (getenv("GGML_METAL_GRAPH_OPTIMIZE_DISABLE") != NULL) {
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res->use_graph_optimize = false;
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}
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memset(res->fuse_cnt, 0, sizeof(res->fuse_cnt));
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GGML_LOG_INFO("%s: use fusion = %s\n", __func__, res->use_fusion ? "true" : "false");
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GGML_LOG_INFO("%s: use concurrency = %s\n", __func__, res->use_concurrency ? "true" : "false");
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GGML_LOG_INFO("%s: use graph optimize = %s\n", __func__, res->use_graph_optimize ? "true" : "false");
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res->capture_compute = 0;
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res->capture_started = false;
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res->capture_scope = nil;
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{
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const char * val = getenv("GGML_METAL_CAPTURE_COMPUTE");
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if (val) {
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res->capture_compute = atoi(val);
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}
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}
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res->has_error = false;
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res->gf = nil;
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res->encode_async = nil;
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for (int i = 0; i < GGML_METAL_MAX_COMMAND_BUFFERS; ++i) {
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res->cmd_bufs[i].obj = nil;
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}
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res->cmd_bufs_ext = [[NSMutableArray alloc] init];
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res->cmd_buf_last = nil;
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res->pipelines_ext = ggml_metal_pipelines_init();
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return res;
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}
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res->has_error = false;
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res->gf = nil;
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res->encode_async = nil;
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for (int i = 0; i < GGML_METAL_MAX_COMMAND_BUFFERS; ++i) {
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res->cmd_bufs[i].obj = nil;
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}
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res->cmd_bufs_ext = [[NSMutableArray alloc] init];
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res->cmd_buf_last = nil;
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res->pipelines_ext = ggml_metal_pipelines_init();
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return res;
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}
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void ggml_metal_free(ggml_metal_t ctx) {
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