vulkan: unify type macros to use Vx instead of _VECx (#21605)

This commit is contained in:
Ruben Ortlam
2026-04-09 07:31:51 +02:00
committed by GitHub
parent 4293919068
commit 8a132faaa0
10 changed files with 167 additions and 167 deletions
@@ -14,7 +14,7 @@ void calc_superblock(const uint a_offset, const uint b_offset, const uint v_im,
[[unroll]] for (uint n = 0; n < num_rows; ++n) {
const uint ib0 = a_offset + (first_row+n)*num_blocks_per_row;
const FLOAT_TYPE_VEC2 dm = FLOAT_TYPE_VEC2(data_a[ib0 + i].dm);
const FLOAT_TYPEV2 dm = FLOAT_TYPEV2(data_a[ib0 + i].dm);
const uint32_t scale0_u32 = data_a_packed16[ib0 + i].scales[v_im ];
const uint32_t scale4_u32 = data_a_packed16[ib0 + i].scales[v_im + 2];