vulkan: optimize conv2d and implement coopmat1 support (#22620)

* vulkan: add CONV_SHAPE_64x128 for medium-K conv2d

* vulkan: skip conv2d bounds checks when shapes align with tile sizes

* vulkan: use WG_SIZE=128 for CONV_SHAPE_64x32 conv2d

* vulkan: stage cm2 conv2d accumulator through shmem before global store

* vulkan: add coopmat1 conv2d path

* fallback when using too much shared memory. clean up comments

* Require 16x16x16 and subgroup size 32 or 64

* check whether shared memory is sufficient before overwriting conv2d params with coopmat1 values
This commit is contained in:
Jeff Bolz
2026-05-26 15:48:05 +02:00
committed by GitHub
parent 3a3ed153d9
commit 7799d31e68
3 changed files with 264 additions and 26 deletions
@@ -7,6 +7,13 @@
#extension GL_KHR_memory_scope_semantics : enable
#endif
#ifdef COOPMAT
#extension GL_KHR_cooperative_matrix : enable
#extension GL_KHR_shader_subgroup_basic : enable
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
#extension GL_KHR_memory_scope_semantics : enable
#endif
#ifdef USE_COLLECTIVES
# extension GL_KHR_shader_subgroup_shuffle : enable
#endif
@@ -77,6 +84,39 @@ layout(constant_id = 12) const uint d1 = 1;
// Kernel spatial sizes
layout(constant_id = 13) const uint KW = 1;
layout(constant_id = 14) const uint KH = 1;
// when set, skip bounds checks and address clamps (K/CRS/NPQ are tile-aligned)
layout(constant_id = 15) const uint aligned = 0;
// stage cm2 result through shmem (Csh) for coalesced stores. cm1 always does this.
layout(constant_id = 16) const uint csh_store = 0;
#ifdef COOPMAT
// cm1 subgroup tile: each subgroup computes a WM x WN region as a grid of
// TM x TN x TK fragments. Requires WM%TM == WN%TN == BS_K%WM == BS_NPQ%WN ==
// BS_CRS%TK == 0, and WG_SIZE == (BS_K/WM) * (BS_NPQ/WN) * subgroup_size.
layout(constant_id = 17) const uint WM = 32;
layout(constant_id = 18) const uint WN = 32;
const uint TM = 16;
const uint TN = 16;
const uint TK = 16;
const uint cms_per_row = WM / TM;
const uint cms_per_col = WN / TN;
const uint warps_M = BS_K / WM;
const uint warps_N = BS_NPQ / WN;
#endif
// without padding, H_idx/W_idx are in bounds by construction (non-TRANSPOSE only)
#ifdef TRANSPOSE
const bool hw_in_bounds = false;
#else
const bool hw_in_bounds = (p0 == 0) && (p1 == 0);
#endif
// TRANSPOSE stride alignment is trivially satisfied for stride 1
#ifdef TRANSPOSE
const bool stride_in_bounds = (s0 == 1) && (s1 == 1);
#else
const bool stride_in_bounds = true;
#endif
uint32_t tid = gl_LocalInvocationID.x;
const uint32_t WG_SIZE = gl_WorkGroupSize.x;
@@ -94,7 +134,7 @@ uint32_t n_elems_out = K * NPQ;
// Number of blocktiles per input
uint32_t NB_CRS = splitWork(CRS, BS_CRS);
#ifdef COOPMAT2
#if defined(COOPMAT2) || defined(COOPMAT)
#define SHMEM_TYPE float16_t
#else
#define SHMEM_TYPE float
@@ -112,6 +152,17 @@ const uint32_t Bsh_len = BS_CRS * Bsh_stride;
shared SHMEM_TYPE Ash[Ash_len]; // K x CRS
shared SHMEM_TYPE Bsh[Bsh_len]; // CRS x NPQ
#if defined(COOPMAT2) || defined(COOPMAT)
// stage matC through shmem so global stores are row-major (NPQ-contiguous)
const uint32_t Csh_stride = BS_NPQ;
#ifdef COOPMAT
const uint32_t Csh_len = BS_K * Csh_stride;
#else
const uint32_t Csh_len = csh_store != 0 ? BS_K * Csh_stride : 1;
#endif
shared SHMEM_TYPE Csh[Csh_len]; // K x NPQ
#endif
// Threadtile sizes
const uint32_t TS_NPQ = BS_K * BS_NPQ / WG_SIZE / TS_K;
@@ -161,7 +212,7 @@ ACC_TYPE perElemOpStore(const in uint32_t r, const in uint32_t c, const in ACC_T
uint32_t OH_idx = fastdiv(NPQ_idx - N_idx * p.OH * p.OW, p.OWmp, p.OWL); // divide by p.OW;
uint32_t OW_idx = NPQ_idx - N_idx * p.OH * p.OW - OH_idx * p.OW;
uint32_t dst_idx = OW_idx + OH_idx * p.nb1 + K_idx * p.nb2 + N_idx * p.nb3;
if (K_idx < K && NPQ_idx < NPQ) {
if (aligned != 0 || (K_idx < K && NPQ_idx < NPQ)) {
dst_data[dst_idx] = D_TYPE(elem);
}
return elem;
@@ -176,6 +227,13 @@ void main() {
#ifdef COOPMAT2
coopmat<ACC_TYPE, gl_ScopeWorkgroup, BS_K, BS_NPQ, gl_MatrixUseAccumulator> matC;
matC = coopmat<ACC_TYPE, gl_ScopeWorkgroup, BS_K, BS_NPQ, gl_MatrixUseAccumulator>(0.0);
#elif defined(COOPMAT)
coopmat<float16_t, gl_ScopeSubgroup, TM, TN, gl_MatrixUseAccumulator> sums[cms_per_row * cms_per_col];
[[unroll]] for (uint i = 0; i < cms_per_row * cms_per_col; i++) {
sums[i] = coopmat<float16_t, gl_ScopeSubgroup, TM, TN, gl_MatrixUseAccumulator>(0.0);
}
const uint warp_r = gl_SubgroupID / warps_N;
const uint warp_c = gl_SubgroupID % warps_N;
#else
float regC[TS_K][TS_NPQ];
for (uint32_t T_ly = 0; T_ly < TS_K; T_ly++) {
@@ -228,12 +286,15 @@ void main() {
uint32_t B_lx = Ac;
uint32_t K_idx = B_idx_K * BS_K + B_ly; /* Global K_idx (row index of A)*/
#ifdef TRANSPOSE
uint32_t knl_idx = min(KW_idx_a + KH_idx_a * p.nb01 + K_idx * p.nb02 + Cin_idx_a * p.nb03, K * CRS - 1);
uint32_t knl_idx = KW_idx_a + KH_idx_a * p.nb01 + K_idx * p.nb02 + Cin_idx_a * p.nb03;
#else
uint32_t knl_idx = min(KW_idx_a + KH_idx_a * p.nb01 + Cin_idx_a * p.nb02 + K_idx * p.nb03, K * CRS - 1);
uint32_t knl_idx = KW_idx_a + KH_idx_a * p.nb01 + Cin_idx_a * p.nb02 + K_idx * p.nb03;
#endif
if (aligned == 0) {
knl_idx = min(knl_idx, K * CRS - 1);
}
float val = knl_data[knl_idx];
if (K_idx >= K || CRS_idx_a >= CRS) {
if (aligned == 0 && (K_idx >= K || CRS_idx_a >= CRS)) {
val = 0.0;
}
Ash[B_ly * Ash_stride + B_lx] = SHMEM_TYPE(val);
@@ -282,15 +343,27 @@ void main() {
uint32_t H_idx = OH_idx * s1 + KH_idx_b * d1 - p1;
uint32_t W_idx = OW_idx * s0 + KW_idx_b * d0 - p0;
#endif
uint32_t src_idx =
min(max(W_idx + H_idx * p.nb11 + Cin_idx_b * p.nb12 + N_idx * p.nb13, 0), p.Cin * p.N * p.W * p.H - 1);
uint32_t src_idx = W_idx + H_idx * p.nb11 + Cin_idx_b * p.nb12 + N_idx * p.nb13;
// skip clamp when address can't go OOB
if (aligned == 0 || !hw_in_bounds || !stride_in_bounds) {
src_idx = min(max(src_idx, 0), p.Cin * p.N * p.W * p.H - 1);
}
float val = src_data[src_idx];
if (CRS_idx_b >= CRS || NPQ_idx >= NPQ
|| H_idx >= p.H || W_idx >= p.W // Lower bound checks aren't necessary. (idx >= 0x80000000 for such case)
bool oob = false;
if (aligned == 0 && (CRS_idx_b >= CRS || NPQ_idx >= NPQ)) {
oob = true;
}
// also catches lower-bound underflow (idx wraps to 0x80000000+)
if (!hw_in_bounds && (H_idx >= p.H || W_idx >= p.W)) {
oob = true;
}
#ifdef TRANSPOSE
|| (H_idx_x_s1 - H_idx * s1 != 0) || (W_idx_x_s0 - W_idx * s0 != 0)
if (!stride_in_bounds &&
((H_idx_x_s1 - H_idx * s1 != 0) || (W_idx_x_s0 - W_idx * s0 != 0))) {
oob = true;
}
#endif
) {
if (oob) {
val = 0.0;
}
Bsh[B_ly * Bsh_stride + B_lx] = SHMEM_TYPE(val);
@@ -303,6 +376,23 @@ void main() {
coopMatLoad(matA, Ash, 0, Ash_stride, gl_CooperativeMatrixLayoutRowMajor);
coopMatLoad(matB, Bsh, 0, Bsh_stride, gl_CooperativeMatrixLayoutRowMajor);
matC = coopMatMulAdd(matA, matB, matC);
#elif defined(COOPMAT)
// each subgroup multiplies its grid of fragments per TK-sized CRS chunk
[[unroll]] for (uint k_step = 0; k_step < BS_CRS / TK; k_step++) {
coopmat<float16_t, gl_ScopeSubgroup, TM, TK, gl_MatrixUseA> cache_a[cms_per_row];
[[unroll]] for (uint cm_row = 0; cm_row < cms_per_row; cm_row++) {
const uint a_off = (warp_r * WM + cm_row * TM) * Ash_stride + k_step * TK;
coopMatLoad(cache_a[cm_row], Ash, a_off, Ash_stride, gl_CooperativeMatrixLayoutRowMajor);
}
[[unroll]] for (uint cm_col = 0; cm_col < cms_per_col; cm_col++) {
coopmat<float16_t, gl_ScopeSubgroup, TK, TN, gl_MatrixUseB> cache_b;
const uint b_off = k_step * TK * Bsh_stride + warp_c * WN + cm_col * TN;
coopMatLoad(cache_b, Bsh, b_off, Bsh_stride, gl_CooperativeMatrixLayoutRowMajor);
[[unroll]] for (uint cm_row = 0; cm_row < cms_per_row; cm_row++) {
sums[cm_col * cms_per_row + cm_row] = coopMatMulAdd(cache_a[cm_row], cache_b, sums[cm_col * cms_per_row + cm_row]);
}
}
}
#else
if (T_y * TS_K < K) {
UNROLL for (uint32_t CRS_lidx = 0; CRS_lidx < BS_CRS; CRS_lidx++) {
@@ -325,8 +415,51 @@ void main() {
barrier();
}
/* Save C* */
#if defined(COOPMAT2) || defined(COOPMAT)
// stage matC into Csh, then write to dst with coalesced NPQ-contiguous stores
#ifdef COOPMAT
const bool use_staged_store = true;
#else
const bool use_staged_store = (csh_store != 0);
#endif
if (use_staged_store) {
#ifdef COOPMAT
// cm1: each subgroup stores its fragment grid into its Csh slot
[[unroll]] for (uint cm_row = 0; cm_row < cms_per_row; cm_row++) {
[[unroll]] for (uint cm_col = 0; cm_col < cms_per_col; cm_col++) {
const uint csh_off = (warp_r * WM + cm_row * TM) * Csh_stride + warp_c * WN + cm_col * TN;
coopMatStore(sums[cm_col * cms_per_row + cm_row], Csh, csh_off, Csh_stride, gl_CooperativeMatrixLayoutRowMajor);
}
}
#else
coopMatStore(matC, Csh, 0, Csh_stride, gl_CooperativeMatrixLayoutRowMajor);
#endif
barrier();
// cooperative shmem->global: WG threads spread across BS_NPQ (the
// contiguous direction of dst), each iter covers store_rows_per_iter K-rows
const uint32_t store_rows_per_iter = WG_SIZE / BS_NPQ;
const uint32_t store_iters = BS_K / store_rows_per_iter;
const uint32_t k_thread_offset = tid / BS_NPQ;
const uint32_t npq_thread = tid % BS_NPQ;
[[unroll]] for (uint32_t i = 0; i < store_iters; i++) {
uint32_t k_local = i * store_rows_per_iter + k_thread_offset;
uint32_t K_idx = B_idx_K * BS_K + k_local;
uint32_t NPQ_idx = B_idx_NPQ * BS_NPQ + npq_thread;
uint32_t N_idx = fastdiv(NPQ_idx, p.OWOHmp, p.OWOHL);
uint32_t OH_idx = fastdiv(NPQ_idx - N_idx * p.OH * p.OW, p.OWmp, p.OWL);
uint32_t OW_idx = NPQ_idx - N_idx * p.OH * p.OW - OH_idx * p.OW;
uint32_t dst_idx = OW_idx + OH_idx * p.nb1 + K_idx * p.nb2 + N_idx * p.nb3;
if (aligned != 0 || (K_idx < K && NPQ_idx < NPQ)) {
dst_data[dst_idx] = D_TYPE(Csh[k_local * Csh_stride + npq_thread]);
}
}
}
#ifdef COOPMAT2
coopMatPerElementNV(matC, matC, perElemOpStore);
else {
coopMatPerElementNV(matC, matC, perElemOpStore);
}
#endif
#else
if (T_y * TS_K < K) {
for (uint32_t T_ly = 0; T_ly < TS_K; T_ly++) {
@@ -337,7 +470,7 @@ void main() {
uint32_t OH_idx = fastdiv(NPQ_idx - N_idx * p.OH * p.OW, p.OWmp, p.OWL); // divide by p.OW;
uint32_t OW_idx = NPQ_idx - N_idx * p.OH * p.OW - OH_idx * p.OW;
uint32_t dst_idx = OW_idx + OH_idx * p.nb1 + K_idx * p.nb2 + N_idx * p.nb3;
if (K_idx < K && NPQ_idx < NPQ) {
if (aligned != 0 || (K_idx < K && NPQ_idx < NPQ)) {
dst_data[dst_idx] = regC[T_ly][T_lx];
}
}