vulkan: add Flash Attention support for BFloat16 KV cache (#23420)
* vulkan: add flash attention bf16 kv support * vulkan: bf16 FA coopmat1 support * vulkan: bf16 FA coopmat2 support * fix FA bf16 f32 fallback * fix FA bf16 coopmat1 shader * fix FA bf16 coopmat2 shader * code cleanup * cleanup comment change * address feedback * add O_TYPE for cm2 FA * use O_TYPE for gqaStore function * reduce BFLOAT16 ifdefs
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@@ -6,6 +6,10 @@
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#extension GL_EXT_shader_explicit_arithmetic_types_float16 : require
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#extension GL_EXT_shader_explicit_arithmetic_types_int32 : require
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#if defined(BFLOAT16)
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#extension GL_EXT_bfloat16 : enable
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#endif
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#extension GL_KHR_shader_subgroup_basic : enable
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#extension GL_KHR_shader_subgroup_arithmetic : enable
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#extension GL_KHR_shader_subgroup_vote : enable
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@@ -14,7 +18,9 @@
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#include "types.glsl"
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#include "flash_attn_base.glsl"
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#if !defined(BFLOAT16)
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#include "flash_attn_dequant.glsl"
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#endif
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// These need to be supported N,M values for a MatBc x MatBr x 16 coopmatmuladd
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const uint32_t MatBr = 16;
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@@ -27,32 +33,32 @@ const uint32_t cols_per_thread = Bc / cols_per_iter;
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layout (binding = 0) readonly buffer Q {float data_q[];};
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layout (binding = 0) readonly buffer QV4 {vec4 data_qv4[];};
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layout (binding = 1) readonly buffer K {float16_t data_k[];};
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layout (binding = 1) readonly buffer KV4 {f16vec4 data_kv4[];};
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layout (binding = 2) readonly buffer V {float16_t data_v[];};
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layout (binding = 2) readonly buffer VV4 {f16vec4 data_vv4[];};
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layout (binding = 1) readonly buffer K {FLOAT_TYPE data_k[];};
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layout (binding = 1) readonly buffer KV4 {FLOAT_TYPEV4 data_kv4[];};
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layout (binding = 2) readonly buffer V {FLOAT_TYPE data_v[];};
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layout (binding = 2) readonly buffer VV4 {FLOAT_TYPEV4 data_vv4[];};
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layout (binding = 3) readonly buffer M {float16_t data_m[];};
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shared float tmpsh[row_split];
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const uint32_t qstride = HSK_pad / 4 + 2; // in units of f16vec4
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shared f16vec4 Qf[Br * qstride];
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const uint32_t qstride = HSK_pad / 4 + 2;
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shared FLOAT_TYPEV4 Qf[Br * qstride];
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const uint psh_stride = Br / 4 + 2;
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shared f16vec4 Psh[Bc * psh_stride];
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shared FLOAT_TYPEV4 Psh[Bc * psh_stride];
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// Avoid padding for hsk==256 to make it fit in 48KB shmem.
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const uint32_t sfshstride = (HSK <= 128) ? (Br / 4 + 2) : Br / 4;
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shared ACC_TYPEV4 sfsh[Bc * sfshstride];
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const uint32_t D_pad = HSK_pad > HSV_pad ? HSK_pad : HSV_pad;
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const uint32_t kvsh_stride = (SHMEM_STAGING != 0 ? D_pad : MatBr) / 4 + 2; // in units of f16vec4
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const uint32_t kvsh_stride = (SHMEM_STAGING != 0 ? D_pad : MatBr) / 4 + 2;
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const uint v_cols = MatBc / 4 * row_split; // total cols, 4 vec4s per MatBc * number of subgroups
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const uint vsh_stride = v_cols;
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shared f16vec4 kvsh[(kvsh_stride >= vsh_stride) ? (Bc * kvsh_stride) : (Bc * vsh_stride)];
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shared FLOAT_TYPEV4 kvsh[(kvsh_stride >= vsh_stride) ? (Bc * kvsh_stride) : (Bc * vsh_stride)];
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const uint32_t osh_stride = row_split * MatBr / 4;
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shared f16vec4 pvsh[MatBc * osh_stride];
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shared O_TYPEV4 pvsh[MatBc * osh_stride];
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shared ACC_TYPE slope[Br];
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@@ -76,7 +82,7 @@ void main() {
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if ((HSK % 16) != 0) {
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[[unroll]] for (uint i = 0; i < Br * qstride; i += gl_WorkGroupSize.x) {
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if (i + tid < Br * qstride) {
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Qf[i + tid] = f16vec4(0);
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Qf[i + tid] = FLOAT_TYPEV4(0);
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}
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}
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barrier();
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@@ -89,15 +95,15 @@ void main() {
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uint32_t r = (idx + tid) / (HSK / 4);
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if (r < Br && d < HSK / 4 &&
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i * Br + r < N) {
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Qf[r * qstride + d] = f16vec4(data_qv4[q_offset / 4 + (i * Br + r) * q_stride / 4 + d] * p.scale);
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Qf[r * qstride + d] = FLOAT_TYPEV4(data_qv4[q_offset / 4 + (i * Br + r) * q_stride / 4 + d] * p.scale);
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}
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}
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barrier();
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f16vec4 Of[rows_per_thread][d_per_thread];
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O_TYPEV4 Of[rows_per_thread][d_per_thread];
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[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
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[[unroll]] for (uint32_t d = 0; d < d_per_thread; ++d) {
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Of[r][d] = f16vec4(0.0);
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Of[r][d] = O_TYPEV4(0.0);
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}
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}
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@@ -222,15 +228,18 @@ void main() {
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uint32_t d = (idx + tid) % (HSK_pad / 4);
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uint32_t c = (idx + tid) / (HSK_pad / 4);
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if (idx + gl_WorkGroupSize.x <= Bc * HSK_pad / 4 || c < Bc) {
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f16vec4 K_Tf = f16vec4(0);
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FLOAT_TYPEV4 K_Tf = FLOAT_TYPEV4(0);
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if ((!KV_bounds_check || j * Bc + c < KV) && (HSK == HSK_pad || d < HSK / 4)) {
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#if !defined(BFLOAT16)
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if (USE_DECODE_K) {
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uint coord = (j * Bc + c) * k_stride * BLOCK_SIZE_K + 4 * d;
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uint ib = coord / BLOCK_SIZE_K;
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uint iqs = (coord % BLOCK_SIZE_K);
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K_Tf = dequantize4(ib, iqs, k_offset, BINDING_IDX_K);
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} else {
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K_Tf = f16vec4(data_kv4[k_offset / 4 + (j * Bc + c) * k_stride / 4 + d]);
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} else
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#endif
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{
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K_Tf = FLOAT_TYPEV4(data_kv4[k_offset / 4 + (j * Bc + c) * k_stride / 4 + d]);
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}
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}
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@@ -244,16 +253,16 @@ void main() {
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// Bc split across workgroup (four subgroups), loop over HSK in chunks of 16: 16 x 16 * 16 x 16 -> 16 x 16
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// This is written transposed in order to allow for N being 8 if implementations need it
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coopmat<ACC_TYPE, gl_ScopeSubgroup, MatBc, MatBr, gl_MatrixUseAccumulator> SfMat = coopmat<ACC_TYPE, gl_ScopeSubgroup, MatBc, MatBr, gl_MatrixUseAccumulator>(0);
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coopmat<float16_t, gl_ScopeSubgroup, MatBc, 16, gl_MatrixUseA> KMat;
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coopmat<float16_t, gl_ScopeSubgroup, 16, MatBr, gl_MatrixUseB> QMat;
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coopmat<FLOAT_TYPE, gl_ScopeSubgroup, MatBc, 16, gl_MatrixUseA> KMat;
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coopmat<FLOAT_TYPE, gl_ScopeSubgroup, 16, MatBr, gl_MatrixUseB> QMat;
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[[unroll]] for (uint32_t d = 0; d < HSK_pad / 16; ++d) {
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// If SHMEM_STAGING is set, a Bc * HSK_pad size tile of K is loaded to shmem
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// If not, f16 K is loaded directly from global memory if aligned, otherwise
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// If not, K is loaded directly from global memory if aligned, otherwise
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// staged through a Bc * MatBr size staging buffer.
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// If K is not type f16, then it is always staged for dequantization.
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// If K is a quant type, then it is always staged for dequantization.
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if (SHMEM_STAGING == 0) {
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// For quants we always need to dequant into kvsh; for f16 we can load
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// For quants we always need to dequant into kvsh; for f16/bf16 we can load
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// directly from global memory when alignment / bounds allow it.
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const bool stage_k = USE_DECODE_K || KV_bounds_check || d * 16 + 16 > HSK;
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if (stage_k) {
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@@ -262,15 +271,18 @@ void main() {
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uint32_t col_vec = (idx + tid) % (MatBr / 4);
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uint32_t row = (idx + tid) / (MatBr / 4);
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if (idx + tid < Bc * MatBr / 4) {
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f16vec4 K_Tf = f16vec4(0);
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FLOAT_TYPEV4 K_Tf = FLOAT_TYPEV4(0);
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if ((!KV_bounds_check || j * Bc + row < KV) && (HSK == HSK_pad || d * 16 + col_vec * 4 < HSK)) {
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#if !defined(BFLOAT16)
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if (USE_DECODE_K) {
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uint coord = (j * Bc + row) * k_stride * BLOCK_SIZE_K + d * 16 + col_vec * 4;
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uint ib = coord / BLOCK_SIZE_K;
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uint iqs = (coord % BLOCK_SIZE_K);
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K_Tf = dequantize4(ib, iqs, k_offset, BINDING_IDX_K);
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} else {
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K_Tf = f16vec4(data_kv4[k_offset / 4 + (j * Bc + row) * k_stride / 4 + d * 16 / 4 + col_vec]);
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} else
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#endif
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{
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K_Tf = FLOAT_TYPEV4(data_kv4[k_offset / 4 + (j * Bc + row) * k_stride / 4 + d * 16 / 4 + col_vec]);
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}
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}
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@@ -357,7 +369,7 @@ void main() {
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[[unroll]] for (uint32_t d0 = 0; d0 < HSV / 4; d0 += threads_per_rowgroup) {
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const uint d_local = d0 / threads_per_rowgroup;
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[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
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Of[r][d_local] = float16_t(eMf[r]) * Of[r][d_local];
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Of[r][d_local] = O_TYPE(eMf[r]) * Of[r][d_local];
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}
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}
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@@ -368,10 +380,10 @@ void main() {
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[[unroll]] for (uint32_t r = 0; r < rows_per_thread; r += 4) {
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const uint row = tile_row(r);
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if (KV_bounds_check && j * Bc + col >= KV) {
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Psh[col * psh_stride + row / 4] = f16vec4(0.0f);
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Psh[col * psh_stride + row / 4] = FLOAT_TYPEV4(0.0f);
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} else {
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const vec4 mfvec = vec4(Mf[r], Mf[r + 1], Mf[r + 2], Mf[r + 3]);
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const f16vec4 Pf = f16vec4(exp(vec4(sfsh[row / 4 + col * sfshstride]) - mfvec));
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const FLOAT_TYPEV4 Pf = FLOAT_TYPEV4(exp(vec4(sfsh[row / 4 + col * sfshstride]) - mfvec));
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[[unroll]] for (uint32_t vec_idx = 0; vec_idx < 4; ++vec_idx) {
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Lf[r + vec_idx] += Pf[vec_idx];
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}
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@@ -385,15 +397,18 @@ void main() {
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uint32_t d = (idx + tid) % (HSV_pad / 4);
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uint32_t c = (idx + tid) / (HSV_pad / 4);
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if (idx + gl_WorkGroupSize.x <= Bc * HSV_pad / 4 || c < Bc) {
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f16vec4 V_Tf = f16vec4(0);
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FLOAT_TYPEV4 V_Tf = FLOAT_TYPEV4(0);
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if ((!KV_bounds_check || j * Bc + c < KV) && (HSV == HSV_pad || d < HSV / 4)) {
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#if !defined(BFLOAT16)
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if (USE_DECODE_V) {
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uint coord = (j * Bc + c) * v_stride * BLOCK_SIZE_V + 4 * d;
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uint ib = coord / BLOCK_SIZE_V;
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uint iqs = (coord % BLOCK_SIZE_V);
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V_Tf = dequantize4(ib, iqs, v_offset, BINDING_IDX_V);
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} else {
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V_Tf = f16vec4(data_vv4[v_offset / 4 + (j * Bc + c) * v_stride / 4 + d]);
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} else
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#endif
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{
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V_Tf = FLOAT_TYPEV4(data_vv4[v_offset / 4 + (j * Bc + c) * v_stride / 4 + d]);
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}
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}
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@@ -409,7 +424,7 @@ void main() {
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[[unroll]] for (uint32_t hsv_tile = 0; hsv_tile < num_hsv_tiles; ++hsv_tile) {
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const uint hsv_offset = (hsv_tile * row_split + gl_SubgroupID) * 16;
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coopmat<float16_t, gl_ScopeSubgroup, MatBc, MatBr, gl_MatrixUseAccumulator> PVMat = coopmat<float16_t, gl_ScopeSubgroup, MatBc, MatBr, gl_MatrixUseAccumulator>(0);
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coopmat<O_TYPE, gl_ScopeSubgroup, MatBc, MatBr, gl_MatrixUseAccumulator> PVMat = coopmat<O_TYPE, gl_ScopeSubgroup, MatBc, MatBr, gl_MatrixUseAccumulator>(0);
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// Preload V tiles for [Bc, 16 * num subgroups]
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const uint v_rows = Bc;
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@@ -417,11 +432,11 @@ void main() {
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const uint v_loads_per_thread = v_total / gl_WorkGroupSize.x;
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// If SHMEM_STAGING is set, a Bc * HSV_pad size tile of V is loaded to shmem.
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// If not, f16 V is loaded directly from global memory if aligned, otherwise
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// If not, V is loaded directly from global memory if aligned, otherwise
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// staged through a Bc * MatBr size staging buffer.
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// If V is not type f16, then it is always staged for dequantization.
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// If V is a quant type, then it is always staged for dequantization.
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if (SHMEM_STAGING == 0) {
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// For quants we always preload via kvsh. For f16 we only preload when
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// For quants we always preload via kvsh. For f16/bf16 we only preload when
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// alignment / bounds force it (otherwise we coopMatLoad direct from data_vv4).
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const bool stage_v = USE_DECODE_V || KV_bounds_check;
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if (stage_v) {
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@@ -438,13 +453,16 @@ void main() {
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const uint iqs = coord % BLOCK_SIZE_V;
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if (!KV_bounds_check || (v_row < KV && v_col < HSV)) {
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#if !defined(BFLOAT16)
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if (USE_DECODE_V) {
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kvsh[row * vsh_stride + col] = dequantize4(ib, iqs, v_offset, BINDING_IDX_V);
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} else {
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} else
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#endif
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{
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kvsh[row * vsh_stride + col] = data_vv4[(v_offset + v_row * v_stride + v_col) / 4];
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}
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} else {
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kvsh[row * vsh_stride + col] = f16vec4(0.0f);
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kvsh[row * vsh_stride + col] = FLOAT_TYPEV4(0.0f);
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}
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}
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}
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@@ -459,7 +477,7 @@ void main() {
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if (SHMEM_STAGING == 0) {
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if (!USE_DECODE_V && !KV_bounds_check) {
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// F16 values can be loaded directly from global memory
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// F16/BF16 values can be loaded directly from global memory
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const uint v_tile_row = j * Bc + bc_chunk * MatBc;
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const uint v_tile_offset = v_offset / 4 + v_tile_row * v_stride / 4 + hsv_offset / 4;
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coopMatLoad(QMat, data_vv4, v_tile_offset, v_stride / 4, gl_CooperativeMatrixLayoutRowMajor);
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@@ -573,7 +591,7 @@ void main() {
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[[unroll]] for (uint32_t d0 = 0; d0 < HSV / 4; d0 += threads_per_rowgroup) {
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const uint d_local = d0 / threads_per_rowgroup;
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Of[r][d_local] *= float16_t(ms);
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Of[r][d_local] *= O_TYPE(ms);
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}
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} else {
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vs = exp(sink - Mf[r]);
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@@ -591,7 +609,7 @@ void main() {
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[[unroll]] for (uint32_t d0 = 0; d0 < HSV / 4; d0 += threads_per_rowgroup) {
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const uint d_local = d0 / threads_per_rowgroup;
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[[unroll]] for (uint32_t r = 0; r < rows_per_thread; ++r) {
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Of[r][d_local] *= float16_t(Lfrcp[r]);
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Of[r][d_local] *= O_TYPE(Lfrcp[r]);
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#if defined(FLOAT_TYPE_MAX)
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Of[r][d_local] = clamp(Of[r][d_local], -FLOAT_TYPE_MAX, FLOAT_TYPE_MAX);
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#endif
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