ui: Restructure repo to use tools/ui folder and ui / UI / llama-ui / LLAMA_UI naming (#23064)

* webui: Move static build output from `tools/server/public` to `build/ui` directory

* refactor: Move to `tools/ui`

* refactor: rename CMake variables and preprocessor defines

- Rename LLAMA_BUILD_WEBUI -> LLAMA_BUILD_UI (old kept as deprecated)
- Rename LLAMA_USE_PREBUILT_WEBUI -> LLAMA_USE_PREBUILT_UI (old kept as deprecated)
- Backward compat: old vars auto-forward to new ones with DEPRECATION warning
- Rename internal vars: WEBUI_SOURCE -> UI_SOURCE, WEBUI_SOURCE_DIR -> UI_SOURCE_DIR, etc.
- Rename HF bucket: LLAMA_WEBUI_HF_BUCKET -> LLAMA_UI_HF_BUCKET
- Emit both LLAMA_BUILD_WEBUI and LLAMA_BUILD_UI preprocessor defines
- Emit both LLAMA_WEBUI_DEFAULT_ENABLED and LLAMA_UI_DEFAULT_ENABLED

* refactor: rename CLI flags (--webui -> --ui) with backward compat

- Add --ui/--no-ui (old --webui/--no-webui kept as deprecated aliases)
- Add --ui-config (old --webui-config kept as deprecated alias)
- Add --ui-config-file (old --webui-config-file kept as deprecated alias)
- Add --ui-mcp-proxy/--no-ui-mcp-proxy (old --webui-mcp-proxy kept as deprecated)
- Add new env vars: LLAMA_ARG_UI, LLAMA_ARG_UI_CONFIG, LLAMA_ARG_UI_CONFIG_FILE, LLAMA_ARG_UI_MCP_PROXY
- C++ struct fields: params.ui, params.ui_config_json, params.ui_mcp_proxy added alongside old fields
- Backward compat: old fields synced to new ones in g_params_to_internals

* refactor: update C++ server internals with backward compat

- Rename json_webui_settings -> json_ui_settings (both kept in server_context_meta)
- Rename params.webui usage -> params.ui (both synced, old still works)
- JSON API emits both "ui"/"ui_settings" and "webui"/"webui_settings" keys
- Server routes use params.ui_mcp_proxy || params.webui_mcp_proxy
- Preprocessor guards use #if defined(LLAMA_BUILD_UI) || defined(LLAMA_BUILD_WEBUI)

* refactor: rename CI/CD workflows, artifacts, and build script

- Rename webui-build.yml -> ui-build.yml; artifact webui-build -> ui-build
- Rename webui-publish.yml -> ui-publish.yml; var HF_BUCKET_WEBUI_STATIC_OUTPUT -> HF_BUCKET_UI_STATIC_OUTPUT
- Rename server-webui.yml -> server-ui.yml; job webui-build/checks -> ui-build/checks
- Update server.yml: job/artifact refs webui-build -> ui-build
- Update release.yml: all webui-build/publish refs -> ui-build/publish; HF_TOKEN_WEBUI_STATIC_OUTPUT -> HF_TOKEN_UI_STATIC_OUTPUT
- Update server-self-hosted.yml: webui-build -> ui-build
- Update build-self-hosted.yml: HF_WEBUI_VERSION -> HF_UI_VERSION
- Rename webui-download.cmake -> ui-download.cmake (internal refs updated)
- Update labeler.yml: server/webui -> server/ui path label

* docs: update CODEOWNERS and server README docs

- Update CODEOWNERS: team ggml-org/llama-webui -> ggml-org/llama-ui, path /tools/server/webui/ -> /tools/ui/
- Update server README.md: CLI tables show --ui flags with deprecated --webui aliases
- Update server README-dev.md: "WebUI" -> "UI", paths updated to tools/ui/

* fix: Small fixes for UI build

* fix: CMake.txt syntax

* chore: Formatting

* fix: `.editorconfig` for llama-ui

* chore: Formatting

* refactor: Use `APP_NAME` in Error route

* refactor: Cleanup

* refactor: Single migration service

* make llama-ui a linkable target

* fix: UI Build output

* fix: Missing change

* fix: separate llama-ui npm build output into build/tools/ui/dist subfolder + use cmake npm build instead of downloading ui-build.yml artifacts in CI

* refactor: UI workflows cleanup

---------

Co-authored-by: Xuan Son Nguyen <son@huggingface.co>
This commit is contained in:
Aleksander Grygier
2026-05-16 02:02:40 +02:00
committed by GitHub
co-authored by Xuan Son Nguyen
parent 49d1701bd2
commit 59778f0196
565 changed files with 1610 additions and 694 deletions
@@ -0,0 +1,325 @@
import { activeProcessingState } from '$lib/stores/chat.svelte';
import { config } from '$lib/stores/settings.svelte';
import { STATS_UNITS } from '$lib/constants';
import type { ApiProcessingState, LiveProcessingStats, LiveGenerationStats } from '$lib/types';
export interface UseProcessingStateReturn {
readonly processingState: ApiProcessingState | null;
getProcessingDetails(): string[];
getTechnicalDetails(): string[];
getProcessingMessage(): string;
getPromptProgressText(): string | null;
getLiveProcessingStats(): LiveProcessingStats | null;
getLiveGenerationStats(): LiveGenerationStats | null;
shouldShowDetails(): boolean;
startMonitoring(): void;
stopMonitoring(): void;
}
/**
* useProcessingState - Reactive processing state hook
*
* This hook provides reactive access to the processing state of the server.
* It directly reads from chatStore's reactive state and provides
* formatted processing details for UI display.
*
* **Features:**
* - Real-time processing state via direct reactive state binding
* - Context and output token tracking
* - Tokens per second calculation
* - Automatic updates when streaming data arrives
* - Supports multiple concurrent conversations
*
* @returns Hook interface with processing state and control methods
*/
export function useProcessingState(): UseProcessingStateReturn {
let isMonitoring = $state(false);
let lastKnownState = $state<ApiProcessingState | null>(null);
let lastKnownProcessingStats = $state<LiveProcessingStats | null>(null);
// Derive processing state reactively from chatStore's direct state
const processingState = $derived.by(() => {
if (!isMonitoring) {
return lastKnownState;
}
// Read directly from the reactive state export
return activeProcessingState();
});
// Track last known state for keepStatsVisible functionality
$effect(() => {
if (processingState && isMonitoring) {
lastKnownState = processingState;
}
});
// Track last known processing stats for when promptProgress disappears
$effect(() => {
if (processingState?.promptProgress) {
const { processed, total, time_ms, cache } = processingState.promptProgress;
const actualProcessed = processed - cache;
const actualTotal = total - cache;
if (actualProcessed > 0 && time_ms > 0) {
const tokensPerSecond = actualProcessed / (time_ms / 1000);
lastKnownProcessingStats = {
tokensProcessed: actualProcessed,
totalTokens: actualTotal,
timeMs: time_ms,
tokensPerSecond
};
}
}
});
function getETASecs(done: number, total: number, elapsedMs: number): number | undefined {
const elapsedSecs = elapsedMs / 1000;
const progressETASecs =
done === 0 || elapsedSecs < 0.5
? undefined // can be the case for the 0% progress report
: elapsedSecs * (total / done - 1);
return progressETASecs;
}
function startMonitoring(): void {
if (isMonitoring) return;
isMonitoring = true;
}
function stopMonitoring(): void {
if (!isMonitoring) return;
isMonitoring = false;
// Only clear last known state if keepStatsVisible is disabled
const currentConfig = config();
if (!currentConfig.keepStatsVisible) {
lastKnownState = null;
lastKnownProcessingStats = null;
}
}
function getProcessingMessage(): string {
if (!processingState) {
return 'Processing...';
}
switch (processingState.status) {
case 'initializing':
return 'Initializing...';
case 'preparing':
if (processingState.progressPercent !== undefined) {
return `Processing (${processingState.progressPercent}%)`;
}
return 'Preparing response...';
case 'generating':
return '';
default:
return 'Processing...';
}
}
function getProcessingDetails(): string[] {
// Use current processing state or fall back to last known state
const stateToUse = processingState || lastKnownState;
if (!stateToUse) {
return [];
}
const details: string[] = [];
// Show prompt processing progress with ETA during preparation phase
if (stateToUse.promptProgress) {
const { processed, total, time_ms, cache } = stateToUse.promptProgress;
const actualProcessed = processed - cache;
const actualTotal = total - cache;
if (actualProcessed < actualTotal && actualProcessed > 0) {
const percent = Math.round((actualProcessed / actualTotal) * 100);
const eta = getETASecs(actualProcessed, actualTotal, time_ms);
if (eta !== undefined) {
const etaSecs = Math.ceil(eta);
details.push(`Processing ${percent}% (ETA: ${etaSecs}s)`);
} else {
details.push(`Processing ${percent}%`);
}
}
}
// Always show context info when we have valid data
if (
typeof stateToUse.contextTotal === 'number' &&
stateToUse.contextUsed >= 0 &&
stateToUse.contextTotal > 0
) {
const contextPercent = Math.round((stateToUse.contextUsed / stateToUse.contextTotal) * 100);
details.push(
`Context: ${stateToUse.contextUsed}/${stateToUse.contextTotal} (${contextPercent}%)`
);
}
if (stateToUse.outputTokensUsed > 0) {
// Handle infinite max_tokens (-1) case
if (stateToUse.outputTokensMax <= 0) {
details.push(`Output: ${stateToUse.outputTokensUsed}/∞`);
} else {
const outputPercent = Math.round(
(stateToUse.outputTokensUsed / stateToUse.outputTokensMax) * 100
);
details.push(
`Output: ${stateToUse.outputTokensUsed}/${stateToUse.outputTokensMax} (${outputPercent}%)`
);
}
}
if (stateToUse.tokensPerSecond && stateToUse.tokensPerSecond > 0) {
details.push(`${stateToUse.tokensPerSecond.toFixed(1)} ${STATS_UNITS.TOKENS_PER_SECOND}`);
}
if (stateToUse.speculative) {
details.push('Speculative decoding enabled');
}
return details;
}
/**
* Returns technical details without the progress message (for bottom bar)
*/
function getTechnicalDetails(): string[] {
const stateToUse = processingState || lastKnownState;
if (!stateToUse) {
return [];
}
const details: string[] = [];
// Always show context info when we have valid data
if (
typeof stateToUse.contextTotal === 'number' &&
stateToUse.contextUsed >= 0 &&
stateToUse.contextTotal > 0
) {
const contextPercent = Math.round((stateToUse.contextUsed / stateToUse.contextTotal) * 100);
details.push(
`Context: ${stateToUse.contextUsed}/${stateToUse.contextTotal} (${contextPercent}%)`
);
}
if (stateToUse.outputTokensUsed > 0) {
// Handle infinite max_tokens (-1) case
if (stateToUse.outputTokensMax <= 0) {
details.push(`Output: ${stateToUse.outputTokensUsed}/∞`);
} else {
const outputPercent = Math.round(
(stateToUse.outputTokensUsed / stateToUse.outputTokensMax) * 100
);
details.push(
`Output: ${stateToUse.outputTokensUsed}/${stateToUse.outputTokensMax} (${outputPercent}%)`
);
}
}
if (stateToUse.tokensPerSecond && stateToUse.tokensPerSecond > 0) {
details.push(`${stateToUse.tokensPerSecond.toFixed(1)} ${STATS_UNITS.TOKENS_PER_SECOND}`);
}
if (stateToUse.speculative) {
details.push('Speculative decoding enabled');
}
return details;
}
function shouldShowDetails(): boolean {
return processingState !== null && processingState.status !== 'idle';
}
/**
* Returns a short progress message with percent
*/
function getPromptProgressText(): string | null {
if (!processingState?.promptProgress) return null;
const { processed, total, cache } = processingState.promptProgress;
const actualProcessed = processed - cache;
const actualTotal = total - cache;
const percent = Math.round((actualProcessed / actualTotal) * 100);
const eta = getETASecs(actualProcessed, actualTotal, processingState.promptProgress.time_ms);
if (eta !== undefined) {
const etaSecs = Math.ceil(eta);
return `Processing ${percent}% (ETA: ${etaSecs}s)`;
}
return `Processing ${percent}%`;
}
/**
* Returns live processing statistics for display (prompt processing phase)
* Returns last known stats when promptProgress becomes unavailable
*/
function getLiveProcessingStats(): LiveProcessingStats | null {
if (processingState?.promptProgress) {
const { processed, total, time_ms, cache } = processingState.promptProgress;
const actualProcessed = processed - cache;
const actualTotal = total - cache;
if (actualProcessed > 0 && time_ms > 0) {
const tokensPerSecond = actualProcessed / (time_ms / 1000);
return {
tokensProcessed: actualProcessed,
totalTokens: actualTotal,
timeMs: time_ms,
tokensPerSecond
};
}
}
// Return last known stats if promptProgress is no longer available
return lastKnownProcessingStats;
}
/**
* Returns live generation statistics for display (token generation phase)
*/
function getLiveGenerationStats(): LiveGenerationStats | null {
if (!processingState) return null;
const { tokensDecoded, tokensPerSecond } = processingState;
if (tokensDecoded <= 0) return null;
// Calculate time from tokens and speed
const timeMs =
tokensPerSecond && tokensPerSecond > 0 ? (tokensDecoded / tokensPerSecond) * 1000 : 0;
return {
tokensGenerated: tokensDecoded,
timeMs,
tokensPerSecond: tokensPerSecond || 0
};
}
return {
get processingState() {
return processingState;
},
getProcessingDetails,
getTechnicalDetails,
getProcessingMessage,
getPromptProgressText,
getLiveProcessingStats,
getLiveGenerationStats,
shouldShowDetails,
startMonitoring,
stopMonitoring
};
}