vulkan: add log RTE support to fix Nvidia CI (#17320)

* vulkan: add log RTE support to fix Nvidia CI

* actually use the rte shader
This commit is contained in:
Ruben Ortlam
2025-11-17 14:37:49 -06:00
committed by GitHub
parent cb44fc84e8
commit 38e2c1b412
3 changed files with 13 additions and 6 deletions
+2 -1
View File
@@ -1,5 +1,6 @@
#version 450
#include "rte.glsl"
#include "types.glsl"
#include "generic_unary_head.glsl"
@@ -12,6 +13,6 @@ void main() {
return;
}
const FLOAT_TYPE val = FLOAT_TYPE(data_a[get_aoffset() + src0_idx(idx)]);
const float val = float(data_a[get_aoffset() + src0_idx(idx)]);
data_d[get_doffset() + dst_idx(idx)] = D_TYPE(log(val));
}