ui: Sidebar Conversations Bulk Action + Improved Settings logic/UI (#25815)

* feat: WIP

* feat: Replace conversation rename flow with unified AlertDialog component

* feat: Add radio group component and consolidate title generation settings

* refactor: Remove JS Sandbox global toggle and migrate legacy user state

* chore: Formatting

* refactor: Cleanup

Co-authored-by: Aleksander Grygier <aleksander.grygier@gmail.com>

* refactor: Cleanup

* refactor: Marquee selection hook

* feat: UI improvements

* refactor: Bulk db operations

* fix: optimize bulk conversation deletion to handle ancestor chains

* refactor: remove pairedKey mechanism from settings system

* fix: remove redundant onclick handler from dialog cancel button

* chore: pin @lucide/svelte to exact version

* feat: Run JavaScript tool disabled by default

* fix: correct active conversation deletion tracking in bulk delete

* feat: improve shift-key multi-selection support in sidebar via keyboard

* refactor: Retrieve JS Tool enabling via Developer Settings

* nits: sync, dialog wording, cycle guard, and lockfile follow-ups

- Restore titleGenerationUseLLM registry entry so it syncs across devices again
- Mention fork cascade in the bulk delete confirmation dialog
- Clear newParent on cycle guard break so children never point at a deleted conversation
- Align @lucide/svelte in package-lock.json with the exact pin in package.json

---------

Co-authored-by: Pascal <admin@serveurperso.com>
This commit is contained in:
Aleksander Grygier
2026-07-20 23:40:08 +02:00
committed by GitHub
co-authored by Pascal
parent 91d2fc3875
commit 2beefef688
31 changed files with 1529 additions and 426 deletions
@@ -66,7 +66,14 @@
<Tooltip.Trigger>
<!-- prevent another nested button element -->
{#snippet child({ props })}
{@render button(props)}
{#if disabled}
<!-- disabled buttons have pointer-events:none; wrap in a span so the tooltip hover surface stays alive -->
<span {...props}>
{@render button({})}
</span>
{:else}
{@render button(props)}
{/if}
{/snippet}
</Tooltip.Trigger>