vulkan: Fuse mul_mat_id+add_id+mul and mul_mat+add+add. (#17287)
These both show up in gpt-oss. Also, cleanup the mul_mat_vec fusion code a bit.
This commit is contained in:
@@ -11,29 +11,7 @@
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#define EXPERT_COUNT 8
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#endif
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#include "types.glsl"
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#ifndef MMQ
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layout (binding = 0) readonly buffer A {A_TYPE data_a[];};
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#else
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layout (binding = 0) readonly buffer A {A_TYPE_PACKED16 data_a[];};
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#endif
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layout (binding = 1) readonly buffer B {B_TYPE data_b[];};
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#ifdef B_TYPE_VEC2
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layout (binding = 1) readonly buffer BV2 {B_TYPE_VEC2 data_b_v2[];};
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#endif
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#ifdef B_TYPE_VEC4
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layout (binding = 1) readonly buffer BV4 {B_TYPE_VEC4 data_b_v4[];};
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#endif
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layout (binding = 2) writeonly buffer D {D_TYPE data_d[];};
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layout (binding = 3) readonly buffer Bias {D_TYPE data_bias[];};
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#ifdef MUL_MAT_ID
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layout (binding = 4) readonly buffer IDS {int data_ids[];};
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#endif
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#include "mul_mat_vec_iface.glsl"
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#include "dequant_funcs.glsl"
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@@ -48,8 +26,7 @@ layout (push_constant) uniform parameter
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uint batch_stride_b;
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uint batch_stride_d;
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uint enable_bias;
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uint enable_scale;
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uint fusion_flags;
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#ifdef MUL_MAT_ID
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uint nei0;
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@@ -123,17 +100,24 @@ void reduce_result(inout FLOAT_TYPE temp[NUM_COLS][NUM_ROWS], const in uint32_t
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if (tid == 0) {
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[[unroll]] for (uint j = 0; j < NUM_COLS; ++j) {
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[[unroll]] for (uint n = 0; n < num_rows; ++n) {
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if (p.enable_bias != 0) {
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#ifdef MUL_MAT_ID
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temp[j][n] += FLOAT_TYPE(data_bias[expert_id*p.stride_d + first_row + n]);
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#else
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temp[j][n] += FLOAT_TYPE(data_bias[j*p.batch_stride_d + d_offset + first_row + n]);
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#endif
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if ((p.fusion_flags & MAT_VEC_FUSION_FLAGS_BIAS0) != 0) {
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temp[j][n] += FLOAT_TYPE(data_fuse0[expert_id*p.stride_d + first_row + n]);
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}
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#ifdef MUL_MAT_ID
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if (p.enable_scale != 0) {
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if ((p.fusion_flags & MAT_VEC_FUSION_FLAGS_SCALE0) != 0) {
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const uint expert_idx = gl_GlobalInvocationID.y;
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temp[j][n] *= FLOAT_TYPE(data_bias[expert_idx]);
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temp[j][n] *= FLOAT_TYPE(data_fuse0[expert_idx]);
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}
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if ((p.fusion_flags & MAT_VEC_FUSION_FLAGS_SCALE1) != 0) {
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const uint expert_idx = gl_GlobalInvocationID.y;
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temp[j][n] *= FLOAT_TYPE(data_fuse1[expert_idx]);
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}
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#else
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if ((p.fusion_flags & MAT_VEC_FUSION_FLAGS_BIAS0) != 0) {
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temp[j][n] += FLOAT_TYPE(data_fuse0[j*p.batch_stride_d + d_offset + first_row + n]);
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}
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if ((p.fusion_flags & MAT_VEC_FUSION_FLAGS_BIAS1) != 0) {
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temp[j][n] += FLOAT_TYPE(data_fuse1[j*p.batch_stride_d + d_offset + first_row + n]);
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}
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#endif
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data_d[j*p.batch_stride_d + d_offset + first_row + n] = D_TYPE(temp[j][n]);
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@@ -171,17 +155,24 @@ void reduce_result(FLOAT_TYPE temp[NUM_COLS][NUM_ROWS], const in uint32_t d_offs
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[[unroll]] for (uint s = 0; s < gl_NumSubgroups; ++s) {
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temp[j][n] += tmpsh[j][n][s];
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}
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if (p.enable_bias != 0) {
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#ifdef MUL_MAT_ID
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temp[j][n] += FLOAT_TYPE(data_bias[expert_id*p.stride_d + first_row + n]);
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#else
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temp[j][n] += FLOAT_TYPE(data_bias[j*p.batch_stride_d + d_offset + first_row + n]);
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#endif
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if ((p.fusion_flags & MAT_VEC_FUSION_FLAGS_BIAS0) != 0) {
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temp[j][n] += FLOAT_TYPE(data_fuse0[expert_id*p.stride_d + first_row + n]);
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}
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#ifdef MUL_MAT_ID
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if (p.enable_scale != 0) {
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if ((p.fusion_flags & MAT_VEC_FUSION_FLAGS_SCALE0) != 0) {
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const uint expert_idx = gl_GlobalInvocationID.y;
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temp[j][n] *= FLOAT_TYPE(data_bias[expert_idx]);
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temp[j][n] *= FLOAT_TYPE(data_fuse0[expert_idx]);
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}
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if ((p.fusion_flags & MAT_VEC_FUSION_FLAGS_SCALE1) != 0) {
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const uint expert_idx = gl_GlobalInvocationID.y;
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temp[j][n] *= FLOAT_TYPE(data_fuse1[expert_idx]);
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}
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#else
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if ((p.fusion_flags & MAT_VEC_FUSION_FLAGS_BIAS0) != 0) {
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temp[j][n] += FLOAT_TYPE(data_fuse0[j*p.batch_stride_d + d_offset + first_row + n]);
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}
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if ((p.fusion_flags & MAT_VEC_FUSION_FLAGS_BIAS1) != 0) {
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temp[j][n] += FLOAT_TYPE(data_fuse1[j*p.batch_stride_d + d_offset + first_row + n]);
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}
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#endif
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data_d[j*p.batch_stride_d + d_offset + first_row + n] = D_TYPE(temp[j][n]);
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@@ -209,17 +200,24 @@ void reduce_result(FLOAT_TYPE temp[NUM_COLS][NUM_ROWS], const in uint32_t d_offs
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if (tid == 0) {
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[[unroll]] for (uint j = 0; j < NUM_COLS; ++j) {
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[[unroll]] for (uint n = 0; n < num_rows; ++n) {
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if (p.enable_bias != 0) {
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#ifdef MUL_MAT_ID
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tmpsh[j][n][0] += FLOAT_TYPE(data_bias[expert_id*p.stride_d + first_row + n]);
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#else
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tmpsh[j][n][0] += FLOAT_TYPE(data_bias[j*p.batch_stride_d + d_offset + first_row + n]);
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#endif
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if ((p.fusion_flags & MAT_VEC_FUSION_FLAGS_BIAS0) != 0) {
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tmpsh[j][n][0] += FLOAT_TYPE(data_fuse0[expert_id*p.stride_d + first_row + n]);
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}
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#ifdef MUL_MAT_ID
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if (p.enable_scale != 0) {
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if ((p.fusion_flags & MAT_VEC_FUSION_FLAGS_SCALE0) != 0) {
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const uint expert_idx = gl_GlobalInvocationID.y;
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tmpsh[j][n][0] *= FLOAT_TYPE(data_bias[expert_idx]);
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tmpsh[j][n][0] *= FLOAT_TYPE(data_fuse0[expert_idx]);
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}
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if ((p.fusion_flags & MAT_VEC_FUSION_FLAGS_SCALE1) != 0) {
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const uint expert_idx = gl_GlobalInvocationID.y;
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tmpsh[j][n][0] *= FLOAT_TYPE(data_fuse1[expert_idx]);
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}
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#else
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if ((p.fusion_flags & MAT_VEC_FUSION_FLAGS_BIAS0) != 0) {
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tmpsh[j][n][0] += FLOAT_TYPE(data_fuse0[j*p.batch_stride_d + d_offset + first_row + n]);
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}
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if ((p.fusion_flags & MAT_VEC_FUSION_FLAGS_BIAS1) != 0) {
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tmpsh[j][n][0] += FLOAT_TYPE(data_fuse1[j*p.batch_stride_d + d_offset + first_row + n]);
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}
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#endif
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data_d[j*p.batch_stride_d + d_offset + first_row + n] = D_TYPE(tmpsh[j][n][0]);
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@@ -0,0 +1,33 @@
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#include "types.glsl"
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#define MAT_VEC_FUSION_FLAGS_BIAS0 0x1
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#define MAT_VEC_FUSION_FLAGS_BIAS1 0x2
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#define MAT_VEC_FUSION_FLAGS_SCALE0 0x4
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#define MAT_VEC_FUSION_FLAGS_SCALE1 0x8
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#ifndef MMQ
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layout (binding = 0) readonly buffer A {A_TYPE data_a[];};
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#if defined(A_TYPE_VEC4)
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layout (binding = 0) readonly buffer AV4 {A_TYPE_VEC4 data_a_v4[];};
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#endif
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#else
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layout (binding = 0) readonly buffer A {A_TYPE_PACKED16 data_a[];};
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#endif
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layout (binding = 1) readonly buffer B {B_TYPE data_b[];};
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#ifdef B_TYPE_VEC2
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layout (binding = 1) readonly buffer BV2 {B_TYPE_VEC2 data_b_v2[];};
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#endif
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#ifdef B_TYPE_VEC4
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layout (binding = 1) readonly buffer BV4 {B_TYPE_VEC4 data_b_v4[];};
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#endif
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layout (binding = 2) writeonly buffer D {D_TYPE data_d[];};
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layout (binding = 3) readonly buffer Fuse0 {D_TYPE data_fuse0[];};
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layout (binding = 4) readonly buffer Fuse1 {D_TYPE data_fuse1[];};
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#ifdef MUL_MAT_ID
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layout (binding = 5) readonly buffer IDS {int data_ids[];};
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#endif
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@@ -8,14 +8,7 @@
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layout(local_size_x = BLOCK_SIZE, local_size_y = 1, local_size_z = 1) in;
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layout (binding = 0) readonly buffer A {A_TYPE data_a[];};
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layout (binding = 1) readonly buffer B {B_TYPE data_b[];};
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layout (binding = 2) writeonly buffer D {D_TYPE dst[];};
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layout (binding = 0) readonly buffer AV4 {A_TYPE_VEC4 data_a_v4[];};
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layout (binding = 1) readonly buffer BV4 {B_TYPE_VEC4 data_b_v4[];};
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layout (binding = 3) readonly buffer Bias {D_TYPE data_bias[];};
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#include "mul_mat_vec_iface.glsl"
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layout (push_constant) uniform parameter
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{
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@@ -31,7 +24,7 @@ layout (push_constant) uniform parameter
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uint nb03;
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uint nb13;
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uint nb23;
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uint enable_bias;
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uint fusion_flags;
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} p;
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shared FLOAT_TYPE tmp[BLOCK_SIZE];
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@@ -120,9 +113,12 @@ void main() {
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}
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if (tid == 0) {
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if (p.enable_bias != 0) {
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tmp[0] += FLOAT_TYPE(data_bias[idst]);
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if ((p.fusion_flags & MAT_VEC_FUSION_FLAGS_BIAS0) != 0) {
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tmp[0] += FLOAT_TYPE(data_fuse0[idst]);
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}
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dst[idst] = tmp[0];
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if ((p.fusion_flags & MAT_VEC_FUSION_FLAGS_BIAS1) != 0) {
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tmp[0] += FLOAT_TYPE(data_fuse1[idst]);
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}
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data_d[idst] = tmp[0];
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}
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}
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@@ -10,14 +10,7 @@
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layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in;
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layout (binding = 0) readonly buffer A {A_TYPE data_a[];};
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layout (binding = 1) readonly buffer B {B_TYPE data_b[];};
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layout (binding = 2) writeonly buffer D {D_TYPE dst[];};
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layout (binding = 0) readonly buffer AV4 {A_TYPE_VEC4 data_a_v4[];};
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layout (binding = 1) readonly buffer BV4 {B_TYPE_VEC4 data_b_v4[];};
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layout (binding = 3) readonly buffer Bias {D_TYPE data_bias[];};
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#include "mul_mat_vec_iface.glsl"
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layout(constant_id = 0) const int BLOCK_SIZE = 32;
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// gqa_ratio is in the range [1,8]
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@@ -31,7 +24,7 @@ layout (push_constant) uniform parameter
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uint nchannels_y;
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uint b_offset;
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uint d_offset;
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uint enable_bias;
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uint fusion_flags;
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} p;
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#if !USE_SUBGROUP_ADD
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@@ -151,10 +144,13 @@ void main() {
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[[unroll]] for (uint c = 0; c < gqa_ratio; ++c) {
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// dst is not transposed and not permuted
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const uint idst = (channel + c)*nrows_dst + row_dst;
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if (p.enable_bias != 0) {
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temp[c] += FLOAT_TYPE(data_bias[idst]);
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if ((p.fusion_flags & MAT_VEC_FUSION_FLAGS_BIAS0) != 0) {
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temp[c] += FLOAT_TYPE(data_fuse0[idst]);
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}
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dst[idst] = temp[c];
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if ((p.fusion_flags & MAT_VEC_FUSION_FLAGS_BIAS1) != 0) {
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temp[c] += FLOAT_TYPE(data_fuse1[idst]);
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}
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data_d[idst] = temp[c];
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}
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}
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}
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