ggml: add ggml_backend_free_scratch to drop Vulkan compute prealloc

Add an optional backend interface method free_scratch (with a public
ggml_backend_free_scratch wrapper) that frees transient/scratch device
memory a backend holds outside of any allocated buffer, keeping the
backend usable - the scratch is reallocated lazily on the next compute.

Implement it for the Vulkan backend (ggml_backend_vk_free_scratch): free
the prealloc_x/y/split_k/add_rms_partials and sync_staging device buffers
and reset their sizes, so an idle/cold model does not hold the vision or
matmul compute preallocations in VRAM. All other backends leave the hook
null (no-op).

Assisted-by: Claude
This commit is contained in:
2026-09-09 00:38:35 +02:00
parent ec691cd027
commit 06a29462c1
4 changed files with 49 additions and 0 deletions
+9
View File
@@ -431,6 +431,15 @@ void ggml_backend_synchronize(ggml_backend_t backend) {
backend->iface.synchronize(backend);
}
void ggml_backend_free_scratch(ggml_backend_t backend) {
GGML_ASSERT(backend);
if (backend->iface.free_scratch == NULL) {
return;
}
backend->iface.free_scratch(backend);
}
ggml_backend_graph_plan_t ggml_backend_graph_plan_create(ggml_backend_t backend, struct ggml_cgraph * cgraph) {
GGML_ASSERT(backend);
GGML_ASSERT(backend->iface.graph_plan_create != NULL);