vulkan: Support asymmetric FA in coopmat2 path (#21753)
* vulkan: Support asymmetric FA in coopmat2 path There has been some recent interest/experimentation with mixed quantization types for FA. I had originally designed the cm2 FA shader with this in mind (because I didn't realize it wasn't supported at the time!), this change adds the missing pieces and enables it. Also support Q1_0 since people have been trying that out (seems crazy, but who knows). We should be able to do similar things in the coopmat1/scalar path, but there's another change open against the scalar path and I don't want to conflict. * reorder cases
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@@ -641,20 +641,17 @@ void process_shaders() {
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fa_base_dict["ACC_TYPE_MAX"] = "float16_t(65504.0)";
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}
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if (fp16) {
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#if defined(GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT)
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string_to_spv("flash_attn_f32_f16_mixed", "flash_attn_cm2.comp",
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merge_maps(fa_base_dict, {{"Q_TYPE", "float"}, {"D_TYPE", "float"}, {"D_TYPEV4", "vec4"}}), fp16, false, true, f16acc);
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#endif
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}
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for (const auto& tname : type_names) {
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if (tname == "bf16") continue;
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if (fp16) {
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#if defined(GGML_VULKAN_COOPMAT2_GLSLC_SUPPORT)
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if (tname == "f16") {
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string_to_spv("flash_attn_f32_f16_" + tname, "flash_attn_cm2.comp",
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merge_maps(fa_base_dict, {{"Q_TYPE", "float"}, {"D_TYPE", "float"}, {"D_TYPEV4", "vec4"}}), fp16, false, true, f16acc);
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} else {
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std::string data_a_key = "DATA_A_" + to_uppercase(tname);
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string_to_spv("flash_attn_f32_f16_" + tname, "flash_attn_cm2.comp",
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merge_maps(fa_base_dict, {{data_a_key, "1"}, {"Q_TYPE", "float"}, {"D_TYPE", "float"}, {"D_TYPEV4", "vec4"}, {"DEQUANTFUNC", "dequantFunc"+to_uppercase(tname) }, {"BLOCK_SIZE", "QUANT_K_"+to_uppercase(tname) }}), fp16, false, true, f16acc);
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}
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#endif
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#if defined(GGML_VULKAN_COOPMAT_GLSLC_SUPPORT)
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if (tname == "f16") {
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string_to_spv("flash_attn_f32_f16_" + tname, "flash_attn_cm1.comp",
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