ggml: add SWIGLU_CLAMP (#27930)

* ggml: add SWIGLU_CLAMP

* add vulkan shader
This commit is contained in:
Aman Gupta
2026-08-30 23:00:02 +08:00
committed by GitHub
parent 2578138397
commit 0190529ec4
40 changed files with 768 additions and 35 deletions
+9
View File
@@ -83,6 +83,8 @@ void ggml_cuda_op_swiglu(ggml_backend_cuda_context & ctx, ggml_tensor * dst);
void ggml_cuda_op_swiglu_oai(ggml_backend_cuda_context & ctx, ggml_tensor * dst);
void ggml_cuda_op_swiglu_clamp(ggml_backend_cuda_context & ctx, ggml_tensor * dst);
void ggml_cuda_op_geglu_erf(ggml_backend_cuda_context & ctx, ggml_tensor * dst);
void ggml_cuda_op_geglu_quick(ggml_backend_cuda_context & ctx, ggml_tensor * dst);
@@ -112,3 +114,10 @@ __device__ __forceinline__ float ggml_cuda_op_swiglu_oai_single(float x, float g
out_glu = out_glu * (1.0f + g);
return out_glu;
}
__device__ __forceinline__ float ggml_cuda_op_swiglu_clamp_single(float gate, float up, float limit) {
gate = fminf(gate, limit);
up = fmaxf(fminf(up, limit), -limit);
return ggml_cuda_op_silu_single(gate) * up;
}